Player Matchup

Ymir
Ymir
AngelNuezMoreno_
Ymir
Level 74
God Stats
3W - 0L
1,852 SR
Queue Stats
34W - 16L
1,561 Elo+
Party 1
Bellona
Bellona
Mcloven923
Bellona
Level 15
God Stats
3W - 3L
1,260 SR
Queue Stats
10W - 11L
1,346 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rayola02
Morgan Le Fay
Level 53
God Stats
5W - 3L
1,296 SR
Queue Stats
11W - 12L
1,362 Elo+
Party 3
Susano
Susano
jorgebn_13
Susano
Level 83
God Stats
13W - 9L
1,551 SR
Queue Stats
68W - 50L
1,517 Elo+
Party 1
Hachiman
Hachiman
lesaa_
Hachiman
Level 33
God Stats
6W - 4L
1,353 SR
Queue Stats
61W - 49L
1,512 Elo+
Party 1
Team Averages
Level 52
1,462 SR
1,460 Elo+

VS

Team Averages
Level 36
1,541 SR
1,325 Elo+
Janus
Janus
BentStaple
Janus
Level 47
God Stats
2W - 7L
1,422 SR
Queue Stats
233W - 259L
1,418 Elo+
Solo
Arachne
Arachne
DXRANT
Arachne
Level 23
God Stats
6W - 3L
1,494 SR
Queue Stats
13W - 16L
1,224 Elo+
Party 2
Danzaburou
Danzaburou
HNC-DBZ11
Danzaburou
Level 49
God Stats
11W - 7L
1,678 SR
Queue Stats
33W - 31L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
Milallitaasy
Tsukuyomi
Level 42
God Stats
1W - 7L
1,408 SR
Queue Stats
27W - 32L
1,325 Elo+
Party 2
Neith
Neith
SKOOLY444
Neith
Level 18
God Stats
2W - 2L
1,703 SR
Queue Stats
16W - 19L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
8,476
499
2,738
13,943
12,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Mcloven923
Bellona
16
3 / 2 / 2
10,446
614
10,017
16,451
18,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Rayola02
Morgan Le Fay
14
1 / 0 / 3
8,958
527
7,298
3,456
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Susano
jorgebn_13
Susano
17
7 / 1 / 0
10,233
602
7,282
13,886
6,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
lesaa_
Hachiman
14
0 / 2 / 1
8,645
509
2,186
7,800
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
0 / 3 / 0
7,872
463
3,409
11,621
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
DXRANT
Arachne
13
2 / 1 / 3
7,867
463
4,622
9,898
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
HNC-DBZ11
Danzaburou
12
0 / 2 / 2
7,311
430
5,712
8,650
3,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Milallitaasy
Tsukuyomi
11
1 / 4 / 1
7,158
421
6,529
11,238
4,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
SKOOLY444
Neith
11
4 / 1 / 1
7,325
431
7,346
5,805
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
7
7
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
4
1
L
Janus
0
3
0
0
L
Arachne
DXRANT
Arachne
2
1
3
3.5
L
Danzaburou
HNC-DBZ11
Danzaburou
0
2
2
0.5
W
Bellona
Mcloven923
Bellona
3
2
2
2
L
Tsukuyomi
Milallitaasy
Tsukuyomi
1
4
1
0.38
W
Morgan Le Fay
Rayola02
Morgan Le Fay
1
0
3
2.5
L
Neith
SKOOLY444
Neith
4
1
1
4.5
W
Susano
jorgebn_13
Susano
7
1
0
7
W
Hachiman
lesaa_
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,521
Damage
27,618
55,536
Taken
47,212
40,772
Mitigated
17,624
21,204
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,738
920
0
3,107
13,943
12,189
0
873
12,988
28,714
0
L
Janus
3,409
185
0
1,670
11,621
3,797
0
5,311
6,310
59,876
0
L
Arachne
DXRANT
Arachne
4,622
4,139
0
2,044
9,898
3,978
0
3,041
6,857
0
53,177
L
Danzaburou
HNC-DBZ11
Danzaburou
5,712
2,559
71
2,107
8,650
3,523
230
1,445
7,205
0
42,878
W
Bellona
Mcloven923
Bellona
10,017
3,884
0
7,257
16,451
18,238
1,786
541
15,888
0
72,534
L
Tsukuyomi
Milallitaasy
Tsukuyomi
6,529
2,704
0
1,958
11,238
4,310
58
0
11,238
0
38,617
W
Morgan Le Fay
Rayola02
Morgan Le Fay
7,298
621
0
1,084
3,456
1,274
277
1,166
2,146
57,339
0
L
Neith
SKOOLY444
Neith
7,346
2,255
0
1,263
5,805
2,016
397
239
5,566
0
44,418
W
Susano
jorgebn_13
Susano
7,282
2,541
0
7,694
13,886
6,220
0
763
13,011
0
102,286
W
Hachiman
lesaa_
Hachiman
2,186
1,313
0
2,062
7,800
2,851
1,013
0
7,800
0
53,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,758
Gold Earned
37,533
493
Minions Killed
384
0
Camps Cleared
0
1,651,256
Distance Traveled
1,429,598
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,476
499
53
3
0
320,914
0
L
Janus
7,872
463
106
6
0
322,196
0
L
Arachne
7,867
463
101
6
0
301,150
0
L
Danzaburou
7,311
430
64
4
0
285,544
1
W
Bellona
10,446
614
109
6
0
316,501
0
L
Tsukuyomi
7,158
421
61
4
0
302,318
0
W
Morgan Le Fay
8,958
527
97
6
0
297,476
0
L
Neith
7,325
431
52
3
0
218,390
0
W
Susano
10,233
602
135
8
0
414,040
2
W
Hachiman
8,645
509
99
6
0
302,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role