Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Darth Jalal
Ymir
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,501 Elo+
Party 1
Chiron
Chiron
Magna-Defender82
Chiron
Level 149
God Stats
2W - 0L
1,492 SR
Queue Stats
416W - 403L
1,472 Elo+
Solo
Jing Wei
Jing Wei
ScreechingToast
Jing Wei
Level 30
God Stats
4W - 2L
1,545 SR
Queue Stats
13W - 17L
1,419 Elo+
Party 1
Maman Brigitte
Maman Brigitte
l-Retrobution-l
Maman Brigitte
Level 126
God Stats
7W - 6L
1,670 SR
Queue Stats
85W - 86L
1,549 Elo+
Solo
Team Averages
Level 103
1,541 SR
1,488 Elo+

VS

Team Averages
Level 134
1,518 SR
1,512 Elo+
Maman Brigitte
Maman Brigitte
BlakeestShadow
Maman Brigitte
Level 199
God Stats
6W - 4L
1,721 SR
Queue Stats
18W - 7L
1,711 Elo+
Solo
Bakasura
Bakasura
GBD_Cash_Crypto
Bakasura
Level 145
God Stats
2W - 9L
1,279 SR
Queue Stats
686W - 759L
1,437 Elo+
Party 2
Athena
Athena
KIngKhalifaV
Athena
Level 100
God Stats
40W - 38L
1,565 SR
Queue Stats
373W - 437L
1,424 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Tasmanian_Pebble
Ah Muzen Cab
Level 148
God Stats
7W - 10L
1,527 SR
Queue Stats
296W - 347L
1,482 Elo+
Party 2
Nox
Nox
thursdayyy
Nox
Level 78
God Stats
2W - 3L
1,500 SR
Queue Stats
300W - 284L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
1 / 3 / 2
7,903
565
5,825
13,512
7,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 3 / 1
7,041
503
2,778
11,176
6,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
3 / 0 / 4
8,671
619
6,442
8,962
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Jing Wei
13
0 / 1 / 2
7,255
518
3,916
8,207
2,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Maman Brigitte
l-Retrobution-l
Maman Brigitte
14
7 / 2 / 3
8,627
616
9,714
9,788
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BlakeestShadow
Maman Brigitte
14
2 / 3 / 2
8,954
640
10,383
11,685
4,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
14
5 / 4 / 1
8,142
582
7,078
14,507
6,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
11
1 / 0 / 6
7,182
513
4,525
10,243
8,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
Tasmanian_Pebble
Ah Muzen Cab
13
1 / 2 / 1
7,621
544
5,395
6,281
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
0 / 4 / 2
6,918
494
4,771
9,022
4,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
21
13
Kills
9
9
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
3
2
0.67
L
Maman Brigitte
BlakeestShadow
Maman Brigitte
2
3
2
1
W
2
3
1
0.83
L
Bakasura
5
4
1
1.38
L
Athena
1
0
6
4
W
3
0
4
5
W
Jing Wei
0
1
2
1
L
Ah Muzen Cab
Tasmanian_Pebble
Ah Muzen Cab
1
2
1
0.75
W
Maman Brigitte
l-Retrobution-l
Maman Brigitte
7
2
3
4.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,675
Damage
32,152
51,645
Taken
51,738
24,394
Mitigated
27,004
20,500
Healing
11,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,825
1,482
94
6,102
13,512
7,914
0
9,707
3,742
47,570
10,873
L
Maman Brigitte
BlakeestShadow
Maman Brigitte
10,383
923
0
3,205
11,685
4,608
0
6,328
5,357
72,014
0
W
2,778
618
0
2,039
11,176
6,426
38
3,531
7,239
15,691
0
L
Bakasura
7,078
4,413
0
3,930
14,507
6,640
0
2,201
12,306
0
56,799
L
Athena
4,525
1,083
0
2,374
10,243
8,920
0
2,607
7,636
22,105
0
W
6,442
2,085
482
4,242
8,962
3,480
411
3,396
5,160
0
63,692
W
Jing Wei
3,916
3,127
0
2,218
8,207
2,915
0
1,041
7,026
0
56,835
L
Ah Muzen Cab
Tasmanian_Pebble
Ah Muzen Cab
5,395
1,084
0
651
6,281
2,619
603
3,817
2,464
0
68,258
W
Maman Brigitte
l-Retrobution-l
Maman Brigitte
9,714
439
0
5,323
9,788
3,659
0
1,684
7,727
72,233
1,674
L
4,771
862
0
1,520
9,022
4,217
30
2,632
6,390
48,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
38,817
461
Minions Killed
484
0
Camps Cleared
0
1,383,263
Distance Traveled
1,427,159
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,903
565
93
7
0
228,658
4
L
Maman Brigitte
8,954
640
136
10
0
289,868
0
W
Ymir
7,041
503
30
2
0
271,398
0
L
Bakasura
8,142
582
102
7
0
299,233
0
L
Athena
7,182
513
28
2
0
296,817
0
W
Chiron
8,671
619
115
8
0
255,359
5
W
Jing Wei
7,255
518
117
8
0
296,124
0
L
Ah Muzen Cab
7,621
544
114
8
0
276,190
2
W
Maman Brigitte
8,627
616
106
8
0
331,724
2
L
Nox
6,918
494
104
7
0
265,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role