Player Matchup

Artio
Artio
 
Artio
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
HockOnFire1
Olorun
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
235W - 231L
1,462 Elo+
Party 2
Anubis
Anubis
IronGodIX
Anubis
Level 118
God Stats
3W - 1L
1,577 SR
Queue Stats
62W - 60L
1,476 Elo+
Party 2
Ne Zha
Ne Zha
LegoshiBreedMe
Ne Zha
Level 102
God Stats
183W - 141L
1,568 SR
Queue Stats
423W - 419L
1,418 Elo+
Party 3
Mulan
Mulan
awolf3916
Mulan
Level 46
God Stats
10W - 3L
1,604 SR
Queue Stats
74W - 95L
1,386 Elo+
Party 3
Team Averages
Level 92
1,550 SR
1,448 Elo+

VS

Team Averages
Level 82
1,491 SR
1,483 Elo+
Sun Wukong
Sun Wukong
BlissedCarnage
Sun Wukong
Level 99
God Stats
2W - 3L
1,679 SR
Queue Stats
269W - 282L
1,481 Elo+
Party 1
Medusa
Medusa
BlissedToxin
Medusa
Level 32
God Stats
17W - 24L
1,530 SR
Queue Stats
60W - 80L
1,442 Elo+
Party 1
Cthulhu
Cthulhu
Guunjar
Cthulhu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 35L
1,564 Elo+
Solo
Nox
Nox
Rhyme99
Nox
Level 87
God Stats
3W - 8L
1,340 SR
Queue Stats
171W - 181L
1,463 Elo+
Party 1
Thanatos
Thanatos
SeagullKing5102
Thanatos
Level 83
God Stats
8W - 17L
1,406 SR
Queue Stats
175W - 194L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 4 / 11
7,282
520
2,012
15,860
10,410
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
13
3 / 0 / 2
7,930
566
5,636
10,443
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
IronGodIX
Anubis
14
10 / 1 / 3
9,080
649
14,327
9,710
5,616
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

14
7 / 1 / 8
9,056
647
11,658
14,867
6,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
awolf3916
Mulan
14
1 / 2 / 6
8,706
622
7,719
13,282
12,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlissedCarnage
Sun Wukong
11
1 / 4 / 3
7,285
520
8,064
12,281
8,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
12
1 / 2 / 0
6,839
489
5,496
8,151
3,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Guunjar
Cthulhu
10
0 / 1 / 2
6,636
474
6,100
11,795
9,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nox
11
0 / 6 / 2
6,488
463
3,956
10,269
3,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
12
5 / 8 / 0
7,769
555
7,341
17,333
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
21
Kills
7
8
Deaths
21
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
4
11
1.38
L
Sun Wukong
BlissedCarnage
Sun Wukong
1
4
3
0.63
L
Medusa
1
2
0
0.5
L
Cthulhu
Guunjar
Cthulhu
0
1
2
1
W
Olorun
3
0
2
4
W
Anubis
IronGodIX
Anubis
10
1
3
11.5
W
7
1
8
11
L
Nox
0
6
2
0.17
L
Thanatos
5
8
0
0.63
W
Mulan
awolf3916
Mulan
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,352
Damage
30,957
64,162
Taken
59,829
39,266
Mitigated
30,294
26,398
Healing
17,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
2,012
253
190
1,811
15,860
10,410
117
3,619
12,241
15,245
0
L
Sun Wukong
BlissedCarnage
Sun Wukong
8,064
2,017
0
3,151
12,281
8,008
0
2,564
9,717
0
44,532
L
Medusa
5,496
1,753
309
1,324
8,151
3,355
627
4,051
4,100
0
46,555
L
Cthulhu
Guunjar
Cthulhu
6,100
432
0
2,191
11,795
9,887
0
4,858
6,937
31,252
0
W
Olorun
5,636
2,914
388
7,268
10,443
4,662
433
2,173
8,270
57,149
0
W
Anubis
IronGodIX
Anubis
14,327
602
0
5,529
9,710
5,616
46
4,490
5,220
64,236
0
W
11,658
4,964
0
5,383
14,867
6,341
653
3,250
11,617
0
71,641
L
Nox
3,956
607
0
1,775
10,269
3,240
0
6,625
3,644
36,521
0
L
Thanatos
7,341
1,130
0
8,453
17,333
5,804
0
5,332
12,001
0
49,598
W
Mulan
awolf3916
Mulan
7,719
750
0
5,829
13,282
12,237
0
777
12,505
0
59,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,054
Gold Earned
35,017
375
Minions Killed
310
0
Camps Cleared
0
1,365,553
Distance Traveled
1,327,124
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,282
520
17
1
0
290,373
0
L
Sun Wukong
7,285
520
58
4
0
218,707
2
L
Medusa
6,839
489
83
6
0
286,723
2
L
Cthulhu
6,636
474
33
2
0
281,244
0
W
Olorun
7,930
566
85
6
0
263,533
1
W
Anubis
9,080
649
89
6
0
245,351
1
W
Ne Zha
9,056
647
78
6
0
314,450
0
L
Nox
6,488
463
59
4
0
255,976
2
L
Thanatos
7,769
555
77
6
0
284,474
2
W
Mulan
8,706
622
106
8
0
251,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role