Player Matchup

Da Ji
Da Ji
Defectee-
Da Ji
Level 106
God Stats
11W - 7L
1,556 SR
Queue Stats
95W - 79L
1,509 Elo+
Party 1
Persephone
Persephone
IIWonderLandsII
Persephone
Level 89
God Stats
13W - 3L
1,446 SR
Queue Stats
42W - 30L
1,517 Elo+
Party 1
Ymir
Ymir
gingerjcw
Ymir
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 38L
1,637 Elo+
Party 1
Team Averages
Level 118
1,501 SR
1,554 Elo+

VS

Team Averages
Level 95
1,576 SR
1,500 Elo+
Chang'e
Chang'e
AlphaGAMERxdxd
Chang'e
Level 80
God Stats
11W - 12L
1,477 SR
Queue Stats
261W - 283L
1,452 Elo+
Party 2
Da Ji
Da Ji
MrElektrika
Da Ji
Level 104
God Stats
0W - 3L
1,443 SR
Queue Stats
392W - 407L
1,470 Elo+
Party 2
Achilles
Achilles
TinyTaboo
Achilles
Level 102
God Stats
0W - 1L
1,808 SR
Queue Stats
49W - 29L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Defectee-
Da Ji
12
10 / 5 / 3
9,763
976
10,350
9,327
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Persephone
IIWonderLandsII
Persephone
13
5 / 3 / 8
9,793
979
9,309
6,438
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
11
1 / 6 / 12
8,131
813
6,951
11,394
8,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 7
8,344
834
6,684
9,991
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 7 / 9
8,220
822
5,963
10,548
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
TinyTaboo
Achilles
12
10 / 4 / 3
9,878
988
8,864
13,417
14,159
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
16
Kills
14
14
Deaths
16
23
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
7
1.1
W
Da Ji
Defectee-
Da Ji
10
5
3
2.3
W
Persephone
IIWonderLandsII
Persephone
5
3
8
3
L
2
7
9
0.93
L
Achilles
TinyTaboo
Achilles
10
4
3
2.88
W
Ymir
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
21,511
27,159
Taken
33,956
15,243
Mitigated
21,245
4,377
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,684
505
1,919
2,731
9,991
2,826
0
5,713
4,146
33,385
0
W
Da Ji
Defectee-
Da Ji
10,350
3,269
0
860
9,327
4,709
997
2,580
6,747
0
25,448
W
Persephone
IIWonderLandsII
Persephone
9,309
1,645
0
1,405
6,438
2,291
459
1,277
5,155
39,737
0
L
5,963
1,496
133
117
10,548
4,260
328
4,985
5,419
0
13,704
L
Achilles
TinyTaboo
Achilles
8,864
1,831
0
1,315
13,417
14,159
161
5,526
7,803
0
20,576
W
Ymir
6,951
3,259
0
2,112
11,394
8,243
284
3,068
8,326
17,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,687
Gold Earned
26,442
103
Minions Killed
87
0
Camps Cleared
0
457,637
Distance Traveled
471,863
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,344
834
55
6
0
152,673
0
W
Da Ji
9,763
976
26
3
0
153,440
0
W
Persephone
9,793
979
68
7
0
149,506
4
L
Da Ji
8,220
822
15
2
0
144,349
0
L
Achilles
9,878
988
17
2
0
174,841
0
W
Ymir
8,131
813
9
1
0
154,691
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role