Player Matchup

Shiva
Shiva
 
Shiva
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Assassi-_-NATE
Agni
Level 147
God Stats
8W - 4L
1,418 SR
Queue Stats
89W - 86L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
LavGemini
Danzaburou
Level 133
God Stats
155W - 152L
1,363 SR
Queue Stats
550W - 582L
1,382 Elo+
Solo
Team Averages
Level 135
1,427 SR
1,447 Elo+

VS

Team Averages
Level 108
1,445 SR
1,342 Elo+
Hel
Hel
DanteValentine7
Hel
Level 163
God Stats
1W - 2L
1,392 SR
Queue Stats
236W - 336L
1,325 Elo+
Solo
Bellona
Bellona
Mełody
Bellona
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 11L
1,298 Elo+
Party 1
Izanami
Izanami
hippyoftheright
Izanami
Level 147
God Stats
0W - 1L
1,443 SR
Queue Stats
104W - 110L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 2 / 4
7,305
731
3,529
8,033
4,110
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 2
9,412
941
10,544
6,851
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
LavGemini
Danzaburou
11
2 / 1 / 3
7,944
794
5,083
7,104
3,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
6,045
605
782
2,223
564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
Mełody
Bellona
11
1 / 2 / 3
7,240
724
6,086
11,746
11,087
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 5 / 1
8,237
824
4,143
10,058
3,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
3
4
Deaths
8
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
4
1
W
6
1
2
7
L
0
1
0
0
W
Danzaburou
LavGemini
Danzaburou
2
1
3
3.5
L
Bellona
Mełody
Bellona
1
2
3
1.25
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,156
Damage
11,011
21,988
Taken
24,027
9,747
Mitigated
15,459
4,294
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
3,529
428
55
971
8,033
4,110
367
502
7,531
0
14,288
W
10,544
443
0
1,540
6,851
2,407
627
520
6,331
47,254
0
L
782
97
460
585
2,223
564
0
566
1,657
4,123
0
W
Danzaburou
LavGemini
Danzaburou
5,083
1,796
0
1,728
7,104
3,230
1,049
236
6,868
0
25,054
L
Bellona
Mełody
Bellona
6,086
1,131
0
1,503
11,746
11,087
0
4,765
6,981
0
15,178
L
4,143
2,493
0
1,244
10,058
3,808
0
5,507
4,551
0
31,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
21,522
109
Minions Killed
75
0
Camps Cleared
0
533,611
Distance Traveled
380,369
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,305
731
14
1
0
181,183
4
W
Agni
9,412
941
63
6
0
176,008
0
L
Hel
6,045
605
6
1
0
60,628
0
W
Danzaburou
7,944
794
32
3
0
176,420
0
L
Bellona
7,240
724
11
1
0
170,874
0
L
Izanami
8,237
824
58
6
0
148,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role