Player Matchup

Jing Wei
Jing Wei
Gangstadad
Jing Wei
Level 17
God Stats
1W - 2L
1,247 SR
Queue Stats
43W - 29L
1,539 Elo+
Party 1
Chaac
Chaac
KhazVesiir
Chaac
Level 39
God Stats
5W - 9L
1,430 SR
Queue Stats
34W - 28L
1,466 Elo+
Party 1
Raijin
Raijin
utedo2
Raijin
Level 128
God Stats
0W - 1L
1,287 SR
Queue Stats
11W - 18L
1,405 Elo+
Party 1
Team Averages
Level 61
1,321 SR
1,470 Elo+

VS

Team Averages
Level 73
1,548 SR
1,504 Elo+
Charybdis
Charybdis
AkaShadow51
Charybdis
Level 68
God Stats
12W - 9L
1,635 SR
Queue Stats
110W - 96L
1,533 Elo+
Party 2
Sol
Sol
Faithanounet
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
MegaMastiou08
Sun Wukong
Level 89
God Stats
8W - 6L
1,509 SR
Queue Stats
179W - 166L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gangstadad
Jing Wei
13
5 / 6 / 3
10,782
770
12,474
19,448
8,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
14
3 / 4 / 3
10,788
771
9,911
17,687
23,192
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Raijin
utedo2
Raijin
12
2 / 6 / 5
10,810
772
14,297
12,103
4,060
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AkaShadow51
Charybdis
16
4 / 2 / 9
12,519
894
9,905
11,906
5,085
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 3 / 8
11,813
844
15,032
13,822
4,845
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
MegaMastiou08
Sun Wukong
15
8 / 5 / 7
12,422
887
20,915
21,141
19,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
10
Kills
16
16
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AkaShadow51
Charybdis
4
2
9
4.25
W
4
3
8
2.67
L
Jing Wei
Gangstadad
Jing Wei
5
6
3
1.08
L
Chaac
3
4
3
1.13
W
Sun Wukong
MegaMastiou08
Sun Wukong
8
5
7
2.3
L
Raijin
utedo2
Raijin
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,682
Damage
45,852
49,238
Taken
46,869
35,988
Mitigated
29,514
8,025
Healing
15,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AkaShadow51
Charybdis
9,905
6,191
0
2,705
11,906
5,085
1,805
4,709
7,197
0
58,319
W
15,032
4,730
0
6,381
13,822
4,845
576
4,161
9,661
55,395
0
L
Jing Wei
Gangstadad
Jing Wei
12,474
9,796
0
3,186
19,448
8,736
0
6,004
12,864
0
43,309
L
Chaac
9,911
449
399
2,145
17,687
23,192
0
5,730
11,232
0
42,740
W
Sun Wukong
MegaMastiou08
Sun Wukong
20,915
3,165
0
6,276
21,141
19,584
170
5,783
15,358
0
38,114
L
Raijin
utedo2
Raijin
14,297
997
0
2,295
12,103
4,060
407
3,542
8,086
34,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
36,754
138
Minions Killed
167
0
Camps Cleared
0
762,442
Distance Traveled
800,980
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,519
894
94
7
0
252,445
4
W
Sol
11,813
844
54
4
0
268,593
0
L
Jing Wei
10,782
770
47
3
0
256,308
0
L
Chaac
10,788
771
43
3
0
278,598
4
W
Sun Wukong
12,422
887
19
1
0
279,942
1
L
Raijin
10,810
772
48
3
0
227,536
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role