Player Matchup

Fenrir
Fenrir
BigBoiBrad279
Fenrir
Level 109
God Stats
2W - 7L
1,349 SR
Queue Stats
12W - 27L
1,295 Elo+
Party 2
Sylvanus
Sylvanus
RCN_HAZARD
Sylvanus
Level 122
God Stats
0W - 1L
1,750 SR
Queue Stats
10W - 22L
1,348 Elo+
Party 2
Discordia
Discordia
SHYRIN
Discordia
Level 103
God Stats
3W - 2L
1,865 SR
Queue Stats
9W - 4L
1,347 Elo+
Solo
Team Averages
Level 111
1,655 SR
1,330 Elo+

VS

Team Averages
Level 105
1,413 SR
1,379 Elo+
Odin
Odin
THETRU505KIN9
Odin
Level 61
God Stats
4W - 3L
1,393 SR
Queue Stats
32W - 39L
1,267 Elo+
Solo
Maman Brigitte
Maman Brigitte
TRu3xBASS
Maman Brigitte
Level 107
God Stats
8W - 11L
1,262 SR
Queue Stats
438W - 456L
1,414 Elo+
Party 1
Kukulkan
Kukulkan
TRu3xSkillzZ
Kukulkan
Level 148
God Stats
8W - 11L
1,582 SR
Queue Stats
1,094W - 1,113L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 4
9,415
673
5,054
12,298
5,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
RCN_HAZARD
Sylvanus
13
1 / 4 / 5
9,850
704
4,872
15,098
10,138
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
SHYRIN
Discordia
14
5 / 3 / 2
10,820
773
13,892
10,516
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 10
10,044
717
6,172
13,070
11,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
TRu3xBASS
Maman Brigitte
13
4 / 4 / 8
10,936
781
6,466
11,028
3,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
TRu3xSkillzZ
Kukulkan
16
9 / 0 / 4
12,960
926
19,741
6,891
3,033
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
13
13
Deaths
7
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
L
Sylvanus
RCN_HAZARD
Sylvanus
1
4
5
0.88
L
Discordia
SHYRIN
Discordia
5
3
2
2
W
0
3
10
1.67
W
Maman Brigitte
TRu3xBASS
Maman Brigitte
4
4
8
2
W
Kukulkan
TRu3xSkillzZ
Kukulkan
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
32,379
37,912
Taken
30,989
19,241
Mitigated
18,731
9,940
Healing
1,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,054
1,919
516
1,389
12,298
5,473
0
7,595
4,573
0
23,937
L
Sylvanus
RCN_HAZARD
Sylvanus
4,872
559
2,813
2,876
15,098
10,138
0
10,881
3,961
13,087
0
L
Discordia
SHYRIN
Discordia
13,892
801
176
2,170
10,516
3,630
0
7,954
2,508
67,228
0
W
6,172
511
0
202
13,070
11,772
156
8,009
4,655
0
18,358
W
Maman Brigitte
TRu3xBASS
Maman Brigitte
6,466
50
0
696
11,028
3,926
113
7,156
3,544
19,185
0
W
Kukulkan
TRu3xSkillzZ
Kukulkan
19,741
538
0
678
6,891
3,033
1,016
3,024
3,661
78,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,085
Gold Earned
33,940
156
Minions Killed
162
0
Camps Cleared
0
773,102
Distance Traveled
840,626
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,415
673
43
3
0
258,631
4
L
Sylvanus
9,850
704
20
1
0
262,295
3
L
Discordia
10,820
773
93
7
0
252,176
0
W
Odin
10,044
717
18
1
0
298,705
0
W
Maman Brigitte
10,936
781
42
3
0
271,312
0
W
Kukulkan
12,960
926
102
7
0
270,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role