Player Matchup

Maman Brigitte
Maman Brigitte
AutumnRR
Maman Brigitte
Level 39
God Stats
3W - 2L
1,672 SR
Queue Stats
43W - 25L
1,624 Elo+
Party 4
Yemoja
Yemoja
DDNC INC
Yemoja
Level 124
God Stats
2W - 1L
1,310 SR
Queue Stats
479W - 429L
1,503 Elo+
Party 2
Merlin
Merlin
FangGT
Merlin
Level 156
God Stats
36W - 21L
1,606 SR
Queue Stats
388W - 381L
1,464 Elo+
Party 2
Chaac
Chaac
SushiPicante
Chaac
Level 68
God Stats
1W - 1L
1,299 SR
Queue Stats
13W - 6L
1,636 Elo+
Party 4
Artemis
Artemis
Wiijack
Artemis
Level 109
God Stats
1W - 0L
1,217 SR
Queue Stats
84W - 64L
1,540 Elo+
Solo
Team Averages
Level 99
1,421 SR
1,554 Elo+

VS

Team Averages
Level 143
1,537 SR
1,539 Elo+
Maman Brigitte
Maman Brigitte
Chief Espi
Maman Brigitte
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
310W - 310L
1,526 Elo+
Party 3
Zhong Kui
Zhong Kui
Hennythang
Zhong Kui
Level 146
God Stats
0W - 5L
1,402 SR
Queue Stats
204W - 191L
1,502 Elo+
Party 3
Ne Zha
Ne Zha
Mig17112
Ne Zha
Level 154
God Stats
2W - 1L
1,911 SR
Queue Stats
225W - 207L
1,565 Elo+
Party 1
Horus
Horus
TheChubbyBubbha
Horus
Level 140
God Stats
2W - 2L
1,471 SR
Queue Stats
105W - 102L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
ccrider2009
Heimdallr
Level 138
God Stats
4W - 7L
1,403 SR
Queue Stats
509W - 464L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AutumnRR
Maman Brigitte
17
6 / 1 / 4
9,376
586
9,871
14,438
6,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
DDNC INC
Yemoja
13
2 / 2 / 9
8,382
524
8,261
13,525
8,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
FangGT
Merlin
15
4 / 1 / 5
9,128
571
11,966
7,581
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 4
9,107
569
11,576
13,597
10,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Wiijack
Artemis
14
3 / 3 / 1
8,276
517
11,429
13,294
5,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Chief Espi
Maman Brigitte
13
3 / 4 / 1
8,400
525
6,689
14,816
6,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Hennythang
Zhong Kui
13
0 / 5 / 2
7,932
496
7,148
13,422
11,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
Mig17112
Ne Zha
14
1 / 2 / 0
8,475
530
10,723
18,170
15,557
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 2 / 2
7,420
464
6,126
13,008
12,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Heimdallr
ccrider2009
Heimdallr
14
3 / 5 / 1
8,497
531
11,952
15,681
7,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
18
Kills
8
8
Deaths
18
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
AutumnRR
Maman Brigitte
6
1
4
8
L
Maman Brigitte
Chief Espi
Maman Brigitte
3
4
1
0.88
W
Yemoja
DDNC INC
Yemoja
2
2
9
3.25
W
Merlin
FangGT
Merlin
4
1
5
6.5
L
Zhong Kui
Hennythang
Zhong Kui
0
5
2
0.2
L
Ne Zha
Mig17112
Ne Zha
1
2
0
0.5
W
3
1
4
5
L
1
2
2
1
W
Artemis
Wiijack
Artemis
3
3
1
1.17
L
Heimdallr
ccrider2009
Heimdallr
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,103
Damage
42,638
62,435
Taken
75,097
34,596
Mitigated
54,050
23,556
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
AutumnRR
Maman Brigitte
9,871
628
0
7,586
14,438
6,594
0
3,374
11,064
95,369
0
L
Maman Brigitte
Chief Espi
Maman Brigitte
6,689
223
0
2,706
14,816
6,498
1,459
5,677
8,953
66,221
0
W
Yemoja
DDNC INC
Yemoja
8,261
2,045
3,764
3,936
13,525
8,185
0
3,873
9,633
30,858
0
W
Merlin
FangGT
Merlin
11,966
497
0
490
7,581
3,188
508
2,828
4,753
79,458
0
L
Zhong Kui
Hennythang
Zhong Kui
7,148
1,923
0
3,349
13,422
11,180
0
8,509
4,521
57,470
10,065
L
Ne Zha
Mig17112
Ne Zha
10,723
2,444
0
5,541
18,170
15,557
94
4,458
13,684
0
69,423
W
11,576
2,107
0
2,748
13,597
10,990
253
2,055
11,542
0
62,627
L
6,126
2,510
1,060
3,723
13,008
12,906
1
6,400
6,446
0
20,090
W
Artemis
Wiijack
Artemis
11,429
6,630
0
5,032
13,294
5,639
1,003
1,334
11,960
0
58,766
L
Heimdallr
ccrider2009
Heimdallr
11,952
6,655
0
3,312
15,681
7,909
128
4,238
11,395
0
63,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,269
Gold Earned
40,724
519
Minions Killed
440
0
Camps Cleared
0
1,606,185
Distance Traveled
1,505,814
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
9,376
586
132
8
0
345,745
0
L
Maman Brigitte
8,400
525
107
7
0
331,304
0
W
Yemoja
8,382
524
30
2
0
321,125
1
W
Merlin
9,128
571
147
9
0
306,698
0
L
Zhong Kui
7,932
496
112
7
0
263,163
0
L
Ne Zha
8,475
530
108
7
0
312,912
0
W
Chaac
9,107
569
112
7
0
303,415
0
L
Horus
7,420
464
19
1
0
335,574
0
W
Artemis
8,276
517
98
6
0
329,202
2
L
Heimdallr
8,497
531
94
6
0
262,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role