Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Lemon Jesus2890
Maman Brigitte
Level 97
God Stats
5W - 8L
1,075 SR
Queue Stats
125W - 131L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
Sol Novo
Xbalanque
Level 44
God Stats
2W - 3L
1,415 SR
Queue Stats
107W - 110L
1,422 Elo+
Party 1
Team Averages
Level 99
1,330 SR
1,456 Elo+

VS

Team Averages
Level 111
1,453 SR
1,434 Elo+
Merlin
Merlin
NaerysII
Merlin
Level 127
God Stats
1W - 2L
1,562 SR
Queue Stats
87W - 89L
1,486 Elo+
Solo
Shiva
Shiva
PalOwl
Shiva
Level 140
God Stats
2W - 2L
1,526 SR
Queue Stats
55W - 64L
1,457 Elo+
Party 2
Ishtar
Ishtar
xJustkdotx
Ishtar
Level 67
God Stats
0W - 2L
1,270 SR
Queue Stats
57W - 80L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
3 / 0 / 8
11,386
813
8,262
12,282
11,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Maman Brigitte
Lemon Jesus2890
Maman Brigitte
14
6 / 2 / 5
11,519
823
9,421
9,438
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Sol Novo
Xbalanque
13
3 / 1 / 5
10,697
764
10,805
9,080
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
NaerysII
Merlin
8
0 / 2 / 0
8,443
603
4,831
3,656
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
PalOwl
Shiva
14
3 / 3 / 0
10,786
770
10,983
17,661
25,485
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ishtar
xJustkdotx
Ishtar
10
0 / 7 / 1
8,914
637
4,697
11,939
4,944
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
12
Kills
3
3
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
8
7
W
Maman Brigitte
Lemon Jesus2890
Maman Brigitte
6
2
5
4.25
L
Merlin
NaerysII
Merlin
0
2
0
0
L
Shiva
PalOwl
Shiva
3
3
0
1
W
Xbalanque
Sol Novo
Xbalanque
3
1
5
5.5
L
Ishtar
xJustkdotx
Ishtar
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,488
Damage
20,511
30,800
Taken
33,256
20,157
Mitigated
31,648
6,644
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,262
907
0
1,436
12,282
11,540
172
1,996
10,111
0
57,949
W
Maman Brigitte
Lemon Jesus2890
Maman Brigitte
9,421
412
0
2,832
9,438
4,501
572
1,674
7,590
43,317
0
L
Merlin
NaerysII
Merlin
4,831
436
0
260
3,656
1,219
0
415
3,241
16,605
0
L
Shiva
PalOwl
Shiva
10,983
786
0
2,284
17,661
25,485
0
5,336
12,325
1,229
45,629
W
Xbalanque
Sol Novo
Xbalanque
10,805
5,984
0
2,376
9,080
4,116
2,086
1,694
7,082
0
41,660
L
Ishtar
xJustkdotx
Ishtar
4,697
1,979
0
85
11,939
4,944
0
4,099
7,840
0
25,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,602
Gold Earned
28,143
184
Minions Killed
123
0
Camps Cleared
0
789,014
Distance Traveled
575,079
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,386
813
78
6
0
261,705
0
W
Maman Brigitte
11,519
823
45
3
0
288,514
1
L
Merlin
8,443
603
28
2
0
123,832
4
L
Shiva
10,786
770
52
4
0
249,121
2
W
Xbalanque
10,697
764
61
4
0
238,795
4
L
Ishtar
8,914
637
43
3
0
202,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role