Player Matchup

Sylvanus
Sylvanus
Gold V
Mairic
Sylvanus
Gold V
Level 125
God Stats
2W - 4L
1,302 SR
Queue Stats
29W - 33L
1,336 MMR
Party 2
Nox
Nox
Silver II
Mistaoblinger
Nox
Silver II
Level 93
God Stats
2W - 10L
1,484 SR
Queue Stats
51W - 60L
1,121 MMR
Party 2
Skadi
Skadi
Silver III
haleighxrose
Skadi
Silver III
Level 102
God Stats
0W - 1L
1,586 SR
Queue Stats
9W - 15L
1,239 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,457 SR
1,232 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,653 SR
1,383 MMR
Sun Wukong
Sun Wukong
Bronze III
HeckIeFish
Sun Wukong
Bronze III
Level 163
God Stats
2W - 1L
1,593 SR
Queue Stats
5W - 5L
1,404 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
RIP Yondu
Morgan Le Fay
Bronze III
Level 165
God Stats
2W - 0L
1,690 SR
Queue Stats
5W - 5L
1,404 MMR
Party 1
Artemis
Artemis
Bronze III
ThePunisher556
Artemis
Bronze III
Level 34
God Stats
2W - 0L
1,677 SR
Queue Stats
2W - 2L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Mairic
Sylvanus
11
0 / 5 / 3
8,673
667
5,458
15,550
7,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 4 / 2
9,362
720
6,533
10,773
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 4 / 2
9,225
710
10,644
10,432
3,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
Baron SamediHerculesAnubisCharonMedusa

VS

Bans
AchillesAh Muzen CabHelChironAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HeckIeFish
Sun Wukong
15
5 / 2 / 6
11,050
850
8,030
15,659
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
RIP Yondu
Morgan Le Fay
15
3 / 0 / 9
10,861
835
12,465
6,331
2,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
5 / 2 / 8
11,120
855
13,071
10,336
4,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
13
13
Deaths
4
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
HeckIeFish
Sun Wukong
5
2
6
4
L
Sylvanus
Mairic
Sylvanus
0
5
3
0.3
L
2
4
2
0.75
W
Morgan Le Fay
RIP Yondu
Morgan Le Fay
3
0
9
7.5
W
5
2
8
4.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,635
Damage
33,566
36,755
Taken
32,326
15,116
Mitigated
20,192
8,565
Healing
11,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
HeckIeFish
Sun Wukong
8,030
665
0
7,509
15,659
13,068
181
5,063
10,596
0
42,757
L
Sylvanus
Mairic
Sylvanus
5,458
1,001
2,301
2,970
15,550
7,941
0
4,946
10,224
25,460
5,142
L
6,533
212
303
1,265
10,773
4,146
0
3,651
6,671
22,104
0
W
Morgan Le Fay
RIP Yondu
Morgan Le Fay
12,465
624
0
701
6,331
2,950
304
1,961
4,370
52,507
0
W
13,071
5,451
0
3,442
10,336
4,174
2,474
5,382
4,954
0
49,291
L
10,644
4,191
475
1,251
10,432
3,029
0
4,152
6,056
0
38,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,260
Gold Earned
33,031
123
Minions Killed
177
0
Camps Cleared
0
609,168
Distance Traveled
796,417
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,050
850
38
3
0
287,381
0
L
Sylvanus
8,673
667
42
3
0
198,473
1
L
Nox
9,362
720
33
3
0
203,466
0
W
Morgan Le Fay
10,861
835
75
6
0
280,205
1
W
Artemis
11,120
855
64
5
0
228,831
0
L
Skadi
9,225
710
48
4
0
207,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role