Player Matchup

Anubis
Anubis
LNFvBurgundies
Anubis
Level 41
God Stats
2W - 3L
1,448 SR
Queue Stats
85W - 115L
1,287 Elo+
Party 1
Ares
Ares
Phobos_Iykos
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,284 Elo+
Party 1
Lancelot
Lancelot
ZxNerrahxZ
Lancelot
Level 57
God Stats
1W - 4L
1,580 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Bellona
Bellona
bOUJEEBEAR
Bellona
Level 4
God Stats
0W - 4L
1,183 SR
Queue Stats
0W - 6L
1,284 Elo+
Party 1
Neith
Neith
lizzypooh10
Neith
Level 25
God Stats
0W - 3L
1,346 SR
Queue Stats
1W - 18L
1,158 Elo+
Party 1
Team Averages
Level 26
1,411 SR
1,303 Elo+

VS

Team Averages
Level 132
1,564 SR
1,492 Elo+
Poseidon
Poseidon
 
Poseidon
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
FazoDaTruth
King Arthur
Level 122
God Stats
43W - 34L
1,518 SR
Queue Stats
299W - 282L
1,423 Elo+
Solo
Anhur
Anhur
Mommy_MiIker69
Anhur
Level 128
God Stats
13W - 10L
1,886 SR
Queue Stats
132W - 125L
1,550 Elo+
Solo
Maman Brigitte
Maman Brigitte
gamersdelight456
Maman Brigitte
Level 221
God Stats
12W - 14L
1,368 SR
Queue Stats
866W - 845L
1,486 Elo+
Solo
Cerberus
Cerberus
wildman145
Cerberus
Level 141
God Stats
13W - 10L
1,546 SR
Queue Stats
102W - 96L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,302
442
3,046
6,085
2,869
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

7
0 / 3 / 0
4,769
397
2,597
10,802
6,250
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Lancelot
ZxNerrahxZ
Lancelot
10
0 / 4 / 0
5,477
456
3,547
10,661
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
bOUJEEBEAR
Bellona
9
1 / 4 / 0
5,625
469
2,309
11,723
7,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
2 / 4 / 0
5,700
475
2,773
8,677
2,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
4 / 0 / 2
7,412
618
4,710
2,208
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
FazoDaTruth
King Arthur
12
5 / 1 / 2
7,896
658
10,261
8,444
8,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 0 / 0
8,033
669
4,828
4,842
1,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Maman Brigitte
gamersdelight456
Maman Brigitte
12
6 / 1 / 2
7,725
644
7,285
10,183
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
wildman145
Cerberus
11
1 / 1 / 8
6,958
580
4,386
8,662
6,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
3
Kills
19
19
Deaths
3
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
2
5
W
King Arthur
FazoDaTruth
King Arthur
5
1
2
6
L
0
4
0
0
W
3
0
0
3
L
0
3
0
0
L
Lancelot
ZxNerrahxZ
Lancelot
0
4
0
0
L
Bellona
bOUJEEBEAR
Bellona
1
4
0
0.25
W
Maman Brigitte
gamersdelight456
Maman Brigitte
6
1
2
7
L
2
4
0
0.5
W
Cerberus
wildman145
Cerberus
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,272
Damage
31,470
47,948
Taken
34,339
23,246
Mitigated
21,158
8,171
Healing
11,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,710
359
0
663
2,208
733
208
374
1,834
49,614
0
W
King Arthur
FazoDaTruth
King Arthur
10,261
1,203
0
1,457
8,444
8,771
0
406
8,038
74
50,782
L
3,046
409
0
1,254
6,085
2,869
0
4,415
1,670
26,177
0
W
4,828
3,315
0
2,428
4,842
1,896
3,394
431
4,411
0
62,020
L
2,597
608
0
115
10,802
6,250
0
5,970
4,832
15,068
0
L
Lancelot
ZxNerrahxZ
Lancelot
3,547
746
0
3,895
10,661
4,306
0
2,089
8,572
0
37,413
L
Bellona
bOUJEEBEAR
Bellona
2,309
1,378
0
1,395
11,723
7,352
0
449
11,274
0
29,664
W
Maman Brigitte
gamersdelight456
Maman Brigitte
7,285
936
0
5,153
10,183
3,531
0
1,763
8,420
52,585
1,285
L
2,773
1,371
0
1,512
8,677
2,469
125
3,188
5,489
0
25,646
W
Cerberus
wildman145
Cerberus
4,386
723
0
1,926
8,662
6,227
0
2,669
5,993
15,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,873
Gold Earned
38,024
224
Minions Killed
385
0
Camps Cleared
0
1,123,494
Distance Traveled
1,236,282
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,412
618
71
6
0
277,873
3
W
King Arthur
7,896
658
82
7
0
229,946
2
L
Anubis
5,302
442
48
4
0
168,637
2
W
Anhur
8,033
669
119
10
0
206,005
0
L
Ares
4,769
397
28
2
0
233,764
0
L
Lancelot
5,477
456
64
5
0
283,102
0
L
Bellona
5,625
469
46
4
0
227,577
0
W
Maman Brigitte
7,725
644
89
7
0
275,562
1
L
Neith
5,700
475
38
3
0
210,414
0
W
Cerberus
6,958
580
24
2
0
246,896
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role