Player Matchup

Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Dreykhonen
Cthulhu
Level 87
God Stats
1W - 1L
1,347 SR
Queue Stats
136W - 120L
1,503 Elo+
Solo
Set
Set
Vurnisa
Set
Level 59
God Stats
2W - 1L
1,416 SR
Queue Stats
101W - 82L
1,532 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hauntedapple
Morgan Le Fay
Level 107
God Stats
1W - 0L
1,705 SR
Queue Stats
119W - 108L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
morcure
Jing Wei
Level 68
God Stats
6W - 11L
1,322 SR
Queue Stats
69W - 61L
1,485 Elo+
Party 2
Team Averages
Level 78
1,458 SR
1,504 Elo+

VS

Team Averages
Level 69
1,489 SR
1,455 Elo+
Cernunnos
Cernunnos
Dem0nichan
Cernunnos
Level 63
God Stats
2W - 2L
1,551 SR
Queue Stats
36W - 33L
1,383 Elo+
Solo
Charon
Charon
Raysheem20
Charon
Level 81
God Stats
55W - 42L
1,568 SR
Queue Stats
399W - 382L
1,431 Elo+
Solo
Chernobog
Chernobog
The Screwy
Chernobog
Level 57
God Stats
5W - 6L
1,474 SR
Queue Stats
11W - 10L
1,484 Elo+
Solo
Raijin
Raijin
YRampageY
Raijin
Level 66
God Stats
0W - 2L
1,309 SR
Queue Stats
32W - 24L
1,524 Elo+
Solo
Atlas
Atlas
israelN13
Atlas
Level 80
God Stats
17W - 13L
1,545 SR
Queue Stats
29W - 38L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
2 / 0 / 3
6,980
1,163
3,614
4,157
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Dreykhonen
Cthulhu
12
0 / 0 / 6
7,305
1,218
6,231
5,229
5,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Set
12
2 / 0 / 4
6,909
1,152
5,289
3,753
1,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
hauntedapple
Morgan Le Fay
11
2 / 0 / 4
6,750
1,125
3,160
1,530
560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
morcure
Jing Wei
12
1 / 0 / 4
6,625
1,104
2,607
1,832
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

400

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dem0nichan
Cernunnos
10
0 / 3 / 0
5,978
996
3,836
7,319
2,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Raysheem20
Charon
10
0 / 1 / 0
6,211
1,035
3,201
4,178
3,190
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
The Screwy
Chernobog
10
0 / 1 / 0
5,751
959
676
1,419
567
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Raijin
YRampageY
Raijin
11
0 / 1 / 0
6,494
1,082
3,163
8,169
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
israelN13
Atlas
10
0 / 1 / 0
5,582
930
346
1,263
535

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
7
Kills
0
0
Deaths
7
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
3
3.5
L
Cernunnos
Dem0nichan
Cernunnos
0
3
0
0
W
Cthulhu
Dreykhonen
Cthulhu
0
0
6
3
L
Charon
Raysheem20
Charon
0
1
0
0
L
Chernobog
The Screwy
Chernobog
0
1
0
0
W
Set
2
0
4
4
L
Raijin
YRampageY
Raijin
0
1
0
0
W
Morgan Le Fay
hauntedapple
Morgan Le Fay
2
0
4
4
L
Atlas
israelN13
Atlas
0
1
0
0
W
Jing Wei
morcure
Jing Wei
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
11,222
16,501
Taken
22,348
9,781
Mitigated
10,178
3,980
Healing
641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,614
1,651
0
901
4,157
1,519
0
1,774
2,285
0
20,845
L
Cernunnos
Dem0nichan
Cernunnos
3,836
2,126
0
381
7,319
2,926
0
3,203
3,966
0
9,330
W
Cthulhu
Dreykhonen
Cthulhu
6,231
483
58
989
5,229
5,138
0
1,954
3,007
20,555
0
L
Charon
Raysheem20
Charon
3,201
0
0
242
4,178
3,190
0
1,016
3,012
5,232
0
L
Chernobog
The Screwy
Chernobog
676
445
0
18
1,419
567
0
776
643
0
5,514
W
Set
5,289
1,309
0
575
3,753
1,817
0
980
2,725
0
13,014
L
Raijin
YRampageY
Raijin
3,163
341
0
0
8,169
2,960
0
3,648
4,221
25,773
0
W
Morgan Le Fay
hauntedapple
Morgan Le Fay
3,160
701
0
708
1,530
560
0
479
1,035
7,974
0
L
Atlas
israelN13
Atlas
346
98
0
0
1,263
535
0
598
665
2,287
0
W
Jing Wei
morcure
Jing Wei
2,607
1,922
0
749
1,832
747
0
1,043
739
0
13,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,569
Gold Earned
30,016
137
Minions Killed
104
9
Camps Cleared
3
577,569
Distance Traveled
401,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,980
1,163
35
6
5
112,882
0
L
Cernunnos
5,978
996
18
3
2
108,104
0
W
Cthulhu
7,305
1,218
26
4
1
124,939
0
L
Charon
6,211
1,035
7
1
0
118,607
0
L
Chernobog
5,751
959
11
2
1
48,925
0
W
Set
6,909
1,152
29
5
1
124,041
0
L
Raijin
6,494
1,082
68
11
0
100,837
0
W
Morgan Le Fay
6,750
1,125
12
2
0
96,757
0
L
Atlas
5,582
930
0
0
0
25,414
0
W
Jing Wei
6,625
1,104
35
6
2
118,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role