Player Matchup

Heimdallr
Heimdallr
Hoofenbaus
Heimdallr
Level 118
God Stats
0W - 4L
1,162 SR
Queue Stats
199W - 194L
1,470 Elo+
Party 1
Hercules
Hercules
PØsitiveGÃmer
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,317 Elo+
Party 3
Baba Yaga
Baba Yaga
capras2910
Baba Yaga
Level 185
God Stats
3W - 3L
1,396 SR
Queue Stats
294W - 284L
1,544 Elo+
Solo
Athena
Athena
cocolavoie
Athena
Level 26
God Stats
0W - 1L
1,454 SR
Queue Stats
5W - 12L
1,367 Elo+
Party 3
Sobek
Sobek
kelbani
Sobek
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,319 Elo+
Party 1
Team Averages
Level 86
1,402 SR
1,403 Elo+

VS

Team Averages
Level 153
1,506 SR
1,489 Elo+
Charon
Charon
Alfamode
Charon
Level 199
God Stats
5W - 8L
1,328 SR
Queue Stats
91W - 91L
1,485 Elo+
Party 2
Mulan
Mulan
DiscoBear45
Mulan
Level 125
God Stats
3W - 7L
1,541 SR
Queue Stats
884W - 891L
1,506 Elo+
Party 2
Ares
Ares
Lodsin
Ares
Level 158
God Stats
5W - 2L
1,700 SR
Queue Stats
314W - 310L
1,485 Elo+
Solo
Chernobog
Chernobog
Mictlantecuitli
Chernobog
Level 102
God Stats
2W - 4L
1,292 SR
Queue Stats
38W - 45L
1,544 Elo+
Solo
Cthulhu
Cthulhu
supawn
Cthulhu
Level 179
God Stats
11W - 3L
1,672 SR
Queue Stats
445W - 441L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Hoofenbaus
Heimdallr
14
0 / 6 / 5
7,651
765
10,603
11,073
6,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
12
2 / 3 / 3
7,175
718
7,719
9,146
10,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
capras2910
Baba Yaga
14
3 / 2 / 4
7,933
793
15,061
7,855
4,753
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
cocolavoie
Athena
14
1 / 5 / 5
7,987
799
5,730
15,800
16,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sobek
kelbani
Sobek
13
2 / 2 / 4
7,758
776
6,199
12,849
14,547
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Alfamode
Charon
15
3 / 2 / 14
9,645
965
10,024
15,315
16,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 11
8,985
899
9,077
13,415
10,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Lodsin
Ares
14
2 / 5 / 15
8,964
896
7,059
17,117
18,651
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chernobog
Mictlantecuitli
Chernobog
14
3 / 1 / 13
8,425
843
12,266
6,990
4,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
supawn
Cthulhu
16
6 / 1 / 11
9,567
957
14,121
13,127
12,640
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
8
Kills
18
18
Deaths
12
21
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Charon
Alfamode
Charon
3
2
14
5
W
4
3
11
3.17
L
Heimdallr
Hoofenbaus
Heimdallr
0
6
5
0.42
W
Ares
Lodsin
Ares
2
5
15
1.9
W
Chernobog
Mictlantecuitli
Chernobog
3
1
13
9.5
L
Hercules
2
3
3
1.17
L
Baba Yaga
capras2910
Baba Yaga
3
2
4
2.5
L
Athena
cocolavoie
Athena
1
5
5
0.7
L
Sobek
kelbani
Sobek
2
2
4
2
W
Cthulhu
supawn
Cthulhu
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,312
Damage
52,547
56,723
Taken
65,964
52,533
Mitigated
62,458
16,136
Healing
21,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Alfamode
Charon
10,024
715
1,334
3,855
15,315
16,046
1,373
8,078
7,237
20,360
0
W
9,077
1,238
256
3,209
13,415
10,944
1,731
4,893
8,522
0
21,028
L
Heimdallr
Hoofenbaus
Heimdallr
10,603
4,413
0
208
11,073
6,080
0
5,159
5,914
0
21,808
W
Ares
Lodsin
Ares
7,059
396
2,359
1,837
17,117
18,651
1,347
5,671
11,446
11,368
0
W
Chernobog
Mictlantecuitli
Chernobog
12,266
5,143
0
1,059
6,990
4,177
1,585
2,145
4,787
0
29,139
L
Hercules
7,719
2,128
220
2,827
9,146
10,555
0
5,777
3,369
0
13,752
L
Baba Yaga
capras2910
Baba Yaga
15,061
953
1,454
2,375
7,855
4,753
42
5,002
2,853
30,232
0
L
Athena
cocolavoie
Athena
5,730
1,273
1,620
1,529
15,800
16,598
0
7,591
8,047
9,790
0
L
Sobek
kelbani
Sobek
6,199
216
652
5,251
12,849
14,547
0
7,214
5,635
11,202
0
W
Cthulhu
supawn
Cthulhu
14,121
619
2,722
4,515
13,127
12,640
1,653
6,203
6,924
28,068
299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,504
Gold Earned
45,586
93
Minions Killed
115
0
Camps Cleared
0
900,661
Distance Traveled
1,023,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,645
965
12
1
0
227,377
0
W
Mulan
8,985
899
26
3
0
242,555
0
L
Heimdallr
7,651
765
27
3
0
161,246
0
W
Ares
8,964
896
8
1
0
173,687
0
W
Chernobog
8,425
843
34
3
0
174,309
0
L
Hercules
7,175
718
8
1
0
151,182
0
L
Baba Yaga
7,933
793
40
4
0
190,778
0
L
Athena
7,987
799
8
1
0
188,472
0
L
Sobek
7,758
776
10
1
0
208,983
0
W
Cthulhu
9,567
957
35
4
0
205,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role