Player Matchup

Maui
Maui
BotNotFound
Maui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,370 Elo+
Party 1
Neith
Neith
ThiiTOS
Neith
Level 68
God Stats
3W - 2L
1,577 SR
Queue Stats
10W - 18L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
zAliceH
Baron Samedi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,180 Elo+
Party 1
Team Averages
Level 34
1,526 SR
1,312 Elo+

VS

Team Averages
Level 63
1,462 SR
1,302 Elo+
Yemoja
Yemoja
Dark-Slayer_G
Yemoja
Level 67
God Stats
1W - 2L
1,400 SR
Queue Stats
33W - 65L
1,241 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoulsChoker
Ah Muzen Cab
Level 39
God Stats
1W - 2L
1,502 SR
Queue Stats
5W - 17L
1,267 Elo+
Solo
Anubis
Anubis
XxOTTOxX
Anubis
Level 84
God Stats
1W - 2L
1,482 SR
Queue Stats
11W - 13L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 10
13,971
665
5,716
13,343
16,491
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Neith
ThiiTOS
Neith
18
10 / 2 / 3
16,653
793
33,420
22,042
9,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
zAliceH
Baron Samedi
18
3 / 2 / 11
15,475
737
12,856
12,165
4,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
12,595
600
6,236
15,902
21,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Ah Muzen Cab
SoulsChoker
Ah Muzen Cab
16
4 / 7 / 0
14,284
680
19,230
25,572
14,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
XxOTTOxX
Anubis
17
0 / 4 / 3
14,181
675
11,114
14,733
8,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
4
4
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
10
6
L
0
3
2
0.33
L
Ah Muzen Cab
SoulsChoker
Ah Muzen Cab
4
7
0
0.57
W
Neith
ThiiTOS
Neith
10
2
3
5.75
L
Anubis
XxOTTOxX
Anubis
0
4
3
0.38
W
Baron Samedi
zAliceH
Baron Samedi
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,992
Damage
36,580
47,550
Taken
56,207
30,350
Mitigated
44,448
12,009
Healing
8,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,716
1,062
0
1,107
13,343
16,491
69
5,003
7,974
22,786
0
L
6,236
860
1,714
1,347
15,902
21,398
535
6,959
8,943
17,494
0
L
Ah Muzen Cab
SoulsChoker
Ah Muzen Cab
19,230
9,370
0
3,451
25,572
14,115
455
7,737
17,835
0
69,154
W
Neith
ThiiTOS
Neith
33,420
19,326
0
7,123
22,042
9,156
1,218
6,954
14,542
0
120,274
L
Anubis
XxOTTOxX
Anubis
11,114
320
0
2,229
14,733
8,935
511
4,549
10,184
86,260
0
W
Baron Samedi
zAliceH
Baron Samedi
12,856
811
1,318
2,461
12,165
4,703
210
5,591
6,278
53,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,099
Gold Earned
41,060
270
Minions Killed
216
0
Camps Cleared
0
1,027,178
Distance Traveled
1,047,419
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
13,971
665
36
2
0
329,460
0
L
Yemoja
12,595
600
27
1
0
385,180
6
L
Ah Muzen Cab
14,284
680
67
3
0
333,605
0
W
Neith
16,653
793
173
8
0
339,679
13
L
Anubis
14,181
675
122
6
0
328,634
0
W
Baron Samedi
15,475
737
61
3
0
358,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role