Player Matchup

Achilles
Achilles
Cijul
Achilles
Level 69
God Stats
39W - 25L
1,611 SR
Queue Stats
46W - 37L
1,553 Elo+
Party 1
Guan Yu
Guan Yu
HavokxLegacy
Guan Yu
Level 151
God Stats
1W - 2L
1,547 SR
Queue Stats
194W - 193L
1,530 Elo+
Party 1
Maman Brigitte
Maman Brigitte
bink666
Maman Brigitte
Level 128
God Stats
0W - 4L
1,186 SR
Queue Stats
270W - 275L
1,509 Elo+
Party 1
Team Averages
Level 116
1,448 SR
1,531 Elo+

VS

Team Averages
Level 123
1,604 SR
1,583 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
IcyEyedPerson
Baron Samedi
Level 137
God Stats
3W - 1L
1,925 SR
Queue Stats
131W - 92L
1,613 Elo+
Party 2
Medusa
Medusa
Miasmic Abyss
Medusa
Level 83
God Stats
2W - 2L
1,385 SR
Queue Stats
66W - 37L
1,634 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cijul
Achilles
8
0 / 5 / 0
6,520
652
5,181
12,017
8,901
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
HavokxLegacy
Guan Yu
9
0 / 2 / 0
6,635
664
6,323
11,861
8,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
bink666
Maman Brigitte
8
0 / 7 / 0
6,518
652
4,434
9,238
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
4 / 0 / 10
8,365
837
7,076
12,097
5,515
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
IcyEyedPerson
Baron Samedi
12
6 / 0 / 8
9,042
904
12,671
5,712
2,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
4 / 0 / 9
8,788
879
8,131
4,669
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
14
14
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
0
10
9
L
Achilles
Cijul
Achilles
0
5
0
0
L
Guan Yu
HavokxLegacy
Guan Yu
0
2
0
0
W
Baron Samedi
IcyEyedPerson
Baron Samedi
6
0
8
10
W
4
0
9
8.5
L
Maman Brigitte
bink666
Maman Brigitte
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,938
Damage
27,878
33,116
Taken
22,478
20,538
Mitigated
10,113
3,761
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,076
158
0
4,155
12,097
5,515
217
3,454
8,643
19,493
0
L
Achilles
Cijul
Achilles
5,181
429
0
418
12,017
8,901
0
8,117
3,900
1,348
11,647
L
Guan Yu
HavokxLegacy
Guan Yu
6,323
130
851
2,050
11,861
8,462
0
6,408
5,453
0
29,283
W
Baron Samedi
IcyEyedPerson
Baron Samedi
12,671
732
2,704
2,882
5,712
2,862
483
1,705
4,007
36,951
0
W
8,131
3,566
0
2,655
4,669
1,736
2,227
449
4,220
0
44,979
L
Maman Brigitte
bink666
Maman Brigitte
4,434
120
0
442
9,238
3,175
0
5,381
3,857
18,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,673
Gold Earned
26,195
75
Minions Killed
139
0
Camps Cleared
0
526,024
Distance Traveled
523,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,365
837
25
3
0
193,023
0
L
Achilles
6,520
652
12
1
0
149,864
0
L
Guan Yu
6,635
664
35
4
0
207,166
0
W
Baron Samedi
9,042
904
55
6
0
167,805
0
W
Medusa
8,788
879
59
6
0
163,049
0
L
Maman Brigitte
6,518
652
28
3
0
168,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role