Player Matchup

Chang'e
Chang'e
Cyber_TSC
Chang'e
Level 141
God Stats
2W - 1L
1,773 SR
Queue Stats
63W - 67L
1,463 Elo+
Party 2
Thor
Thor
Feno_2105
Thor
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 52L
1,476 Elo+
Party 2
Medusa
Medusa
brandoutd
Medusa
Level 45
God Stats
3W - 8L
1,363 SR
Queue Stats
50W - 51L
1,424 Elo+
Party 2
Team Averages
Level 94
1,546 SR
1,454 Elo+

VS

Team Averages
Level 73
1,488 SR
1,429 Elo+
Hachiman
Hachiman
CameIIoCosmico
Hachiman
Level 18
God Stats
0W - 3L
1,261 SR
Queue Stats
38W - 39L
1,433 Elo+
Party 1
Baba Yaga
Baba Yaga
Chocôkuiski
Baba Yaga
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 121L
1,420 Elo+
Party 1
Ne Zha
Ne Zha
Hermanico_Ethan
Ne Zha
Level 135
God Stats
6W - 1L
1,705 SR
Queue Stats
44W - 45L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cyber_TSC
Chang'e
12
6 / 3 / 7
9,845
895
9,718
10,905
4,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
11
4 / 2 / 10
9,126
830
6,595
12,517
10,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Medusa
brandoutd
Medusa
12
5 / 4 / 8
9,468
861
7,860
10,400
4,077
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
4 / 7 / 2
9,549
868
9,259
10,193
3,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baba Yaga
Chocôkuiski
Baba Yaga
11
2 / 5 / 6
8,716
792
9,666
9,954
4,208
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 3 / 6
9,074
825
5,579
10,200
10,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
15
Kills
9
9
Deaths
15
25
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hachiman
4
7
2
0.71
L
Baba Yaga
Chocôkuiski
Baba Yaga
2
5
6
1
W
Chang'e
Cyber_TSC
Chang'e
6
3
7
3.17
W
Thor
4
2
10
4.5
L
3
3
6
2
W
Medusa
brandoutd
Medusa
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,173
Damage
24,504
33,822
Taken
30,347
18,290
Mitigated
18,450
10,077
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,259
4,686
0
933
10,193
3,917
954
3,113
7,080
0
34,270
L
Baba Yaga
Chocôkuiski
Baba Yaga
9,666
375
0
1,785
9,954
4,208
240
3,450
6,504
38,796
0
W
Chang'e
Cyber_TSC
Chang'e
9,718
718
2,235
4,158
10,905
4,098
865
3,415
7,490
42,049
0
W
Thor
6,595
1,042
0
2,136
12,517
10,115
211
2,285
10,232
0
16,721
L
5,579
827
0
1,861
10,200
10,325
395
3,384
6,816
0
18,618
W
Medusa
brandoutd
Medusa
7,860
3,715
0
1,548
10,400
4,077
1,449
4,252
6,148
27
32,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,439
Gold Earned
27,339
101
Minions Killed
102
0
Camps Cleared
0
549,119
Distance Traveled
550,577
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,549
868
49
4
0
170,099
0
L
Baba Yaga
8,716
792
34
3
0
199,718
0
W
Chang'e
9,845
895
50
5
0
196,843
0
W
Thor
9,126
830
16
1
0
179,922
1
L
Ne Zha
9,074
825
19
2
0
180,760
0
W
Medusa
9,468
861
35
3
0
172,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role