Player Matchup

Horus
Horus
Platinum I
Hecx7
Horus
Platinum I
Level 63
God Stats
49W - 45L
1,670 SR
Queue Stats
64W - 67L
2,092 MMR
Party 1
Sol
Sol
Diamond IV
WolfgangPetryFan
Sol
Diamond IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 22L
2,136 MMR
Solo
Cernunnos
Cernunnos
Diamond II
xBroly17
Cernunnos
Diamond II
Level 118
God Stats
0W - 1L
1,333 SR
Queue Stats
78W - 73L
2,442 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 90
1,501 SR
2,224 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 114
1,635 SR
2,277 MMR
Chang'e
Chang'e
Masters
LuvLina
Chang'e
Masters
Level 177
God Stats
23W - 27L
1,619 SR
Queue Stats
125W - 95L
2,330 MMR
Party 2
Hou Yi
Hou Yi
Masters
RöNN1
Hou Yi
Masters
Level 101
God Stats
53W - 22L
1,787 SR
Queue Stats
762W - 313L
2,428 MMR
Party 2
Bacchus
Bacchus
Diamond V
Torpeds
Bacchus
Diamond V
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 11L
2,073 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hecx7
Horus
12
2 / 4 / 4
10,773
718
8,073
20,020
21,623
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
3 / 1 / 4
11,752
783
19,568
13,502
4,715
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
xBroly17
Cernunnos
13
2 / 7 / 4
10,762
717
17,567
16,718
6,401
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ThothAresKuzenboCharonBastet

VS

Bans
PersephoneScyllaSobekChaacAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
LuvLina
Chang'e
16
7 / 3 / 4
13,030
869
20,063
17,147
7,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
RöNN1
Hou Yi
14
5 / 3 / 4
12,236
816
14,199
14,614
6,641
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Torpeds
Bacchus
13
0 / 1 / 9
10,889
726
11,871
23,981
42,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
7
Kills
12
12
Deaths
7
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Horus
Hecx7
Horus
2
4
4
1
W
Chang'e
LuvLina
Chang'e
7
3
4
3
W
Hou Yi
RöNN1
Hou Yi
5
3
4
2.33
W
Bacchus
Torpeds
Bacchus
0
1
9
4.5
L
3
1
4
5
L
Cernunnos
xBroly17
Cernunnos
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,208
Damage
46,133
50,240
Taken
55,742
32,739
Mitigated
57,167
11,473
Healing
20,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Hecx7
Horus
8,073
3,656
508
2,603
20,020
21,623
0
10,354
9,082
0
17,655
W
Chang'e
LuvLina
Chang'e
20,063
998
1,920
7,019
17,147
7,950
716
7,673
9,474
69,318
0
W
Hou Yi
RöNN1
Hou Yi
14,199
9,027
0
6,337
14,614
6,641
2,787
5,176
9,438
0
76,928
W
Bacchus
Torpeds
Bacchus
11,871
886
0
5,246
23,981
42,576
141
7,515
16,466
31,767
0
L
19,568
6,740
0
6,185
13,502
4,715
0
10,576
2,630
67,994
0
L
Cernunnos
xBroly17
Cernunnos
17,567
8,580
0
2,177
16,718
6,401
0
9,970
6,538
0
51,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,287
Gold Earned
36,155
152
Minions Killed
196
0
Camps Cleared
0
841,032
Distance Traveled
836,277
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,773
718
17
1
0
299,561
0
W
Chang'e
13,030
869
83
6
0
285,298
0
W
Hou Yi
12,236
816
99
7
0
260,461
0
W
Bacchus
10,889
726
14
1
0
290,518
0
L
Sol
11,752
783
79
5
0
283,378
7
L
Cernunnos
10,762
717
56
4
0
258,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role