Player Matchup

Osiris
Osiris
 
Osiris
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Arhymaan
Xbalanque
Level 120
God Stats
8W - 10L
1,377 SR
Queue Stats
307W - 284L
1,482 Elo+
Party 1
Arachne
Arachne
Nabzy
Arachne
Level 68
God Stats
3W - 1L
1,779 SR
Queue Stats
45W - 43L
1,463 Elo+
Party 4
Sylvanus
Sylvanus
Nppercftd
Sylvanus
Level 22
God Stats
7W - 5L
1,444 SR
Queue Stats
89W - 94L
1,445 Elo+
Party 4
Hades
Hades
Palach86
Hades
Level 58
God Stats
60W - 50L
1,538 SR
Queue Stats
101W - 101L
1,406 Elo+
Solo
Team Averages
Level 66
1,528 SR
1,459 Elo+

VS

Team Averages
Level 80
1,364 SR
1,385 Elo+
Pele
Pele
LividTapestry80
Pele
Level 147
God Stats
2W - 4L
1,321 SR
Queue Stats
127W - 129L
1,449 Elo+
Party 3
Skadi
Skadi
Saabynator
Skadi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,446 Elo+
Party 2
Ra
Ra
TheHematomaniac
Ra
Level 122
God Stats
9W - 11L
1,302 SR
Queue Stats
77W - 69L
1,426 Elo+
Party 3
Ymir
Ymir
stigbi
Ymir
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 62L
1,445 Elo+
Party 2
Achilles
Achilles
ttvcodex3
Achilles
Level 35
God Stats
0W - 1L
1,199 SR
Queue Stats
8W - 17L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
5 / 0 / 1
8,141
740
7,127
10,221
7,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
Arhymaan
Xbalanque
11
2 / 1 / 2
6,470
588
8,862
10,174
3,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Nabzy
Arachne
13
2 / 0 / 2
7,408
673
2,842
9,330
3,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Nppercftd
Sylvanus
11
2 / 1 / 2
6,843
622
3,043
6,139
4,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Palach86
Hades
11
1 / 0 / 0
6,745
613
3,337
4,228
1,845
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,263
569
4,258
10,622
3,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Skadi
9
1 / 1 / 1
5,558
505
5,237
5,973
1,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
6,475
589
2,451
5,175
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
stigbi
Ymir
8
0 / 2 / 0
5,138
467
1,590
9,829
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ttvcodex3
Achilles
8
0 / 5 / 0
5,060
460
3,987
10,599
10,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
12
Kills
2
2
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
1
5.5
W
Xbalanque
Arhymaan
Xbalanque
2
1
2
3
L
1
2
0
0.5
W
Arachne
Nabzy
Arachne
2
0
2
3
W
Sylvanus
Nppercftd
Sylvanus
2
1
2
3
W
Hades
Palach86
Hades
1
0
0
1
L
Skadi
1
1
1
1.5
L
0
2
1
0.25
L
Ymir
stigbi
Ymir
0
2
0
0
L
Achilles
ttvcodex3
Achilles
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,211
Damage
17,523
40,092
Taken
42,198
22,136
Mitigated
24,541
20,109
Healing
7,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,127
3,478
0
2,998
10,221
7,892
285
0
9,510
0
50,925
W
Xbalanque
Arhymaan
Xbalanque
8,862
3,237
0
4,638
10,174
3,951
606
986
9,188
0
47,112
L
4,258
959
0
996
10,622
3,787
0
2,029
8,593
0
57,806
W
Arachne
Nabzy
Arachne
2,842
1,908
0
4,712
9,330
3,683
0
631
8,699
0
54,721
W
Sylvanus
Nppercftd
Sylvanus
3,043
888
1,895
2,582
6,139
4,765
0
1,293
4,754
20,307
0
W
Hades
Palach86
Hades
3,337
251
121
3,163
4,228
1,845
829
1,039
3,189
44,449
0
L
Skadi
5,237
2,515
0
946
5,973
1,835
0
1,004
4,969
0
30,377
L
2,451
450
239
1,826
5,175
1,998
96
1,940
3,235
52,002
0
L
Ymir
stigbi
Ymir
1,590
128
0
1,980
9,829
5,992
0
1,407
8,422
16,075
0
L
Achilles
ttvcodex3
Achilles
3,987
900
0
1,248
10,599
10,929
0
0
10,599
0
23,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,607
Gold Earned
28,494
344
Minions Killed
312
0
Camps Cleared
0
1,052,613
Distance Traveled
1,083,034
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,141
740
79
7
0
231,198
4
W
Xbalanque
6,470
588
79
7
0
193,475
1
L
Pele
6,263
569
102
9
0
263,843
0
W
Arachne
7,408
673
83
8
0
242,000
0
W
Sylvanus
6,843
622
29
3
0
206,276
0
W
Hades
6,745
613
74
7
0
179,664
3
L
Skadi
5,558
505
50
5
0
190,661
0
L
Ra
6,475
589
95
9
0
221,107
4
L
Ymir
5,138
467
36
3
0
222,683
0
L
Achilles
5,060
460
29
3
0
184,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role