Player Matchup

Awilix
Awilix
Gold I
AceroIIa
Awilix
Gold I
Level 102
God Stats
86W - 60L
1,587 SR
Queue Stats
246W - 262L
1,550 MMR
Party 1
Janus
Janus
Gold V
CraigPopivich
Janus
Gold V
Level 99
God Stats
3W - 4L
1,448 SR
Queue Stats
221W - 248L
1,268 MMR
Party 1
Anubis
Anubis
Silver IV
Exiled_Beauty_
Anubis
Silver IV
Level 108
God Stats
2W - 0L
1,408 SR
Queue Stats
8W - 11L
1,415 MMR
Solo
Ares
Ares
Gold II
Tanakh
Ares
Gold II
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
181W - 171L
1,416 MMR
Solo
Neith
Neith
Gold III
sosasamaaa
Neith
Gold III
Level 159
God Stats
5W - 7L
1,501 SR
Queue Stats
200W - 204L
1,436 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,489 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,484 SR
1,465 MMR
Eset
Eset
Gold III
 
Eset
Gold III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
 
Hades
Gold III
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
AMRxGH0STx
Poseidon
Gold IV
Level 122
God Stats
6W - 8L
1,510 SR
Queue Stats
410W - 446L
1,431 MMR
Solo
Horus
Horus
Gold IV
Ginjaroo
Horus
Gold IV
Level 140
God Stats
1W - 3L
1,411 SR
Queue Stats
137W - 136L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AceroIIa
Awilix
9
3 / 1 / 3
5,386
673
4,326
6,162
2,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 1 / 0
4,724
591
3,893
2,899
1,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 0 / 0
4,908
614
606
3,197
1,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Tanakh
Ares
7
2 / 1 / 1
4,765
596
2,318
5,326
3,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
8
0 / 0 / 3
4,696
587
3,702
3,564
1,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bans
BastetPeleArachne

VS

Bans
KaliGaneshaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
1 / 2 / 2
4,937
617
3,838
4,493
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
 
Mercury
7
0 / 1 / 2
4,198
525
2,288
5,880
1,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
 
Hades
6
0 / 1 / 0
3,979
497
1,570
2,136
1,197
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Poseidon
AMRxGH0STx
Poseidon
7
0 / 1 / 0
4,161
520
1,961
4,077
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Ginjaroo
Horus
8
2 / 1 / 0
4,890
611
2,433
6,828
4,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
6
Kills
3
3
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
2
1
L
Mercury
 
Mercury
0
1
2
1
L
Hades
 
Hades
0
1
0
0
L
Poseidon
AMRxGH0STx
Poseidon
0
1
0
0
W
Awilix
AceroIIa
Awilix
3
1
3
4.5
W
1
1
0
1
W
0
0
0
0
L
Horus
Ginjaroo
Horus
2
1
0
2
W
Ares
Tanakh
Ares
2
1
1
2.5
W
Neith
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,845
Damage
12,090
21,148
Taken
23,414
9,417
Mitigated
9,858
6,394
Healing
7,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,838
614
80
1,162
4,493
1,489
0
2,587
1,712
34,482
0
L
Mercury
 
Mercury
2,288
828
0
1,193
5,880
1,618
0
616
5,186
0
22,066
L
Hades
 
Hades
1,570
117
0
853
2,136
1,197
0
606
1,530
14,032
0
L
Poseidon
AMRxGH0STx
Poseidon
1,961
526
0
1,250
4,077
1,394
0
295
3,782
24,935
3,468
W
Awilix
AceroIIa
Awilix
4,326
1,815
0
750
6,162
2,216
0
838
5,324
0
32,119
W
3,893
265
0
519
2,899
1,003
0
1,721
1,178
33,613
0
W
606
0
0
2,098
3,197
1,247
0
1,445
1,752
30,313
0
L
Horus
Ginjaroo
Horus
2,433
1,192
160
2,705
6,828
4,160
0
2,299
4,387
0
10,067
W
Ares
Tanakh
Ares
2,318
210
0
1,786
5,326
3,757
0
2,446
2,880
10,354
0
W
Neith
3,702
1,474
0
1,241
3,564
1,194
0
841
2,723
0
33,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,479
Gold Earned
22,165
251
Minions Killed
182
0
Camps Cleared
0
789,306
Distance Traveled
771,071
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,937
617
57
7
0
147,109
1
L
Mercury
4,198
525
32
4
0
197,144
0
L
Hades
3,979
497
27
3
0
109,511
0
L
Poseidon
4,161
520
53
7
0
151,571
0
W
Awilix
5,386
673
53
7
0
179,245
1
W
Janus
4,724
591
69
9
0
154,478
0
W
Anubis
4,908
614
56
7
0
137,095
0
L
Horus
4,890
611
13
2
0
165,736
1
W
Ares
4,765
596
16
2
0
169,886
0
W
Neith
4,696
587
57
7
0
148,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role