Player Matchup

Mercury
Mercury
AriLeadHand
Mercury
Level 84
God Stats
0W - 2L
1,814 SR
Queue Stats
407W - 391L
1,320 Elo+
Solo
Neith
Neith
IITaliaII
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,039 Elo+
Party 2
Artio
Artio
KalloJin
Artio
Level 69
God Stats
3W - 2L
1,669 SR
Queue Stats
135W - 162L
1,483 Elo+
Party 2
Maman Brigitte
Maman Brigitte
KnightOfTheNite4
Maman Brigitte
Level 124
God Stats
9W - 5L
1,322 SR
Queue Stats
240W - 235L
1,430 Elo+
Solo
Horus
Horus
sharkbite3244
Horus
Level 61
God Stats
1W - 2L
1,610 SR
Queue Stats
103W - 100L
1,365 Elo+
Solo
Team Averages
Level 69
1,583 SR
1,327 Elo+

VS

Team Averages
Level 118
1,477 SR
1,396 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hatterclerke
Cu Chulainn
Level 49
God Stats
1W - 2L
1,514 SR
Queue Stats
4W - 5L
1,375 Elo+
Solo
Cliodhna
Cliodhna
Iana is thiccc
Cliodhna
Level 49
God Stats
2W - 4L
1,268 SR
Queue Stats
7W - 14L
1,232 Elo+
Solo
Sun Wukong
Sun Wukong
MUGI_3xG
Sun Wukong
Level 146
God Stats
20W - 18L
1,531 SR
Queue Stats
452W - 529L
1,410 Elo+
Party 1
Cerberus
Cerberus
crucial_crumb7
Cerberus
Level 120
God Stats
52W - 47L
1,572 SR
Queue Stats
646W - 671L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AriLeadHand
Mercury
7
1 / 3 / 0
4,816
482
1,106
5,745
1,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
IITaliaII
Neith
7
0 / 3 / 0
4,039
404
3,135
4,715
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
KalloJin
Artio
6
1 / 3 / 0
4,701
470
1,926
7,685
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maman Brigitte
KnightOfTheNite4
Maman Brigitte
8
0 / 5 / 0
4,853
485
1,840
8,213
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 0 / 0
5,788
579
5,573
7,983
8,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
2 / 0 / 5
6,017
602
7,189
2,410
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Hatterclerke
Cu Chulainn
9
0 / 2 / 0
5,302
530
4,091
8,268
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
9
4 / 0 / 2
5,788
579
4,567
5,431
1,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
MUGI_3xG
Sun Wukong
9
3 / 0 / 4
5,685
569
4,530
6,243
3,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
9
3 / 2 / 4
5,421
542
3,305
5,980
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
4
Kills
12
14
Deaths
4
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
0
5
4.5
L
Mercury
AriLeadHand
Mercury
1
3
0
0.33
W
Cu Chulainn
Hatterclerke
Cu Chulainn
0
2
0
0
L
Neith
IITaliaII
Neith
0
3
0
0
W
Cliodhna
4
0
2
5
L
Artio
KalloJin
Artio
1
3
0
0.33
L
Maman Brigitte
KnightOfTheNite4
Maman Brigitte
0
5
0
0
W
Sun Wukong
MUGI_3xG
Sun Wukong
3
0
4
5
W
Cerberus
3
2
4
2.5
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,580
Damage
23,682
34,341
Taken
28,332
17,740
Mitigated
11,568
7,581
Healing
7,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,189
2,053
0
684
2,410
704
1,393
932
1,478
39,992
0
L
Mercury
AriLeadHand
Mercury
1,106
495
0
400
5,745
1,648
0
1,408
4,291
0
18,913
W
Cu Chulainn
Hatterclerke
Cu Chulainn
4,091
771
0
2,455
8,268
2,889
207
0
8,268
0
28,130
L
Neith
IITaliaII
Neith
3,135
2,091
0
268
4,715
1,308
0
1,311
3,322
0
16,768
W
Cliodhna
4,567
577
0
1,169
5,431
1,662
0
908
4,523
0
27,424
L
Artio
KalloJin
Artio
1,926
119
108
2,269
7,685
4,510
0
2,469
4,956
11,018
0
L
Maman Brigitte
KnightOfTheNite4
Maman Brigitte
1,840
192
0
840
8,213
2,251
0
4,057
4,038
32,966
0
W
Sun Wukong
MUGI_3xG
Sun Wukong
4,530
1,315
0
2,021
6,243
3,061
794
674
5,569
0
27,227
W
Cerberus
3,305
105
121
1,278
5,980
3,252
552
1,252
4,728
22,643
0
L
5,573
2,495
0
3,696
7,983
8,023
0
743
7,240
0
29,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
28,213
180
Minions Killed
203
0
Camps Cleared
0
906,355
Distance Traveled
975,571
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,017
602
58
6
0
169,510
2
L
Mercury
4,816
482
35
4
0
165,266
0
W
Cu Chulainn
5,302
530
30
3
0
192,272
2
L
Neith
4,039
404
23
2
0
167,142
0
W
Cliodhna
5,788
579
44
4
0
223,909
0
L
Artio
4,701
470
13
1
0
202,785
2
L
Maman Brigitte
4,853
485
67
7
0
181,093
0
W
Sun Wukong
5,685
569
38
4
0
191,659
0
W
Cerberus
5,421
542
33
3
0
198,221
0
L
Horus
5,788
579
42
4
0
190,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role