Player Matchup

Amaterasu
Amaterasu
AyoStough
Amaterasu
Level 134
God Stats
5W - 6L
1,327 SR
Queue Stats
408W - 398L
1,519 Elo+
Solo
Thor
Thor
CountDankcula
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,585 Elo+
Solo
Neith
Neith
Matthewwie
Neith
Level 136
God Stats
2W - 0L
1,808 SR
Queue Stats
58W - 15L
1,884 Elo+
Party 1
Vulcan
Vulcan
Shubunkus
Vulcan
Level 153
God Stats
1W - 0L
1,756 SR
Queue Stats
55W - 15L
1,876 Elo+
Party 1
Ratatoskr
Ratatoskr
iiDuRRty
Ratatoskr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
236W - 268L
1,496 Elo+
Solo
Team Averages
Level 116
1,578 SR
1,672 Elo+

VS

Team Averages
Level 110
1,590 SR
1,531 Elo+
Vamana
Vamana
Big_Tiddy_GothBF
Vamana
Level 121
God Stats
1W - 2L
1,274 SR
Queue Stats
200W - 188L
1,560 Elo+
Solo
Athena
Athena
CapPrice450
Athena
Level 123
God Stats
3W - 2L
1,731 SR
Queue Stats
95W - 84L
1,562 Elo+
Party 2
Sol
Sol
Gidahek
Sol
Level 68
God Stats
1W - 3L
1,282 SR
Queue Stats
586W - 558L
1,535 Elo+
Solo
Surtr
Surtr
ImSoHotRightNow
Surtr
Level 104
God Stats
8W - 2L
1,932 SR
Queue Stats
172W - 151L
1,547 Elo+
Solo
Thoth
Thoth
KindaDsyelxic
Thoth
Level 136
God Stats
1W - 2L
1,733 SR
Queue Stats
223W - 212L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AyoStough
Amaterasu
17
5 / 0 / 12
9,262
842
6,106
16,874
8,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 2 / 14
8,281
753
9,184
9,663
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
15
6 / 2 / 12
9,249
841
15,316
9,051
3,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Shubunkus
Vulcan
17
10 / 4 / 10
10,433
948
18,366
8,826
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
iiDuRRty
Ratatoskr
13
0 / 3 / 12
7,589
690
5,254
8,584
5,848
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 3
8,047
732
7,431
14,030
10,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
13
1 / 7 / 4
7,551
686
7,767
15,354
14,992
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
15
1 / 1 / 3
7,911
719
7,233
6,707
2,772
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 6 / 5
7,623
693
8,660
15,643
16,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 2 / 1
9,086
826
15,682
6,701
2,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
27
23
Kills
11
11
Deaths
23
60
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AyoStough
Amaterasu
5
0
12
11
L
3
7
3
0.64
L
Athena
1
7
4
0.43
W
2
2
14
4.5
L
Sol
1
1
3
2.5
L
0
6
5
0.42
L
6
2
1
3.25
W
Neith
6
2
12
6
W
Vulcan
Shubunkus
Vulcan
10
4
10
3.75
W
Ratatoskr
iiDuRRty
Ratatoskr
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,226
Damage
46,773
52,998
Taken
58,435
26,958
Mitigated
47,651
22,268
Healing
8,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AyoStough
Amaterasu
6,106
1,854
1,010
9,474
16,874
8,197
208
9,956
6,554
0
13,731
L
7,431
1,505
167
650
14,030
10,379
0
3,759
10,053
0
11,371
L
Athena
7,767
988
514
697
15,354
14,992
0
4,655
10,386
13,955
0
W
9,184
634
1,086
1,792
9,663
4,696
0
5,996
3,453
0
17,935
L
Sol
7,233
1,670
1,361
2,313
6,707
2,772
0
3,297
3,368
22,828
0
L
8,660
2,208
227
2,117
15,643
16,662
3
5,676
9,758
267
14,765
L
15,682
205
315
287
6,701
2,846
118
979
5,722
34,648
0
W
Neith
15,316
7,190
521
2,708
9,051
3,628
1,044
4,888
3,753
0
27,195
W
Vulcan
Shubunkus
Vulcan
18,366
6,244
1,056
1,190
8,826
4,589
300
5,460
3,093
41,948
0
W
Ratatoskr
iiDuRRty
Ratatoskr
5,254
829
966
2,465
8,584
5,848
46
4,616
3,675
0
10,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
40,218
150
Minions Killed
118
0
Camps Cleared
0
1,111,501
Distance Traveled
892,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,262
842
21
2
0
263,738
0
L
Vamana
8,047
732
13
1
0
156,205
0
L
Athena
7,551
686
15
1
0
164,159
0
W
Thor
8,281
753
23
2
0
200,240
0
L
Sol
7,911
719
30
3
0
214,037
0
L
Surtr
7,623
693
12
1
0
175,782
0
L
Thoth
9,086
826
48
4
0
182,782
0
W
Neith
9,249
841
36
3
0
202,897
0
W
Vulcan
10,433
948
58
5
0
208,652
0
W
Ratatoskr
7,589
690
12
1
0
235,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role