Player Matchup

Izanami
Izanami
BlackjackPegasus
Izanami
Level 116
God Stats
1W - 1L
1,224 SR
Queue Stats
45W - 42L
1,518 Elo+
Solo
Vulcan
Vulcan
Captain TDM8874
Vulcan
Level 95
God Stats
1W - 0L
1,412 SR
Queue Stats
30W - 32L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Elite_Playaa76
Sun Wukong
Level 165
God Stats
2W - 0L
1,500 SR
Queue Stats
329W - 237L
1,709 Elo+
Party 1
Hel
Hel
Whos_comingin2nd
Hel
Level 129
God Stats
3W - 3L
1,521 SR
Queue Stats
391W - 299L
1,621 Elo+
Party 1
Mulan
Mulan
tuffnutzz
Mulan
Level 25
God Stats
6W - 1L
1,692 SR
Queue Stats
133W - 73L
1,726 Elo+
Party 1
Team Averages
Level 106
1,470 SR
1,608 Elo+

VS

Team Averages
Level 119
1,489 SR
1,515 Elo+
Discordia
Discordia
I_Am_The_Meta
Discordia
Level 147
God Stats
2W - 5L
1,457 SR
Queue Stats
241W - 224L
1,554 Elo+
Solo
Kuzenbo
Kuzenbo
Ozonia
Kuzenbo
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 113L
1,457 Elo+
Party 3
Izanami
Izanami
Pointblank144
Izanami
Level 106
God Stats
6W - 8L
1,419 SR
Queue Stats
285W - 272L
1,532 Elo+
Party 3
Jing Wei
Jing Wei
TokomySama
Jing Wei
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 84L
1,517 Elo+
Party 2
Hel
Hel
watermelonbaby
Hel
Level 107
God Stats
2W - 2L
1,572 SR
Queue Stats
76W - 75L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 11
8,298
754
7,895
9,025
4,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
6 / 3 / 7
9,417
856
16,851
12,298
6,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Elite_Playaa76
Sun Wukong
15
5 / 2 / 8
8,791
799
13,121
15,708
12,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 2 / 13
8,497
772
9,882
10,088
5,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mulan
tuffnutzz
Mulan
18
7 / 1 / 10
9,884
899
7,420
15,712
14,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
I_Am_The_Meta
Discordia
17
4 / 3 / 5
9,353
850
17,274
7,943
2,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Ozonia
Kuzenbo
12
1 / 6 / 4
7,499
682
6,501
17,623
22,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
15
1 / 4 / 6
8,194
745
7,921
10,721
4,485
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jing Wei
TokomySama
Jing Wei
14
2 / 3 / 5
7,784
708
9,851
10,292
4,194
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 4 / 3
7,323
666
4,827
11,383
4,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
20
Kills
10
10
Deaths
20
49
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
6
3
7
3.17
W
Sun Wukong
Elite_Playaa76
Sun Wukong
5
2
8
4.5
L
Discordia
I_Am_The_Meta
Discordia
4
3
5
2.17
L
Kuzenbo
Ozonia
Kuzenbo
1
6
4
0.5
L
Izanami
1
4
6
1
L
Jing Wei
TokomySama
Jing Wei
2
3
5
1.5
W
1
2
13
3.75
W
Mulan
tuffnutzz
Mulan
7
1
10
12
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,169
Damage
46,374
62,831
Taken
57,962
42,178
Mitigated
38,725
33,642
Healing
23,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,895
4,509
1,530
2,028
9,025
4,216
261
4,797
4,228
32
24,230
W
16,851
6,596
1,023
1,252
12,298
6,333
553
7,683
4,615
31,908
0
W
Sun Wukong
Elite_Playaa76
Sun Wukong
13,121
2,232
1,510
3,645
15,708
12,296
73
6,819
8,889
493
19,672
L
Discordia
I_Am_The_Meta
Discordia
17,274
284
915
757
7,943
2,947
0
2,749
5,194
37,801
0
L
Kuzenbo
Ozonia
Kuzenbo
6,501
2,097
570
2,120
17,623
22,460
0
8,722
8,901
8,876
0
L
Izanami
7,921
3,711
1,034
1,065
10,721
4,485
0
4,948
5,773
0
28,165
L
Jing Wei
TokomySama
Jing Wei
9,851
7,397
728
511
10,292
4,194
0
5,378
4,914
0
17,396
W
9,882
0
13,550
5,784
10,088
5,211
214
4,951
5,137
18,336
0
W
Mulan
tuffnutzz
Mulan
7,420
249
1,042
2,278
15,712
14,122
414
4,352
11,360
0
18,111
L
4,827
369
11,042
4,616
11,383
4,639
0
5,096
6,287
11,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,887
Gold Earned
40,153
143
Minions Killed
124
0
Camps Cleared
0
1,041,170
Distance Traveled
995,163
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,298
754
39
4
0
187,869
0
W
Vulcan
9,417
856
39
4
0
214,911
0
W
Sun Wukong
8,791
799
21
2
0
209,013
0
L
Discordia
9,353
850
55
5
0
192,506
0
L
Kuzenbo
7,499
682
3
0
0
189,142
0
L
Izanami
8,194
745
37
3
0
201,010
0
L
Jing Wei
7,784
708
23
2
0
196,687
0
W
Hel
8,497
772
19
2
0
207,247
2
W
Mulan
9,884
899
25
2
0
222,130
0
L
Hel
7,323
666
6
1
0
215,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role