Player Matchup

Bakasura
Bakasura
Blazecamper2349
Bakasura
Level 13
God Stats
1W - 5L
1,508 SR
Queue Stats
1W - 9L
1,294 Elo+
Party 2
Gilgamesh
Gilgamesh
HNC-DBZ11
Gilgamesh
Level 49
God Stats
5W - 2L
1,930 SR
Queue Stats
33W - 31L
1,451 Elo+
Solo
Hercules
Hercules
Yuichxro
Hercules
Level 5
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 4L
1,233 Elo+
Party 2
Zeus
Zeus
docfakename
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,294 Elo+
Party 2
Rama
Rama
loopyman765
Rama
Level 47
God Stats
0W - 2L
1,318 SR
Queue Stats
4W - 13L
1,243 Elo+
Party 2
Team Averages
Level 25
1,516 SR
1,303 Elo+

VS

Team Averages
Level 48
1,393 SR
1,397 Elo+
Baron Samedi
Baron Samedi
MuskratPrime
Baron Samedi
Level 86
God Stats
6W - 4L
1,595 SR
Queue Stats
41W - 42L
1,423 Elo+
Party 1
Bellona
Bellona
SO_PERCO_123
Bellona
Level 49
God Stats
8W - 13L
1,323 SR
Queue Stats
46W - 68L
1,383 Elo+
Party 3
Fenrir
Fenrir
Sr_Liechtenstein
Fenrir
Level 42
God Stats
4W - 4L
1,360 SR
Queue Stats
40W - 58L
1,382 Elo+
Party 3
Martichoras
Martichoras
Tyrannasauce
Martichoras
Level 48
God Stats
5W - 2L
1,284 SR
Queue Stats
43W - 43L
1,428 Elo+
Party 1
Thoth
Thoth
matthasu
Thoth
Level 17
God Stats
2W - 3L
1,401 SR
Queue Stats
14W - 21L
1,370 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
3 / 1 / 1
6,770
521
1,581
8,540
3,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
HNC-DBZ11
Gilgamesh
12
0 / 1 / 0
6,565
505
3,506
8,602
7,716
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Yuichxro
Hercules
9
1 / 4 / 0
5,866
451
3,502
11,755
8,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 5 / 1
6,250
481
5,035
10,897
3,228
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 1 / 0
5,805
447
2,612
8,209
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MuskratPrime
Baron Samedi
11
0 / 1 / 3
6,997
538
4,596
6,225
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bellona
SO_PERCO_123
Bellona
14
1 / 0 / 0
8,359
643
3,513
8,426
9,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

12
4 / 3 / 4
7,279
560
9,073
11,886
5,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
Tyrannasauce
Martichoras
12
2 / 0 / 1
6,947
534
4,661
4,563
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
matthasu
Thoth
12
4 / 3 / 4
7,354
566
6,407
7,084
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
7
Kills
11
12
Deaths
7
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bakasura
3
1
1
3.5
L
Gilgamesh
HNC-DBZ11
Gilgamesh
0
1
0
0
W
Baron Samedi
MuskratPrime
Baron Samedi
0
1
3
1.5
W
Bellona
SO_PERCO_123
Bellona
1
0
0
1
W
4
3
4
2
W
Martichoras
Tyrannasauce
Martichoras
2
0
1
2.5
L
Hercules
Yuichxro
Hercules
1
4
0
0.25
L
2
5
1
0.5
L
1
1
0
1
W
Thoth
matthasu
Thoth
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,236
Damage
28,250
48,003
Taken
38,184
26,186
Mitigated
23,700
12,951
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,581
1,099
0
2,539
8,540
3,454
240
795
7,745
0
34,952
L
Gilgamesh
HNC-DBZ11
Gilgamesh
3,506
955
0
995
8,602
7,716
0
0
8,602
0
37,041
W
Baron Samedi
MuskratPrime
Baron Samedi
4,596
369
1,706
2,503
6,225
4,466
325
626
5,599
18,495
0
W
Bellona
SO_PERCO_123
Bellona
3,513
1,303
0
4,428
8,426
9,184
96
0
8,426
0
58,361
W
9,073
2,155
0
2,370
11,886
5,733
0
1,621
10,265
0
57,169
W
Martichoras
Tyrannasauce
Martichoras
4,661
1,374
0
1,045
4,563
1,771
243
0
4,563
0
53,184
L
Hercules
Yuichxro
Hercules
3,502
1,543
0
3,073
11,755
8,859
0
3,338
8,417
0
15,781
L
5,035
1,480
0
3,115
10,897
3,228
240
4,665
6,232
34,078
0
L
2,612
1,818
0
3,229
8,209
2,929
0
2,205
6,004
0
29,727
W
Thoth
matthasu
Thoth
6,407
310
0
410
7,084
2,546
306
2,788
4,296
43,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,256
Gold Earned
36,936
269
Minions Killed
340
0
Camps Cleared
0
1,195,497
Distance Traveled
1,249,206
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,770
521
77
6
0
218,757
0
L
Gilgamesh
6,565
505
61
5
0
267,584
0
W
Baron Samedi
6,997
538
27
2
0
232,213
4
W
Bellona
8,359
643
103
8
0
251,316
6
W
Fenrir
7,279
560
68
5
0
262,879
2
W
Martichoras
6,947
534
80
6
0
255,362
0
L
Hercules
5,866
451
25
2
0
262,417
0
L
Zeus
6,250
481
51
4
0
197,418
0
L
Rama
5,805
447
55
4
0
249,321
0
W
Thoth
7,354
566
62
5
0
247,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role