Player Matchup

Baron Samedi
Baron Samedi
AquaNoir
Baron Samedi
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
188W - 252L
1,414 Elo+
Party 3
Khepri
Khepri
Da_wilver_ownage
Khepri
Level 39
God Stats
15W - 22L
1,414 SR
Queue Stats
154W - 197L
1,393 Elo+
Party 3
Mulan
Mulan
GeoJoestar
Mulan
Level 14
God Stats
5W - 7L
1,280 SR
Queue Stats
104W - 173L
1,458 Elo+
Party 3
Izanami
Izanami
NiceNDeepLyk
Izanami
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 106L
1,434 Elo+
Solo
Bakasura
Bakasura
tVexedNoumenoNt
Bakasura
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 140L
1,465 Elo+
Party 3
Team Averages
Level 37
1,439 SR
1,433 Elo+

VS

Team Averages
Level 42
1,497 SR
1,546 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
MadLowFiend
Amaterasu
Level 7
God Stats
2W - 4L
1,690 SR
Queue Stats
7W - 15L
1,654 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Ropen
Maman Brigitte
Level 45
God Stats
12W - 18L
1,345 SR
Queue Stats
131W - 121L
1,424 Elo+
Party 2
Persephone
Persephone
ttvJoopest
Persephone
Level 3
God Stats
6W - 14L
1,449 SR
Queue Stats
11W - 26L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AquaNoir
Baron Samedi
12
8 / 0 / 4
7,549
686
8,117
4,068
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 3
6,001
546
2,175
3,924
2,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mulan
10
5 / 1 / 2
7,145
650
4,346
6,996
2,961
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
NiceNDeepLyk
Izanami
10
1 / 1 / 2
5,800
527
4,990
5,466
2,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
11
6 / 0 / 1
6,863
624
6,146
9,590
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 0 / 1
5,241
476
3,346
8,553
4,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
 
Charybdis
7
1 / 3 / 0
4,739
431
4,520
8,033
2,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
MadLowFiend
Amaterasu
7
0 / 6 / 1
4,809
437
1,496
7,974
4,549
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
Ropen
Maman Brigitte
9
1 / 4 / 0
5,518
502
4,721
11,331
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Persephone
ttvJoopest
Persephone
7
0 / 9 / 0
4,693
427
1,140
8,568
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
20
Kills
2
2
Deaths
22
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Charybdis
 
Charybdis
1
3
0
0.33
W
Baron Samedi
AquaNoir
Baron Samedi
8
0
4
10
W
0
0
3
1.5
W
Mulan
5
1
2
6
L
Amaterasu
MadLowFiend
Amaterasu
0
6
1
0.08
W
Izanami
NiceNDeepLyk
Izanami
1
1
2
2
L
Maman Brigitte
Ropen
Maman Brigitte
1
4
0
0.25
W
Bakasura
6
0
1
6.5
L
Persephone
ttvJoopest
Persephone
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,774
Damage
15,223
30,044
Taken
44,459
13,858
Mitigated
17,039
14,731
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,346
541
1,200
3,288
8,553
4,143
0
1,811
6,477
19,432
0
L
Charybdis
 
Charybdis
4,520
2,203
0
2,675
8,033
2,343
0
1,439
6,334
0
26,972
W
Baron Samedi
AquaNoir
Baron Samedi
8,117
1,339
438
1,884
4,068
2,041
532
1,823
2,245
42,837
0
W
2,175
404
0
1,772
3,924
2,842
0
1,409
2,515
10,587
0
W
Mulan
4,346
1,402
0
1,678
6,996
2,961
366
2,054
4,942
0
38,565
L
Amaterasu
MadLowFiend
Amaterasu
1,496
1,200
0
714
7,974
4,549
0
1,044
6,930
0
16,736
W
Izanami
NiceNDeepLyk
Izanami
4,990
3,632
0
2,243
5,466
2,057
26
2,034
3,432
0
49,317
L
Maman Brigitte
Ropen
Maman Brigitte
4,721
630
0
4,723
11,331
3,473
0
1,776
8,950
35,972
0
W
Bakasura
6,146
3,894
0
6,716
9,590
3,957
0
1,887
7,703
0
38,609
L
Persephone
ttvJoopest
Persephone
1,140
282
0
630
8,568
2,531
0
4,193
4,069
16,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,358
Gold Earned
25,000
331
Minions Killed
186
0
Camps Cleared
0
1,047,373
Distance Traveled
1,008,916
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,241
476
14
1
0
211,373
1
L
Charybdis
4,739
431
54
5
0
194,137
2
W
Baron Samedi
7,549
686
72
7
0
205,923
2
W
Khepri
6,001
546
16
1
0
214,861
2
W
Mulan
7,145
650
70
6
0
210,342
0
L
Amaterasu
4,809
437
24
2
0
182,499
0
W
Izanami
5,800
527
83
8
0
181,154
0
L
Maman Brigitte
5,518
502
63
6
0
243,405
0
W
Bakasura
6,863
624
90
8
0
235,093
0
L
Persephone
4,693
427
31
3
0
177,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role