Player Matchup

Kuzenbo
Kuzenbo
Dyingwest
Kuzenbo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,483 Elo+
Solo
Ne Zha
Ne Zha
JupiterIcestorm
Ne Zha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 111L
1,299 Elo+
Solo
Cernunnos
Cernunnos
Skrull90
Cernunnos
Level 100
God Stats
50W - 48L
1,567 SR
Queue Stats
272W - 265L
1,483 Elo+
Solo
Anubis
Anubis
gallinazo378
Anubis
Level 65
God Stats
210W - 190L
1,551 SR
Queue Stats
256W - 268L
1,467 Elo+
Solo
Surtr
Surtr
lucren522
Surtr
Level 67
God Stats
4W - 2L
1,090 SR
Queue Stats
162W - 168L
1,412 Elo+
Solo
Team Averages
Level 68
1,442 SR
1,429 Elo+

VS

Team Averages
Level 63
1,521 SR
1,474 Elo+
Skadi
Skadi
Ax Specs
Skadi
Level 25
God Stats
27W - 23L
1,509 SR
Queue Stats
35W - 32L
1,398 Elo+
Party 1
Cerberus
Cerberus
Isferhel
Cerberus
Level 52
God Stats
22W - 31L
1,378 SR
Queue Stats
187W - 197L
1,408 Elo+
Party 2
Maman Brigitte
Maman Brigitte
JustForAFewDays
Maman Brigitte
Level 83
God Stats
3W - 7L
1,633 SR
Queue Stats
221W - 199L
1,578 Elo+
Party 2
Chaac
Chaac
Lamp1427
Chaac
Level 65
God Stats
1W - 2L
1,494 SR
Queue Stats
130W - 103L
1,528 Elo+
Party 1
Persephone
Persephone
WhyUMadTho3016
Persephone
Level 90
God Stats
5W - 9L
1,588 SR
Queue Stats
375W - 340L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dyingwest
Kuzenbo
16
6 / 0 / 10
11,408
600
11,417
16,687
25,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 6 / 7
9,777
515
9,011
16,667
9,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
Skrull90
Cernunnos
17
13 / 4 / 6
11,957
629
22,444
15,594
7,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
2 / 5 / 4
10,128
533
13,550
13,368
7,081
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Surtr
lucren522
Surtr
17
2 / 3 / 1
11,133
586
13,677
18,747
21,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ax Specs
Skadi
13
1 / 9 / 1
7,872
414
7,386
17,280
5,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cerberus
Isferhel
Cerberus
13
0 / 8 / 6
8,428
444
6,579
23,850
19,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
JustForAFewDays
Maman Brigitte
18
9 / 3 / 2
11,386
599
13,587
20,326
9,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Lamp1427
Chaac
15
5 / 3 / 2
9,077
478
12,707
23,961
31,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
WhyUMadTho3016
Persephone
15
3 / 1 / 3
9,889
520
12,251
13,649
4,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
24
Kills
18
18
Deaths
24
28
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ax Specs
Skadi
1
9
1
0.17
W
Kuzenbo
Dyingwest
Kuzenbo
6
0
10
11
L
Cerberus
Isferhel
Cerberus
0
8
6
0.38
W
1
6
7
0.75
L
Maman Brigitte
JustForAFewDays
Maman Brigitte
9
3
2
3.33
L
Chaac
Lamp1427
Chaac
5
3
2
2
W
Cernunnos
Skrull90
Cernunnos
13
4
6
4
L
Persephone
WhyUMadTho3016
Persephone
3
1
3
4.5
W
Anubis
2
5
4
0.8
W
Surtr
lucren522
Surtr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,099
Damage
52,510
81,063
Taken
99,066
70,890
Mitigated
71,221
19,298
Healing
22,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ax Specs
Skadi
7,386
4,551
0
2,269
17,280
5,168
0
3,252
14,028
0
43,470
W
Kuzenbo
Dyingwest
Kuzenbo
11,417
4,710
0
3,409
16,687
25,687
217
6,908
9,779
29,107
0
L
Cerberus
Isferhel
Cerberus
6,579
614
454
6,092
23,850
19,931
31
8,911
14,939
34,493
0
W
9,011
2,763
0
1,283
16,667
9,261
0
5,136
11,531
0
84,895
L
Maman Brigitte
JustForAFewDays
Maman Brigitte
13,587
759
0
1,349
20,326
9,362
591
4,123
16,203
106,412
0
L
Chaac
Lamp1427
Chaac
12,707
2,254
0
6,997
23,961
31,881
0
4,003
19,958
3,038
61,068
W
Cernunnos
Skrull90
Cernunnos
22,444
12,622
0
6,077
15,594
7,760
885
5,710
9,884
0
103,614
L
Persephone
WhyUMadTho3016
Persephone
12,251
590
0
5,828
13,649
4,879
233
6,113
7,488
75,144
0
W
Anubis
13,550
327
0
5,076
13,368
7,081
701
10,305
3,063
88,054
0
W
Surtr
lucren522
Surtr
13,677
3,391
0
3,453
18,747
21,101
87
6,057
12,690
3,331
80,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,403
Gold Earned
46,652
506
Minions Killed
521
0
Camps Cleared
0
1,800,949
Distance Traveled
1,718,845
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,872
414
80
4
0
298,718
0
W
Kuzenbo
11,408
600
24
1
0
384,923
0
L
Cerberus
8,428
444
69
4
0
314,679
0
W
Ne Zha
9,777
515
99
5
0
399,092
0
L
Maman Brigitte
11,386
599
149
8
0
370,305
5
L
Chaac
9,077
478
97
5
0
360,898
0
W
Cernunnos
11,957
629
123
6
0
336,332
0
L
Persephone
9,889
520
126
7
0
374,245
0
W
Anubis
10,128
533
138
7
0
336,747
10
W
Surtr
11,133
586
122
6
0
343,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role