Player Matchup

Jormungandr
Jormungandr
Cash Carti4373
Jormungandr
Level 80
God Stats
9W - 7L
1,621 SR
Queue Stats
217W - 229L
1,483 Elo+
Party 1
Hou Yi
Hou Yi
FamestuR
Hou Yi
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 166L
1,453 Elo+
Party 2
Scylla
Scylla
Kqrw
Scylla
Level 108
God Stats
0W - 1L
1,379 SR
Queue Stats
1W - 6L
1,293 Elo+
Party 1
Xing Tian
Xing Tian
MistaCL
Xing Tian
Level 69
God Stats
5W - 3L
1,593 SR
Queue Stats
143W - 147L
1,405 Elo+
Party 1
Zhong Kui
Zhong Kui
S1immdunkkin
Zhong Kui
Level 101
God Stats
5W - 8L
1,260 SR
Queue Stats
258W - 281L
1,407 Elo+
Party 2
Team Averages
Level 102
1,471 SR
1,408 Elo+

VS

Team Averages
Level 99
1,509 SR
1,455 Elo+
Nike
Nike
 
Nike
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DRSSZ
Zhong Kui
Level 110
God Stats
5W - 7L
1,364 SR
Queue Stats
180W - 186L
1,424 Elo+
Solo
Hercules
Hercules
FeetPrince
Hercules
Level 65
God Stats
3W - 3L
1,503 SR
Queue Stats
112W - 143L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
MstaLegacyOG
Kumbhakarna
Level 44
God Stats
4W - 1L
1,893 SR
Queue Stats
145W - 143L
1,518 Elo+
Solo
Cliodhna
Cliodhna
WhamBamboozle
Cliodhna
Level 129
God Stats
3W - 4L
1,285 SR
Queue Stats
259W - 255L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cash Carti4373
Jormungandr
20
3 / 2 / 18
11,737
782
22,415
16,005
19,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hou Yi
FamestuR
Hou Yi
19
9 / 7 / 15
12,288
819
26,500
16,114
6,653
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Kqrw
Scylla
18
3 / 7 / 11
11,200
747
13,721
15,378
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MistaCL
Xing Tian
18
3 / 7 / 13
11,064
738
9,828
21,110
25,792
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
S1immdunkkin
Zhong Kui
18
9 / 8 / 7
11,073
738
21,990
18,776
15,936
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
20
6 / 7 / 17
12,528
835
19,449
29,715
32,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
DRSSZ
Zhong Kui
19
5 / 4 / 12
11,601
773
18,013
18,915
21,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hercules
FeetPrince
Hercules
18
5 / 7 / 17
11,442
763
13,151
25,938
21,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Kumbhakarna
MstaLegacyOG
Kumbhakarna
16
2 / 4 / 14
10,220
681
4,267
21,389
18,174
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
WhamBamboozle
Cliodhna
20
12 / 5 / 7
13,034
869
17,975
17,300
10,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
97
27
Kills
30
31
Deaths
27
64
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
7
17
2.07
L
Jormungandr
Cash Carti4373
Jormungandr
3
2
18
6
W
Zhong Kui
DRSSZ
Zhong Kui
5
4
12
2.75
L
Hou Yi
FamestuR
Hou Yi
9
7
15
2.36
W
Hercules
FeetPrince
Hercules
5
7
17
1.93
L
Scylla
Kqrw
Scylla
3
7
11
1.21
L
Xing Tian
MistaCL
Xing Tian
3
7
13
1.36
W
Kumbhakarna
MstaLegacyOG
Kumbhakarna
2
4
14
2.25
L
Zhong Kui
S1immdunkkin
Zhong Kui
9
8
7
1.56
W
Cliodhna
WhamBamboozle
Cliodhna
12
5
7
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,454
Damage
72,855
87,383
Taken
113,257
74,800
Mitigated
102,534
19,574
Healing
38,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
19,449
1,528
955
8,284
29,715
32,094
283
15,225
14,490
0
33,528
L
Jormungandr
Cash Carti4373
Jormungandr
22,415
8,116
174
2,959
16,005
19,730
705
5,556
10,128
44,004
0
W
Zhong Kui
DRSSZ
Zhong Kui
18,013
2,171
1,668
5,203
18,915
21,009
1,855
12,755
6,160
36,289
0
L
Hou Yi
FamestuR
Hou Yi
26,500
10,982
2,268
2,210
16,114
6,653
172
3,109
12,546
0
40,069
W
Hercules
FeetPrince
Hercules
13,151
3,631
691
8,554
25,938
21,192
305
14,460
11,478
0
19,799
L
Scylla
Kqrw
Scylla
13,721
989
649
2,958
15,378
6,689
62
1,743
13,340
26,842
0
L
Xing Tian
MistaCL
Xing Tian
9,828
813
1,980
2,646
21,110
25,792
192
5,727
14,755
19,409
0
W
Kumbhakarna
MstaLegacyOG
Kumbhakarna
4,267
130
657
6,750
21,389
18,174
337
17,334
4,055
6,188
0
L
Zhong Kui
S1immdunkkin
Zhong Kui
21,990
4,653
480
3,250
18,776
15,936
41
6,145
12,430
32,529
0
W
Cliodhna
WhamBamboozle
Cliodhna
17,975
1,772
1,526
4,295
17,300
10,065
684
8,180
9,120
0
43,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,362
Gold Earned
58,825
167
Minions Killed
144
0
Camps Cleared
0
1,275,909
Distance Traveled
1,349,196
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,528
835
27
2
0
271,260
0
L
Jormungandr
11,737
782
48
3
0
268,565
0
W
Zhong Kui
11,601
773
43
3
0
279,045
0
L
Hou Yi
12,288
819
41
3
0
220,922
0
W
Hercules
11,442
763
21
1
0
286,879
0
L
Scylla
11,200
747
32
2
0
279,224
0
L
Xing Tian
11,064
738
29
2
0
301,321
0
W
Kumbhakarna
10,220
681
5
0
0
226,213
0
L
Zhong Kui
11,073
738
17
1
0
205,877
0
W
Cliodhna
13,034
869
48
3
0
285,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role