Player Matchup

Ra
Ra
Bad-_-Faith
Ra
Level 69
God Stats
9W - 14L
1,397 SR
Queue Stats
79W - 98L
1,355 Elo+
Party 2
Chronos
Chronos
I_NEOTIKZz
Chronos
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 78L
1,328 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TheGreatBluesy
Ah Muzen Cab
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
183W - 208L
1,361 Elo+
Party 2
Team Averages
Level 73
1,466 SR
1,348 Elo+

VS

Team Averages
Level 66
1,505 SR
1,362 Elo+
Kuzenbo
Kuzenbo
ElBandjo
Kuzenbo
Level 47
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 55L
1,304 Elo+
Party 1
Heimdallr
Heimdallr
MuchoZhf
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,352 Elo+
Party 1
Vulcan
Vulcan
motorrad93
Vulcan
Level 146
God Stats
185W - 164L
1,515 SR
Queue Stats
278W - 295L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
11,677
649
11,071
9,720
3,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos
I_NEOTIKZz
Chronos
13
1 / 6 / 1
11,143
619
6,320
15,592
5,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
TheGreatBluesy
Ah Muzen Cab
16
1 / 1 / 2
12,096
672
13,337
21,720
7,510
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElBandjo
Kuzenbo
15
0 / 2 / 11
12,636
702
10,690
20,227
32,060
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Heimdallr
MuchoZhf
Heimdallr
17
4 / 1 / 6
13,546
753
14,813
14,176
6,455
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
motorrad93
Vulcan
18
7 / 0 / 4
14,642
813
19,105
11,080
5,206
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
11
11
Deaths
3
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Kuzenbo
ElBandjo
Kuzenbo
0
2
11
2.75
L
Chronos
I_NEOTIKZz
Chronos
1
6
1
0.25
W
Heimdallr
MuchoZhf
Heimdallr
4
1
6
7
L
Ah Muzen Cab
TheGreatBluesy
Ah Muzen Cab
1
1
2
2
W
Vulcan
motorrad93
Vulcan
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,728
Damage
44,608
47,032
Taken
45,483
17,440
Mitigated
43,721
9,910
Healing
12,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,071
295
230
288
9,720
3,932
0
6,141
3,579
55,501
0
W
Kuzenbo
ElBandjo
Kuzenbo
10,690
3,814
0
1,579
20,227
32,060
72
5,531
14,539
32,079
796
L
Chronos
I_NEOTIKZz
Chronos
6,320
1,247
0
2,397
15,592
5,998
0
8,470
7,122
38,488
0
W
Heimdallr
MuchoZhf
Heimdallr
14,813
6,386
0
3,664
14,176
6,455
2,620
7,349
6,760
0
50,315
L
Ah Muzen Cab
TheGreatBluesy
Ah Muzen Cab
13,337
5,951
0
6,995
21,720
7,510
0
14,934
6,786
0
81,486
W
Vulcan
motorrad93
Vulcan
19,105
7,244
1,702
5,738
11,080
5,206
248
4,231
6,668
99,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,916
Gold Earned
40,824
241
Minions Killed
216
0
Camps Cleared
0
977,606
Distance Traveled
1,064,292
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,677
649
84
5
0
262,937
4
W
Kuzenbo
12,636
702
41
2
0
360,929
0
L
Chronos
11,143
619
43
2
0
369,211
0
W
Heimdallr
13,546
753
68
4
0
343,029
0
L
Ah Muzen Cab
12,096
672
114
6
0
345,458
0
W
Vulcan
14,642
813
107
6
0
360,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role