Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
PH SUPREMEBR
Surtr
Level 105
God Stats
16W - 9L
1,605 SR
Queue Stats
265W - 284L
1,492 Elo+
Solo
Chang'e
Chang'e
jota0702
Chang'e
Level 52
God Stats
33W - 22L
1,572 SR
Queue Stats
115W - 125L
1,454 Elo+
Solo
Cupid
Cupid
zDiablo
Cupid
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 95L
1,487 Elo+
Solo
Team Averages
Level 113
1,536 SR
1,487 Elo+

VS

Team Averages
Level 102
1,453 SR
1,456 Elo+
Mulan
Mulan
Danielx3161
Mulan
Level 59
God Stats
4W - 6L
1,392 SR
Queue Stats
245W - 281L
1,482 Elo+
Solo
Ullr
Ullr
ElSagastico
Ullr
Level 87
God Stats
3W - 3L
1,554 SR
Queue Stats
383W - 379L
1,468 Elo+
Solo
Maman Brigitte
Maman Brigitte
aleoliveira2603
Maman Brigitte
Level 146
God Stats
12W - 16L
1,421 SR
Queue Stats
201W - 213L
1,438 Elo+
Solo
Danzaburou
Danzaburou
etosagrado
Danzaburou
Level 111
God Stats
2W - 1L
1,607 SR
Queue Stats
62W - 81L
1,420 Elo+
Solo
Chang'e
Chang'e
kefla2
Chang'e
Level 105
God Stats
8W - 13L
1,291 SR
Queue Stats
430W - 418L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 1 / 1
7,080
644
4,740
7,979
3,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
 
Sol
11
2 / 0 / 2
6,627
602
4,793
5,045
1,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 1 / 0
6,680
607
6,434
11,360
7,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
jota0702
Chang'e
9
2 / 1 / 3
5,552
505
4,067
7,479
2,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
zDiablo
Cupid
9
1 / 3 / 5
5,805
528
6,436
7,378
2,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,648
513
5,215
9,726
5,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 4 / 0
5,595
509
4,436
9,988
3,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maman Brigitte
aleoliveira2603
Maman Brigitte
11
1 / 2 / 1
6,175
561
6,680
8,208
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
etosagrado
Danzaburou
10
0 / 1 / 4
6,087
553
4,601
6,132
2,110
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
kefla2
Chang'e
11
2 / 4 / 0
6,092
554
4,728
10,462
3,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
12
Kills
6
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
6
1
1
6.5
W
Sol
 
Sol
2
0
2
3
L
0
1
1
0.5
L
3
4
0
0.75
W
1
1
0
1
L
Maman Brigitte
aleoliveira2603
Maman Brigitte
1
2
1
0.75
L
Danzaburou
etosagrado
Danzaburou
0
1
4
2
W
Chang'e
jota0702
Chang'e
2
1
3
3.5
L
Chang'e
kefla2
Chang'e
2
4
0
0.5
W
Cupid
zDiablo
Cupid
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
25,660
39,241
Taken
44,516
17,076
Mitigated
18,196
14,182
Healing
11,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
4,740
902
0
1,484
7,979
3,054
0
3,279
4,700
52,815
0
W
Sol
 
Sol
4,793
1,257
0
2,411
5,045
1,823
1,440
3,484
1,561
47,669
0
L
5,215
736
0
1,500
9,726
5,226
0
490
9,236
0
39,664
L
4,436
1,931
0
1,134
9,988
3,744
0
2,986
7,002
0
32,806
W
6,434
2,948
0
4,665
11,360
7,520
0
1,679
9,681
1,858
43,805
L
Maman Brigitte
aleoliveira2603
Maman Brigitte
6,680
484
137
1,794
8,208
3,171
0
3,650
4,558
48,804
0
L
Danzaburou
etosagrado
Danzaburou
4,601
1,683
0
3,165
6,132
2,110
0
1,267
4,865
0
36,506
W
Chang'e
jota0702
Chang'e
4,067
305
800
2,153
7,479
2,356
144
2,147
5,332
24,241
0
L
Chang'e
kefla2
Chang'e
4,728
90
519
3,557
10,462
3,945
0
5,744
4,718
43,285
0
W
Cupid
zDiablo
Cupid
6,436
3,029
717
1,952
7,378
2,323
98
819
6,559
0
25,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,744
Gold Earned
29,597
321
Minions Killed
329
0
Camps Cleared
0
1,119,954
Distance Traveled
1,081,584
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,080
644
84
8
0
262,538
0
W
Sol
6,627
602
76
7
0
198,806
0
L
Mulan
5,648
513
62
6
0
205,514
8
L
Ullr
5,595
509
59
5
0
205,101
2
W
Surtr
6,680
607
78
7
0
201,266
0
L
Maman Brigitte
6,175
561
86
8
0
230,301
0
L
Danzaburou
6,087
553
48
4
0
207,597
0
W
Chang'e
5,552
505
45
4
0
233,228
0
L
Chang'e
6,092
554
74
7
0
233,071
2
W
Cupid
5,805
528
38
3
0
224,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role