Player Matchup

Nu Wa
Nu Wa
BlueSkillsNL
Nu Wa
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,425 Elo+
Party 1
Agni
Agni
BottlesOWater
Agni
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 1
Athena
Athena
MAJ0R PANYE
Athena
Level 173
God Stats
19W - 7L
1,611 SR
Queue Stats
930W - 913L
1,562 Elo+
Party 4
Nox
Nox
Magischehar
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
Nomoogle
Danzaburou
Level 154
God Stats
18W - 18L
1,537 SR
Queue Stats
987W - 963L
1,559 Elo+
Party 4
Team Averages
Level 106
1,530 SR
1,450 Elo+

VS

Team Averages
Level 135
1,551 SR
1,480 Elo+
Amaterasu
Amaterasu
BiZ0u
Amaterasu
Level 156
God Stats
7W - 5L
1,696 SR
Queue Stats
506W - 527L
1,503 Elo+
Party 3
Merlin
Merlin
Inkonu
Merlin
Level 153
God Stats
4W - 10L
1,443 SR
Queue Stats
442W - 449L
1,506 Elo+
Party 3
Ganesha
Ganesha
SliserReidez
Ganesha
Level 128
God Stats
6W - 10L
1,391 SR
Queue Stats
617W - 662L
1,530 Elo+
Solo
Sobek
Sobek
xIcemasterx
Sobek
Level 101
God Stats
1W - 3L
1,689 SR
Queue Stats
33W - 36L
1,443 Elo+
Party 2
Nox
Nox
xXxSilwynaxXx
Nox
Level 137
God Stats
1W - 2L
1,537 SR
Queue Stats
38W - 42L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 17
10,194
728
22,091
12,032
6,233
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 3 / 15
10,350
739
15,178
9,001
4,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
17
3 / 4 / 15
11,110
794
9,351
17,125
23,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 5 / 9
9,392
671
6,487
9,211
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Nomoogle
Danzaburou
20
11 / 1 / 7
12,443
889
19,888
12,584
6,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BiZ0u
Amaterasu
15
2 / 5 / 8
9,028
645
6,041
18,694
17,207
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Inkonu
Merlin
19
8 / 1 / 5
10,978
784
16,835
9,452
4,163
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ganesha
SliserReidez
Ganesha
15
0 / 5 / 12
9,693
692
9,604
21,124
21,657
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 5 / 10
8,499
607
8,135
23,527
24,940
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
4 / 2 / 9
9,866
705
8,857
11,132
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
59
18
Kills
15
15
Deaths
18
63
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BiZ0u
Amaterasu
2
5
8
1.2
W
1
2
17
4.75
W
1
3
15
2.83
L
Merlin
Inkonu
Merlin
8
1
5
10.5
W
Athena
3
4
15
2.63
W
2
5
9
1.3
W
Danzaburou
Nomoogle
Danzaburou
11
1
7
14.5
L
Ganesha
SliserReidez
Ganesha
0
5
12
1.2
L
1
5
10
1.2
L
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,995
Damage
49,472
59,953
Taken
83,929
45,166
Mitigated
73,421
20,470
Healing
35,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BiZ0u
Amaterasu
6,041
996
2,757
4,546
18,694
17,207
0
12,723
5,971
0
14,559
W
22,091
8,132
1,202
2,003
12,032
6,233
2,607
9,060
2,972
38,138
0
W
15,178
1,774
426
347
9,001
4,489
583
7,199
1,802
29,374
0
L
Merlin
Inkonu
Merlin
16,835
760
1,354
3,890
9,452
4,163
0
6,762
2,690
52,891
0
W
Athena
9,351
1,823
4,147
4,929
17,125
23,118
202
9,381
7,744
15,074
0
W
6,487
858
476
487
9,211
4,597
1,131
7,556
1,655
13,323
0
W
Danzaburou
Nomoogle
Danzaburou
19,888
7,394
1,881
4,572
12,584
6,729
3,333
10,235
2,349
0
44,340
L
Ganesha
SliserReidez
Ganesha
9,604
339
3,577
6,090
21,124
21,657
0
11,903
9,221
22,681
0
L
8,135
367
2,076
7,539
23,527
24,940
0
13,945
9,582
14,099
0
L
8,857
927
1,117
2,804
11,132
5,454
0
7,774
3,358
26,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,489
Gold Earned
48,064
155
Minions Killed
163
0
Camps Cleared
0
1,313,120
Distance Traveled
1,255,677
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,028
645
21
2
0
240,476
0
W
Nu Wa
10,194
728
36
3
0
286,849
0
W
Agni
10,350
739
35
3
0
255,521
0
L
Merlin
10,978
784
66
5
0
262,070
0
W
Athena
11,110
794
12
1
0
271,390
0
W
Nox
9,392
671
25
2
0
243,483
0
W
Danzaburou
12,443
889
47
3
0
255,877
0
L
Ganesha
9,693
692
2
0
0
229,804
0
L
Sobek
8,499
607
20
1
0
241,285
0
L
Nox
9,866
705
54
4
0
282,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role