Player Matchup

Yu Huang
Yu Huang
GladDADA
Yu Huang
Level 162
God Stats
2W - 3L
1,489 SR
Queue Stats
38W - 48L
1,576 Elo+
Party 2
Aphrodite
Aphrodite
Moonun
Aphrodite
Level 154
God Stats
4W - 1L
1,635 SR
Queue Stats
184W - 185L
1,542 Elo+
Solo
Danzaburou
Danzaburou
MrxPenguinx1703
Danzaburou
Level 177
God Stats
2W - 2L
1,741 SR
Queue Stats
66W - 81L
1,528 Elo+
Party 2
Bakasura
Bakasura
Shiriziku
Bakasura
Level 61
God Stats
9W - 5L
1,570 SR
Queue Stats
187W - 167L
1,520 Elo+
Solo
Hades
Hades
ivanpelapapass
Hades
Level 68
God Stats
65W - 41L
1,614 SR
Queue Stats
214W - 200L
1,504 Elo+
Solo
Team Averages
Level 124
1,610 SR
1,534 Elo+

VS

Team Averages
Level 119
1,549 SR
1,535 Elo+
Cernunnos
Cernunnos
CrimsonKing17
Cernunnos
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ganesha
Ganesha
HotPancakeMan
Ganesha
Level 143
God Stats
0W - 1L
1,301 SR
Queue Stats
47W - 38L
1,588 Elo+
Party 1
Lancelot
Lancelot
UncleC
Lancelot
Level 119
God Stats
0W - 2L
1,657 SR
Queue Stats
47W - 37L
1,590 Elo+
Party 1
Chaac
Chaac
capnstan
Chaac
Level 121
God Stats
1W - 1L
1,789 SR
Queue Stats
32W - 25L
1,584 Elo+
Party 1
Janus
Janus
hoopinggod-bjjon
Janus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GladDADA
Yu Huang
15
5 / 0 / 4
9,477
632
10,688
7,469
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Moonun
Aphrodite
13
4 / 1 / 5
9,074
605
8,149
12,225
9,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MrxPenguinx1703
Danzaburou
14
1 / 1 / 2
8,624
575
5,827
11,269
5,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
Shiriziku
Bakasura
15
4 / 1 / 1
9,181
612
9,295
12,161
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
2 / 1 / 1
10,424
695
7,543
15,037
8,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CrimsonKing17
Cernunnos
13
1 / 2 / 1
7,675
512
4,168
8,796
3,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
11
0 / 2 / 3
7,363
491
6,382
13,417
11,944
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
UncleC
Lancelot
12
1 / 1 / 2
7,236
482
6,257
11,189
4,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
capnstan
Chaac
13
2 / 3 / 0
8,287
552
10,905
14,988
11,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 8 / 0
7,053
470
4,555
11,298
3,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
4
4
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
CrimsonKing17
Cernunnos
1
2
1
0.75
W
Yu Huang
GladDADA
Yu Huang
5
0
4
7
L
Ganesha
0
2
3
0.75
W
Aphrodite
Moonun
Aphrodite
4
1
5
6.5
W
Danzaburou
MrxPenguinx1703
Danzaburou
1
1
2
2
W
Bakasura
Shiriziku
Bakasura
4
1
1
4.5
L
Lancelot
UncleC
Lancelot
1
1
2
2
L
Chaac
capnstan
Chaac
2
3
0
0.67
L
0
8
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,502
Damage
32,267
58,161
Taken
59,688
32,374
Mitigated
35,060
28,829
Healing
14,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
CrimsonKing17
Cernunnos
4,168
1,511
0
2,877
8,796
3,323
0
1,999
6,387
0
55,440
W
Yu Huang
GladDADA
Yu Huang
10,688
1,618
0
375
7,469
3,588
1,107
3,388
3,911
73,171
0
L
Ganesha
6,382
344
0
2,976
13,417
11,944
0
7,404
6,013
33,854
0
W
Aphrodite
Moonun
Aphrodite
8,149
1,107
3,768
7,015
12,225
9,908
361
4,220
7,923
25,739
0
W
Danzaburou
MrxPenguinx1703
Danzaburou
5,827
1,340
0
2,611
11,269
5,029
960
1,861
9,408
0
73,552
W
Bakasura
Shiriziku
Bakasura
9,295
5,539
0
3,298
12,161
5,326
1,702
1,717
10,360
0
69,254
L
Lancelot
UncleC
Lancelot
6,257
1,504
0
2,082
11,189
4,594
0
1,546
8,886
0
69,029
L
Chaac
capnstan
Chaac
10,905
1,948
0
4,750
14,988
11,589
0
7,543
6,562
0
68,528
L
4,555
244
0
1,329
11,298
3,610
0
7,888
3,130
44,077
0
W
7,543
876
20
11,742
15,037
8,523
1,260
0
15,037
90,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,780
Gold Earned
37,614
561
Minions Killed
442
0
Camps Cleared
0
1,511,462
Distance Traveled
1,469,330
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,675
512
123
8
0
292,631
0
W
Yu Huang
9,477
632
134
9
0
280,408
3
L
Ganesha
7,363
491
20
1
0
330,483
3
W
Aphrodite
9,074
605
28
2
0
286,872
4
W
Danzaburou
8,624
575
112
7
0
278,427
6
W
Bakasura
9,181
612
120
8
0
371,318
1
L
Lancelot
7,236
482
102
7
0
310,836
1
L
Chaac
8,287
552
114
8
0
282,307
0
L
Janus
7,053
470
83
6
0
253,073
0
W
Hades
10,424
695
167
11
0
294,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role