Player Matchup

Odin
Odin
Bronze IV
Vtown_Huesos
Odin
Bronze IV
Level 102
God Stats
0W - 1L
1,509 SR
Queue Stats
8W - 36L
710 MMR
Solo
Sobek
Sobek
Gold V
fdgdfsgdf
Sobek
Gold V
Level 145
God Stats
2W - 1L
1,850 SR
Queue Stats
79W - 106L
1,353 MMR
Party 2
Artemis
Artemis
Silver I
ssuccubuss
Artemis
Silver I
Level 152
God Stats
31W - 32L
1,483 SR
Queue Stats
211W - 296L
1,407 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,614 SR
1,157 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,649 SR
1,154 MMR
Hera
Hera
Gold III
Duhzit
Hera
Gold III
Level 42
God Stats
8W - 8L
1,917 SR
Queue Stats
56W - 68L
1,632 MMR
Party 1
Sol
Sol
Bronze I
LadyVengeful
Sol
Bronze I
Level 129
God Stats
29W - 36L
1,438 SR
Queue Stats
75W - 121L
638 MMR
Solo
Danzaburou
Danzaburou
Silver II
Scottie_P30
Danzaburou
Silver II
Level 101
God Stats
5W - 3L
1,591 SR
Queue Stats
115W - 184L
1,193 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
8,043
670
5,155
13,483
9,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sobek
fdgdfsgdf
Sobek
11
1 / 5 / 1
8,259
688
4,206
14,866
19,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Artemis
ssuccubuss
Artemis
12
0 / 3 / 2
8,669
722
7,079
13,094
5,545
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboBacchusJanusCharonMulan

VS

Bans
AchillesGilgameshAgniSurtrVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Duhzit
Hera
14
7 / 1 / 4
10,786
899
15,331
6,512
2,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 0 / 6
10,286
857
10,663
8,468
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Scottie_P30
Danzaburou
13
1 / 1 / 11
9,946
829
9,465
8,142
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
12
12
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hera
Duhzit
Hera
7
1
4
9
W
4
0
6
7
W
Danzaburou
Scottie_P30
Danzaburou
1
1
11
6.5
L
1
4
1
0.38
L
Sobek
fdgdfsgdf
Sobek
1
5
1
0.3
L
Artemis
ssuccubuss
Artemis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,440
Damage
35,459
41,443
Taken
23,122
34,350
Mitigated
9,248
4,548
Healing
8,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Duhzit
Hera
15,331
2,515
0
656
6,512
2,246
191
574
5,938
49,762
0
W
10,663
3,186
39
4,184
8,468
3,579
699
1,901
6,567
41,408
2,786
W
Danzaburou
Scottie_P30
Danzaburou
9,465
3,566
0
3,431
8,142
3,423
1,245
2,097
6,045
0
32,911
L
5,155
668
0
250
13,483
9,546
0
8,442
5,041
0
19,729
L
Sobek
fdgdfsgdf
Sobek
4,206
237
0
860
14,866
19,259
0
8,200
6,666
13,435
0
L
Artemis
ssuccubuss
Artemis
7,079
1,663
0
3,438
13,094
5,545
0
9,907
3,187
0
43,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
31,018
102
Minions Killed
141
0
Camps Cleared
0
640,701
Distance Traveled
654,966
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,786
899
44
4
0
227,376
0
W
Sol
10,286
857
64
5
0
207,560
0
W
Danzaburou
9,946
829
33
3
0
220,030
0
L
Odin
8,043
670
33
3
0
207,910
4
L
Sobek
8,259
688
6
1
0
229,533
0
L
Artemis
8,669
722
63
5
0
203,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role