Player Matchup

Athena
Athena
Gold III
 
Athena
Gold III
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold IV
Mxcauley03
Anubis
Gold IV
Level 108
God Stats
6W - 5L
1,425 SR
Queue Stats
307W - 313L
1,426 MMR
Solo
Bastet
Bastet
Gold IV
YoSoituYmepeino
Bastet
Gold IV
Level 137
God Stats
2W - 2L
1,162 SR
Queue Stats
219W - 220L
1,430 MMR
Solo
Artemis
Artemis
Gold II
jilowen
Artemis
Gold II
Level 88
God Stats
5W - 3L
1,620 SR
Queue Stats
73W - 68L
1,429 MMR
Solo
Janus
Janus
Gold II
lebronmeister
Janus
Gold II
Level 135
God Stats
14W - 9L
1,624 SR
Queue Stats
153W - 151L
1,512 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,466 SR
1,459 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,558 SR
1,444 MMR
Zhong Kui
Zhong Kui
Bronze III
DonDonnyPapa
Zhong Kui
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,385 MMR
Party 1
Hachiman
Hachiman
Gold IV
JumperSlake
Hachiman
Gold IV
Level 127
God Stats
1W - 1L
1,722 SR
Queue Stats
187W - 185L
1,416 MMR
Solo
Bacchus
Bacchus
Gold IV
NaReRu
Bacchus
Gold IV
Level 68
God Stats
7W - 5L
1,626 SR
Queue Stats
54W - 57L
1,467 MMR
Solo
Sylvanus
Sylvanus
Bronze III
SeidlersSiggi
Sylvanus
Bronze III
Level 128
God Stats
1W - 2L
1,661 SR
Queue Stats
35W - 27L
1,451 MMR
Party 1
Tyr
Tyr
Gold II
ThefkingRaen
Tyr
Gold II
Level 67
God Stats
0W - 4L
1,282 SR
Queue Stats
213W - 214L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 0 / 5
6,009
546
3,695
9,339
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Mxcauley03
Anubis
12
4 / 5 / 1
7,102
646
9,993
10,656
5,198
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 1
6,663
606
5,365
8,268
3,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
jilowen
Artemis
12
3 / 0 / 0
6,814
619
5,178
5,991
2,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
0 / 0 / 3
5,968
543
4,596
5,627
2,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CharonAwilixKaliThanatos

VS

Bans
AchillesAresArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DonDonnyPapa
Zhong Kui
10
0 / 2 / 0
5,969
543
5,307
7,013
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
JumperSlake
Hachiman
10
0 / 2 / 0
5,700
518
2,797
7,231
2,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
NaReRu
Bacchus
9
1 / 1 / 0
4,902
446
3,597
6,647
6,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SeidlersSiggi
Sylvanus
10
0 / 1 / 3
5,657
514
4,045
11,790
7,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 4 / 0
6,205
564
7,304
11,330
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
10
Kills
5
5
Deaths
10
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
5
2.5
L
Zhong Kui
DonDonnyPapa
Zhong Kui
0
2
0
0
L
Hachiman
JumperSlake
Hachiman
0
2
0
0
W
Anubis
Mxcauley03
Anubis
4
5
1
0.9
L
Bacchus
NaReRu
Bacchus
1
1
0
1
L
Sylvanus
SeidlersSiggi
Sylvanus
0
1
3
1.5
L
4
4
0
1
W
3
0
1
3.5
W
Artemis
jilowen
Artemis
3
0
0
3
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,827
Damage
23,050
39,881
Taken
44,011
21,230
Mitigated
26,033
12,116
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,695
1,421
0
1,861
9,339
7,751
0
3,470
5,531
18,945
0
L
Zhong Kui
DonDonnyPapa
Zhong Kui
5,307
1,298
0
2,889
7,013
5,525
0
3,418
3,425
44,432
4,866
L
Hachiman
JumperSlake
Hachiman
2,797
1,835
0
1,601
7,231
2,580
0
1,453
5,762
0
40,907
W
Anubis
Mxcauley03
Anubis
9,993
328
0
5,073
10,656
5,198
0
3,704
6,870
51,477
0
L
Bacchus
NaReRu
Bacchus
3,597
709
0
1,921
6,647
6,402
0
2,547
4,017
10,975
0
L
Sylvanus
SeidlersSiggi
Sylvanus
4,045
1,672
360
3,636
11,790
7,032
0
6,107
5,683
28,122
10,345
L
7,304
1,567
0
3,874
11,330
4,494
0
4,416
6,840
0
37,121
W
5,365
1,811
0
1,961
8,268
3,297
0
2,599
5,544
0
43,079
W
Artemis
jilowen
Artemis
5,178
2,246
0
2,676
5,991
2,693
922
273
5,652
0
55,281
W
4,596
268
0
545
5,627
2,291
0
1,647
3,980
46,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
28,433
355
Minions Killed
303
0
Camps Cleared
0
1,195,964
Distance Traveled
1,078,684
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,009
546
21
2
0
260,513
3
L
Zhong Kui
5,969
543
94
9
0
214,943
1
L
Hachiman
5,700
518
80
7
0
199,182
1
W
Anubis
7,102
646
87
8
0
193,147
2
L
Bacchus
4,902
446
16
1
0
237,706
1
L
Sylvanus
5,657
514
54
5
0
191,982
3
L
Tyr
6,205
564
59
5
0
234,871
0
W
Bastet
6,663
606
70
6
0
264,548
0
W
Artemis
6,814
619
92
8
0
223,336
0
W
Janus
5,968
543
85
8
0
254,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role