Player Matchup

Mulan
Mulan
Catalyst4882
Mulan
Level 106
God Stats
19W - 16L
1,576 SR
Queue Stats
221W - 250L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
CreedSync
Ao Kuang
Level 60
God Stats
2W - 2L
1,500 SR
Queue Stats
419W - 409L
1,510 Elo+
Solo
Jing Wei
Jing Wei
Freakishdrip
Jing Wei
Level 110
God Stats
0W - 3L
1,247 SR
Queue Stats
162W - 151L
1,565 Elo+
Solo
He Bo
He Bo
IraqAssassin213
He Bo
Level 88
God Stats
0W - 2L
1,420 SR
Queue Stats
225W - 198L
1,489 Elo+
Solo
Odin
Odin
Luv4tokee
Odin
Level 107
God Stats
3W - 4L
1,444 SR
Queue Stats
531W - 548L
1,447 Elo+
Solo
Team Averages
Level 94
1,438 SR
1,512 Elo+

VS

Team Averages
Level 116
1,494 SR
1,574 Elo+
Loki
Loki
 
Loki
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
LIFT DZ NTZ
Raijin
Level 197
God Stats
7W - 4L
1,719 SR
Queue Stats
808W - 777L
1,542 Elo+
Solo
Cernunnos
Cernunnos
Mónarch
Cernunnos
Level 44
God Stats
1W - 0L
1,249 SR
Queue Stats
90W - 67L
1,593 Elo+
Party 1
Maman Brigitte
Maman Brigitte
deadshotta94
Maman Brigitte
Level 141
God Stats
3W - 6L
1,500 SR
Queue Stats
414W - 403L
1,528 Elo+
Solo
Lancelot
Lancelot
namechanged9230
Lancelot
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 3L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,258
481
6,079
15,522
7,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
CreedSync
Ao Kuang
12
4 / 1 / 1
7,344
565
8,696
10,853
4,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
Freakishdrip
Jing Wei
11
1 / 4 / 1
6,401
492
3,730
9,379
3,312
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 5 / 1
6,492
499
5,585
10,140
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
10
3 / 1 / 4
7,016
540
4,599
8,315
6,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 0 / 0
7,969
613
9,894
7,685
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
12
3 / 3 / 2
7,282
560
5,618
7,687
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Mónarch
Cernunnos
12
2 / 1 / 3
7,177
552
5,082
9,633
3,837
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Maman Brigitte
deadshotta94
Maman Brigitte
10
1 / 4 / 4
6,102
469
3,751
9,693
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
13
5 / 1 / 1
8,563
659
13,305
13,666
8,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
17
17
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
0
0
6
L
0
6
1
0.08
L
Ao Kuang
CreedSync
Ao Kuang
4
1
1
4.5
L
Jing Wei
Freakishdrip
Jing Wei
1
4
1
0.38
L
1
5
1
0.3
W
Raijin
3
3
2
1.33
L
Odin
3
1
4
5
W
Cernunnos
Mónarch
Cernunnos
2
1
3
3.5
W
Maman Brigitte
deadshotta94
Maman Brigitte
1
4
4
0.75
W
Lancelot
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,689
Damage
37,650
54,209
Taken
48,364
24,855
Mitigated
23,567
15,457
Healing
18,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,894
3,800
0
3,051
7,685
3,744
0
1,018
6,667
0
54,825
L
6,079
432
0
3,444
15,522
7,898
0
470
15,052
0
42,991
L
Ao Kuang
CreedSync
Ao Kuang
8,696
1,701
0
5,114
10,853
4,005
0
1,372
9,481
48,461
1,036
L
Jing Wei
Freakishdrip
Jing Wei
3,730
3,277
0
1,608
9,379
3,312
0
621
8,758
0
42,783
L
5,585
543
0
2,344
10,140
3,598
0
5,528
4,612
44,211
0
W
Raijin
5,618
191
0
1,150
7,687
3,076
0
5,225
2,462
51,938
0
L
Odin
4,599
1,114
176
2,771
8,315
6,042
0
1,635
6,680
0
22,997
W
Cernunnos
Mónarch
Cernunnos
5,082
2,255
0
6,501
9,633
3,837
0
2,136
7,497
0
55,258
W
Maman Brigitte
deadshotta94
Maman Brigitte
3,751
399
0
1,414
9,693
4,207
0
1,738
7,955
24,530
4,104
W
Lancelot
13,305
3,362
0
6,684
13,666
8,703
0
3,779
9,887
740
71,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,511
Gold Earned
37,093
354
Minions Killed
407
0
Camps Cleared
0
1,284,063
Distance Traveled
1,254,178
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,969
613
94
7
0
277,670
2
L
Mulan
6,258
481
69
5
0
226,149
4
L
Ao Kuang
7,344
565
80
6
0
295,130
0
L
Jing Wei
6,401
492
88
7
0
251,069
5
L
He Bo
6,492
499
79
6
0
237,011
1
W
Raijin
7,282
560
84
6
0
190,777
4
L
Odin
7,016
540
38
3
0
274,704
5
W
Cernunnos
7,177
552
91
7
0
230,516
0
W
Maman Brigitte
6,102
469
34
3
0
270,797
4
W
Lancelot
8,563
659
104
8
0
284,418
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role