Player Matchup

Merlin
Merlin
Jandres99
Merlin
Level 84
God Stats
0W - 1L
1,699 SR
Queue Stats
248W - 262L
1,506 Elo+
Party 1
Serqet
Serqet
Jxtttt
Serqet
Level 88
God Stats
4W - 8L
1,386 SR
Queue Stats
465W - 477L
1,460 Elo+
Party 1
Horus
Horus
PhantomDudeLite
Horus
Level 40
God Stats
3W - 1L
1,868 SR
Queue Stats
25W - 19L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SAS1803
Ah Muzen Cab
Level 64
God Stats
1W - 5L
1,462 SR
Queue Stats
196W - 233L
1,458 Elo+
Party 1
Hachiman
Hachiman
TorDaniel01
Hachiman
Level 81
God Stats
3W - 5L
1,358 SR
Queue Stats
262W - 290L
1,396 Elo+
Party 1
Team Averages
Level 71
1,555 SR
1,476 Elo+

VS

Team Averages
Level 73
1,476 SR
1,426 Elo+
Freya
Freya
Ay_BOTCH23
Freya
Level 48
God Stats
1W - 0L
1,318 SR
Queue Stats
122W - 188L
1,354 Elo+
Solo
Ra
Ra
Recklessry21
Ra
Level 141
God Stats
8W - 1L
1,705 SR
Queue Stats
92W - 86L
1,452 Elo+
Solo
Horus
Horus
Ryan_Heissler
Horus
Level 95
God Stats
149W - 108L
1,538 SR
Queue Stats
495W - 482L
1,464 Elo+
Solo
Ares
Ares
mayhemturdshot64
Ares
Level 39
God Stats
3W - 4L
1,471 SR
Queue Stats
111W - 135L
1,370 Elo+
Solo
Bakasura
Bakasura
wowproser
Bakasura
Level 44
God Stats
3W - 3L
1,348 SR
Queue Stats
165W - 157L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jandres99
Merlin
14
0 / 4 / 1
8,245
458
5,553
11,202
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Jxtttt
Serqet
14
1 / 4 / 2
8,471
471
5,871
12,498
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 0 / 2
7,336
408
5,743
12,299
10,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
SAS1803
Ah Muzen Cab
15
3 / 7 / 1
9,634
535
8,057
16,327
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
TorDaniel01
Hachiman
13
2 / 5 / 0
8,325
463
10,434
14,910
5,648
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
0 / 1 / 3
8,777
488
4,463
12,908
5,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 0 / 1
10,319
573
8,396
8,181
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 2
11,353
631
11,799
14,488
11,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
1 / 2 / 4
8,147
453
6,029
12,813
8,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
wowproser
Bakasura
18
7 / 1 / 5
11,027
613
14,580
13,304
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
6
Kills
20
20
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Freya
0
1
3
1.5
L
Merlin
Jandres99
Merlin
0
4
1
0.13
L
Serqet
Jxtttt
Serqet
1
4
2
0.5
L
0
0
2
1
W
3
0
1
3.5
W
9
2
2
5
L
Ah Muzen Cab
SAS1803
Ah Muzen Cab
3
7
1
0.5
L
Hachiman
TorDaniel01
Hachiman
2
5
0
0.4
W
1
2
4
1.5
W
Bakasura
wowproser
Bakasura
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,658
Damage
45,267
67,236
Taken
61,694
31,110
Mitigated
34,031
19,256
Healing
22,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
4,463
1,394
0
4,368
12,908
5,062
442
928
11,755
50,617
0
L
Merlin
Jandres99
Merlin
5,553
172
0
749
11,202
4,468
0
3,850
7,003
70,966
0
L
Serqet
Jxtttt
Serqet
5,871
1,009
0
4,269
12,498
5,151
0
1,785
9,909
0
65,118
L
5,743
1,919
1,164
5,979
12,299
10,531
0
4,909
6,973
102
20,844
W
8,396
883
683
3,717
8,181
3,629
334
2,173
6,008
95,039
0
W
11,799
4,292
203
6,746
14,488
11,023
340
357
14,069
42
76,001
L
Ah Muzen Cab
SAS1803
Ah Muzen Cab
8,057
2,617
0
2,229
16,327
5,312
268
0
15,491
0
73,827
L
Hachiman
TorDaniel01
Hachiman
10,434
6,942
0
4,866
14,910
5,648
918
8,054
6,556
0
67,647
W
6,029
825
216
4,061
12,813
8,398
104
2,187
10,314
35,742
0
W
Bakasura
wowproser
Bakasura
14,580
11,338
0
2,598
13,304
5,919
0
367
12,667
0
89,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,011
Gold Earned
49,623
474
Minions Killed
545
0
Camps Cleared
0
1,617,741
Distance Traveled
1,821,662
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,777
488
85
5
0
361,316
0
L
Merlin
8,245
458
120
7
0
307,342
2
L
Serqet
8,471
471
109
6
0
416,091
2
L
Horus
7,336
408
21
1
0
295,552
3
W
Ra
10,319
573
154
9
0
361,320
2
W
Horus
11,353
631
126
7
0
355,768
7
L
Ah Muzen Cab
9,634
535
118
7
0
312,814
0
L
Hachiman
8,325
463
106
6
0
285,942
1
W
Ares
8,147
453
46
3
0
306,152
1
W
Bakasura
11,027
613
134
7
0
437,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role