Player Matchup

Thor
Thor
Archiebaker
Thor
Level 190
God Stats
2W - 0L
1,448 SR
Queue Stats
21W - 11L
1,641 Elo+
Party 3
Raijin
Raijin
Fryzaru
Raijin
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,552 Elo+
Party 1
Sun Wukong
Sun Wukong
OverdaightHUN
Sun Wukong
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,537 Elo+
Party 1
Cupid
Cupid
minokino
Cupid
Level 158
God Stats
2W - 0L
1,774 SR
Queue Stats
103W - 48L
1,655 Elo+
Party 3
Zeus
Zeus
péterbá
Zeus
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 39L
1,517 Elo+
Party 1
Team Averages
Level 133
1,544 SR
1,580 Elo+

VS

Team Averages
Level 150
1,438 SR
1,476 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
HurricaneK9
Cthulhu
Level 129
God Stats
6W - 7L
1,459 SR
Queue Stats
932W - 997L
1,416 Elo+
Solo
Eset
Eset
Narde
Eset
Level 155
God Stats
7W - 12L
1,434 SR
Queue Stats
527W - 552L
1,521 Elo+
Party 2
Achilles
Achilles
Tollerwolf
Achilles
Level 155
God Stats
0W - 4L
1,299 SR
Queue Stats
275W - 273L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
8,870
887
7,313
8,814
3,851
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
Fryzaru
Raijin
15
4 / 2 / 5
9,026
903
8,201
8,867
4,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
OverdaightHUN
Sun Wukong
13
0 / 2 / 11
7,993
799
3,257
8,047
9,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cupid
minokino
Cupid
15
5 / 2 / 6
9,258
926
10,621
10,064
4,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
3 / 3 / 8
8,751
875
11,329
6,983
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
5 / 4 / 3
7,743
774
7,881
8,919
3,734
Apollo
 
Apollo
13
0 / 3 / 4
6,846
685
3,151
7,940
3,411
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
HurricaneK9
Cthulhu
9
0 / 1 / 3
6,344
634
2,272
4,482
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
Narde
Eset
13
0 / 6 / 4
7,014
701
4,829
9,570
4,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
Tollerwolf
Achilles
16
6 / 1 / 4
9,003
900
6,968
13,007
16,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
15
Kills
11
12
Deaths
15
38
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
5
4
3
1.63
L
Apollo
 
Apollo
0
3
4
0.67
W
3
3
8
2.33
W
Raijin
Fryzaru
Raijin
4
2
5
3.25
L
Cthulhu
HurricaneK9
Cthulhu
0
1
3
1.5
L
Eset
Narde
Eset
0
6
4
0.33
W
Sun Wukong
OverdaightHUN
Sun Wukong
0
2
11
2.75
L
Achilles
Tollerwolf
Achilles
6
1
4
8
W
Cupid
minokino
Cupid
5
2
6
4
W
Zeus
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,721
Damage
25,101
42,775
Taken
43,918
25,601
Mitigated
31,453
15,673
Healing
11,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,881
2,493
982
1,547
8,919
3,734
0
5,669
3,250
0
14,920
L
Apollo
 
Apollo
3,151
1,518
758
726
7,940
3,411
774
3,128
4,812
0
11,455
W
7,313
343
152
758
8,814
3,851
1,202
1,234
7,468
0
12,396
W
Raijin
Fryzaru
Raijin
8,201
555
764
1,246
8,867
4,974
1,249
1,822
6,951
21,532
0
L
Cthulhu
HurricaneK9
Cthulhu
2,272
34
1,021
1,240
4,482
3,841
0
1,164
3,318
8,161
0
L
Eset
Narde
Eset
4,829
222
2,312
1,130
9,570
4,107
272
2,889
6,681
13,263
0
W
Sun Wukong
OverdaightHUN
Sun Wukong
3,257
522
534
1,044
8,047
9,214
363
1,310
6,722
0
10,551
L
Achilles
Tollerwolf
Achilles
6,968
443
237
1,732
13,007
16,360
0
6,680
6,327
0
13,173
W
Cupid
minokino
Cupid
10,621
6,360
3,359
4,757
10,064
4,983
3,260
758
9,298
0
26,139
W
Zeus
11,329
655
1,633
1,426
6,983
2,579
896
1,678
5,235
23,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,898
Gold Earned
36,950
122
Minions Killed
81
0
Camps Cleared
0
913,881
Distance Traveled
775,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,743
774
12
1
0
140,326
0
L
Apollo
6,846
685
23
2
0
195,703
0
W
Thor
8,870
887
11
1
0
188,020
0
W
Raijin
9,026
903
37
4
0
178,049
0
L
Cthulhu
6,344
634
8
1
0
78,230
0
L
Eset
7,014
701
26
3
0
167,797
0
W
Sun Wukong
7,993
799
15
2
0
200,301
0
L
Achilles
9,003
900
12
1
0
193,500
0
W
Cupid
9,258
926
31
3
0
165,141
0
W
Zeus
8,751
875
28
3
0
182,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role