Player Matchup

Ao Kuang
Ao Kuang
Diamond III
 
Ao Kuang
Diamond III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond V
 
Anhur
Diamond V
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Platinum III
 
Anubis
Platinum III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum I
MeDieronDesertor
Horus
Platinum I
Level 88
God Stats
52W - 40L
1,618 SR
Queue Stats
577W - 583L
1,956 MMR
Solo
The Morrigan
The Morrigan
Diamond II
Narberious
The Morrigan
Diamond II
Level 140
God Stats
14W - 11L
1,677 SR
Queue Stats
106W - 90L
2,201 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 148
1,559 SR
1,731 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 208
1,546 SR
1,954 MMR
Hades
Hades
Platinum III
 
Hades
Platinum III
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond IV
 
Chernobog
Diamond IV
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Platinum IV
BarbieKill
Nox
Platinum IV
Level 210
God Stats
7W - 9L
1,474 SR
Queue Stats
178W - 177L
1,637 MMR
Solo
Fafnir
Fafnir
Masters
DartRedDragoon
Fafnir
Masters
Level 257
God Stats
69W - 65L
1,643 SR
Queue Stats
454W - 383L
3,223 MMR
Solo
Ravana
Ravana
Platinum III
elZiuhBeibi
Ravana
Platinum III
Level 177
God Stats
22W - 15L
1,612 SR
Queue Stats
852W - 858L
1,911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
3 / 0 / 0
3,910
782
1,078
2,854
851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
 
Anhur
5
0 / 1 / 1
3,223
645
1,868
3,518
902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
 
Anubis
4
0 / 1 / 0
3,019
604
265
1,895
905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

4
0 / 1 / 1
3,250
650
2,154
4,340
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Morrigan
Narberious
The Morrigan
6
1 / 1 / 2
3,631
726
978
2,369
919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
ThothPeleRaijin

VS

Bans
GebRatatoskrSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 0 / 1
3,964
793
660
2,037
665
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chernobog
 
Chernobog
5
0 / 1 / 2
3,305
661
3,315
2,564
519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
1 / 1 / 2
3,755
751
585
1,623
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 1 / 3
3,600
720
1,428
3,911
2,541
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
6
3 / 1 / 0
3,844
769
1,969
1,712
710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
4
4
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
0
0
3
L
Anhur
 
Anhur
0
1
1
0.5
L
Anubis
 
Anubis
0
1
0
0
W
Hades
 
Hades
0
0
1
0.5
W
Chernobog
 
Chernobog
0
1
2
1
W
1
1
2
2
W
0
1
3
1.5
L
0
1
1
0.5
L
The Morrigan
Narberious
The Morrigan
1
1
2
2
W
Ravana
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,343
Damage
7,957
14,976
Taken
11,847
5,693
Mitigated
5,029
7,517
Healing
5,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
1,078
247
0
2,292
2,854
851
0
435
2,419
17,585
0
L
Anhur
 
Anhur
1,868
1,470
0
1,197
3,518
902
0
397
3,121
0
17,902
L
Anubis
 
Anubis
265
137
0
891
1,895
905
0
660
1,235
10,446
0
W
Hades
 
Hades
660
420
40
1,787
2,037
665
0
394
1,643
21,743
0
W
Chernobog
 
Chernobog
3,315
2,665
0
1,054
2,564
519
0
0
2,564
0
21,595
W
585
304
0
306
1,623
594
0
355
1,268
18,752
0
W
1,428
258
0
1,465
3,911
2,541
0
386
3,525
6,254
0
L
2,154
887
240
2,072
4,340
2,116
0
854
3,486
0
7,342
L
The Morrigan
Narberious
The Morrigan
978
337
0
825
2,369
919
0
327
2,042
13,919
2,559
W
Ravana
1,969
942
0
381
1,712
710
0
1,081
631
0
12,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,033
Gold Earned
18,468
135
Minions Killed
155
0
Camps Cleared
0
462,100
Distance Traveled
511,912
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,910
782
34
7
0
116,341
0
L
Anhur
3,223
645
33
7
0
84,129
0
L
Anubis
3,019
604
23
5
0
57,813
1
W
Hades
3,964
793
51
10
0
88,591
0
W
Chernobog
3,305
661
36
7
0
96,247
0
W
Nox
3,755
751
42
8
0
101,694
1
W
Fafnir
3,600
720
5
1
0
114,223
0
L
Horus
3,250
650
11
2
0
96,152
0
L
The Morrigan
3,631
726
34
7
0
107,665
0
W
Ravana
3,844
769
21
4
0
111,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role