Player Matchup

Kukulkan
Kukulkan
MashAuZeniA
Kukulkan
Level 67
God Stats
10W - 9L
1,624 SR
Queue Stats
27W - 37L
1,389 Elo+
Solo
Chaac
Chaac
Nivelblade
Chaac
Level 55
God Stats
2W - 0L
1,489 SR
Queue Stats
56W - 37L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
Sync-LeFlame
Ao Kuang
Level 66
God Stats
12W - 8L
1,503 SR
Queue Stats
254W - 297L
1,448 Elo+
Party 1
Bacchus
Bacchus
predator_gmr
Bacchus
Level 69
God Stats
12W - 10L
1,432 SR
Queue Stats
237W - 262L
1,436 Elo+
Party 1
Chernobog
Chernobog
timtim2605
Chernobog
Level 64
God Stats
13W - 5L
1,632 SR
Queue Stats
145W - 121L
1,459 Elo+
Solo
Team Averages
Level 64
1,536 SR
1,447 Elo+

VS

Team Averages
Level 69
1,604 SR
1,426 Elo+
Sol
Sol
Audrey12guyet
Sol
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 84L
1,553 Elo+
Solo
Maman Brigitte
Maman Brigitte
ChicoGamerH0t7u7
Maman Brigitte
Level 141
God Stats
40W - 32L
1,568 SR
Queue Stats
148W - 135L
1,491 Elo+
Solo
He Bo
He Bo
EmadReza
He Bo
Level 63
God Stats
0W - 1L
1,716 SR
Queue Stats
38W - 59L
1,363 Elo+
Solo
Mulan
Mulan
TxBasaaa_SM
Mulan
Level 42
God Stats
3W - 4L
1,823 SR
Queue Stats
83W - 91L
1,343 Elo+
Solo
Apollo
Apollo
ean40nae04
Apollo
Level 68
God Stats
5W - 3L
1,412 SR
Queue Stats
70W - 72L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MashAuZeniA
Kukulkan
13
0 / 5 / 5
8,423
443
4,605
7,811
3,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
17
10 / 4 / 4
11,940
628
15,316
17,081
15,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ao Kuang
Sync-LeFlame
Ao Kuang
17
7 / 2 / 7
11,008
579
11,321
17,075
8,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bacchus
predator_gmr
Bacchus
13
3 / 0 / 8
9,748
513
7,803
10,717
13,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
timtim2605
Chernobog
19
5 / 1 / 3
12,044
634
11,600
12,189
5,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 2
7,286
383
2,822
15,545
5,312
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Maman Brigitte
ChicoGamerH0t7u7
Maman Brigitte
17
8 / 2 / 1
10,888
573
16,431
14,048
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
EmadReza
He Bo
12
2 / 8 / 1
7,835
412
5,865
14,978
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 6 / 3
9,454
498
7,170
15,337
8,715
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
ean40nae04
Apollo
18
0 / 1 / 1
10,713
564
4,017
12,360
5,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
25
Kills
11
12
Deaths
25
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
L
Maman Brigitte
ChicoGamerH0t7u7
Maman Brigitte
8
2
1
4.25
L
He Bo
EmadReza
He Bo
2
8
1
0.31
W
Kukulkan
MashAuZeniA
Kukulkan
0
5
5
0.5
W
Chaac
10
4
4
3
W
Ao Kuang
Sync-LeFlame
Ao Kuang
7
2
7
5.25
L
1
6
3
0.42
L
Apollo
ean40nae04
Apollo
0
1
1
0.5
W
Bacchus
predator_gmr
Bacchus
3
0
8
7
W
Chernobog
timtim2605
Chernobog
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,645
Damage
36,305
64,873
Taken
72,268
45,835
Mitigated
30,405
17,594
Healing
16,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,822
535
0
1,182
15,545
5,312
587
7,274
8,271
28,315
0
L
Maman Brigitte
ChicoGamerH0t7u7
Maman Brigitte
16,431
610
0
4,495
14,048
6,073
0
4,921
9,127
82,777
0
L
He Bo
EmadReza
He Bo
5,865
793
185
3,418
14,978
4,947
310
7,973
7,005
36,948
0
W
Kukulkan
MashAuZeniA
Kukulkan
4,605
133
0
72
7,811
3,231
1,192
5,833
1,978
38,554
0
W
Chaac
15,316
3,646
0
2,277
17,081
15,902
415
4,318
12,763
0
76,586
W
Ao Kuang
Sync-LeFlame
Ao Kuang
11,321
3,127
0
4,499
17,075
8,091
1,612
7,598
9,477
92,687
7,426
L
7,170
2,656
0
3,619
15,337
8,715
0
1,612
13,725
0
65,706
L
Apollo
ean40nae04
Apollo
4,017
2,071
0
3,260
12,360
5,358
343
1,949
10,411
0
95,390
W
Bacchus
predator_gmr
Bacchus
7,803
618
0
3,024
10,717
13,488
488
5,403
5,314
26,315
0
W
Chernobog
timtim2605
Chernobog
11,600
8,212
0
7,722
12,189
5,123
528
2,407
9,782
0
133,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,163
Gold Earned
46,176
519
Minions Killed
510
0
Camps Cleared
0
1,845,655
Distance Traveled
1,821,966
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,286
383
42
2
0
330,708
0
L
Maman Brigitte
10,888
573
98
5
0
406,875
1
L
He Bo
7,835
412
58
3
0
323,070
6
W
Kukulkan
8,423
443
66
3
0
286,235
0
W
Chaac
11,940
628
104
5
0
364,783
0
W
Ao Kuang
11,008
579
127
7
0
427,456
0
L
Mulan
9,454
498
117
6
0
375,552
4
L
Apollo
10,713
564
195
10
0
385,761
2
W
Bacchus
9,748
513
44
2
0
432,855
0
W
Chernobog
12,044
634
178
9
0
334,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role