Player Matchup

Kumbhakarna
Kumbhakarna
Cellindus
Kumbhakarna
Level 127
God Stats
0W - 1L
1,729 SR
Queue Stats
37W - 29L
1,606 Elo+
Solo
Maman Brigitte
Maman Brigitte
FerrousPlague
Maman Brigitte
Level 156
God Stats
37W - 26L
1,867 SR
Queue Stats
374W - 385L
1,547 Elo+
Party 2
Hercules
Hercules
KiwiKnox
Hercules
Level 77
God Stats
18W - 7L
1,744 SR
Queue Stats
224W - 234L
1,517 Elo+
Party 2
Nemesis
Nemesis
Onyx Prime7948
Nemesis
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 56L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SmallJanus628
Danzaburou
Level 120
God Stats
1W - 3L
1,488 SR
Queue Stats
111W - 84L
1,577 Elo+
Solo
Team Averages
Level 109
1,665 SR
1,549 Elo+

VS

Team Averages
Level 111
1,480 SR
1,490 Elo+
Maman Brigitte
Maman Brigitte
BluelyRaptor
Maman Brigitte
Level 147
God Stats
9W - 16L
1,500 SR
Queue Stats
428W - 467L
1,549 Elo+
Solo
Cupid
Cupid
DangoMcDango
Cupid
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 97L
1,485 Elo+
Party 1
Nox
Nox
FeminineGoddess_
Nox
Level 155
God Stats
64W - 89L
1,491 SR
Queue Stats
1,879W - 1,889L
1,489 Elo+
Solo
Yemoja
Yemoja
SWAGGINBUTHOLE
Yemoja
Level 47
God Stats
3W - 3L
1,346 SR
Queue Stats
103W - 118L
1,446 Elo+
Party 1
Arachne
Arachne
extrememagic27
Arachne
Level 129
God Stats
10W - 7L
1,565 SR
Queue Stats
1,330W - 1,388L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cellindus
Kumbhakarna
15
1 / 2 / 2
10,964
1,096
5,558
13,082
17,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Maman Brigitte
FerrousPlague
Maman Brigitte
16
1 / 4 / 3
10,398
1,040
12,761
9,843
5,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
KiwiKnox
Hercules
16
0 / 5 / 4
9,912
991
8,687
18,407
15,606
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
0 / 4 / 2
9,471
947
5,838
12,904
7,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SmallJanus628
Danzaburou
16
3 / 2 / 1
10,919
1,092
8,757
10,804
5,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

182

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
BluelyRaptor
Maman Brigitte
18
8 / 0 / 6
12,840
1,284
18,874
13,069
5,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 0 / 10
11,076
1,108
13,269
6,349
2,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 1 / 13
11,062
1,106
11,961
6,745
2,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
1 / 0 / 12
11,718
1,172
3,372
5,851
2,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 4 / 13
11,103
1,110
12,414
15,116
10,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
71
5
Kills
17
17
Deaths
5
12
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
BluelyRaptor
Maman Brigitte
8
0
6
11
L
Kumbhakarna
Cellindus
Kumbhakarna
1
2
2
1
W
3
0
10
8
W
3
1
13
9.5
L
Maman Brigitte
FerrousPlague
Maman Brigitte
1
4
3
0.63
L
Hercules
KiwiKnox
Hercules
0
5
4
0.4
L
0
4
2
0.25
W
1
0
12
7
L
Danzaburou
SmallJanus628
Danzaburou
3
2
1
1.75
W
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,601
Damage
59,890
65,040
Taken
47,130
51,480
Mitigated
24,594
6,467
Healing
21,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
BluelyRaptor
Maman Brigitte
18,874
1,726
100
1,929
13,069
5,771
0
6,004
6,615
43,909
0
L
Kumbhakarna
Cellindus
Kumbhakarna
5,558
298
0
1,117
13,082
17,698
0
5,650
7,132
23,361
0
W
13,269
8,533
139
1,373
6,349
2,668
0
1,385
4,364
0
43,406
W
11,961
1,592
0
96
6,745
2,590
0
3,435
2,710
25,031
0
L
Maman Brigitte
FerrousPlague
Maman Brigitte
12,761
365
0
195
9,843
5,377
0
5,017
4,676
26,227
0
L
Hercules
KiwiKnox
Hercules
8,687
2,803
0
2,058
18,407
15,606
0
8,506
9,601
0
18,764
L
5,838
667
0
441
12,904
7,167
0
8,007
4,147
0
15,230
W
3,372
1,586
12,736
4,060
5,851
2,852
0
2,008
3,093
8,183
0
L
Danzaburou
SmallJanus628
Danzaburou
8,757
3,692
0
2,656
10,804
5,632
0
6,494
4,010
0
48,439
W
12,414
8,365
0
1,495
15,116
10,713
0
6,213
8,453
0
19,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,664
Gold Earned
57,799
269
Minions Killed
245
5
Camps Cleared
12
1,068,175
Distance Traveled
1,009,987
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
12,840
1,284
79
8
6
236,128
0
L
Kumbhakarna
10,964
1,096
30
3
0
210,657
0
W
Cupid
11,076
1,108
87
9
2
200,318
0
W
Nox
11,062
1,106
35
4
1
193,238
0
L
Maman Brigitte
10,398
1,040
66
7
0
217,114
0
L
Hercules
9,912
991
26
3
0
218,896
0
L
Nemesis
9,471
947
36
4
1
223,226
0
W
Yemoja
11,718
1,172
20
2
0
174,097
0
L
Danzaburou
10,919
1,092
111
11
4
198,282
0
W
Arachne
11,103
1,110
24
2
3
206,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role