Player Matchup

Zhong Kui
Zhong Kui
Gold V
BeanieBlinkGone
Zhong Kui
Gold V
Level 148
God Stats
30W - 23L
1,570 SR
Queue Stats
269W - 272L
1,369 MMR
Solo
Nu Wa
Nu Wa
Gold V
Chatsolide93
Nu Wa
Gold V
Level 147
God Stats
24W - 32L
1,505 SR
Queue Stats
787W - 807L
1,148 MMR
Solo
Skadi
Skadi
Silver II
Destroy all2000
Skadi
Silver II
Level 162
God Stats
1W - 1L
1,394 SR
Queue Stats
285W - 304L
1,109 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
JuS1E1R0Ck
Sun Wukong
Silver II
Level 248
God Stats
3W - 3L
1,457 SR
Queue Stats
464W - 492L
1,108 MMR
Solo
Atlas
Atlas
Silver II
ProzacLi
Atlas
Silver II
Level 128
God Stats
196W - 203L
1,502 SR
Queue Stats
842W - 860L
1,102 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 167
1,486 SR
1,167 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,688 SR
1,150 MMR
Izanami
Izanami
Silver IV
LoeBundy-
Izanami
Silver IV
Level 56
God Stats
2W - 1L
1,860 SR
Queue Stats
9W - 25L
952 MMR
Solo
Janus
Janus
Gold V
MATMAN1811
Janus
Gold V
Level 190
God Stats
1W - 5L
1,757 SR
Queue Stats
133W - 132L
1,353 MMR
Solo
Bacchus
Bacchus
Silver II
Scyll1234567
Bacchus
Silver II
Level 146
God Stats
12W - 16L
1,578 SR
Queue Stats
367W - 384L
1,091 MMR
Solo
Awilix
Awilix
Silver I
esbany
Awilix
Silver I
Level 156
God Stats
26W - 26L
1,594 SR
Queue Stats
346W - 365L
1,266 MMR
Solo
Fenrir
Fenrir
Silver IV
gassymehican
Fenrir
Silver IV
Level 102
God Stats
7W - 10L
1,653 SR
Queue Stats
110W - 141L
1,087 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeanieBlinkGone
Zhong Kui
14
2 / 3 / 10
8,528
533
11,560
15,576
12,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 3 / 8
9,443
590
13,073
11,169
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 2
8,931
558
10,406
9,897
3,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
JuS1E1R0Ck
Sun Wukong
16
1 / 1 / 4
9,730
608
5,963
10,370
7,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
ProzacLi
Atlas
14
7 / 0 / 3
9,336
584
8,260
12,689
11,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
AthenaMartichorasCharon

VS

Bans
LokiArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LoeBundy-
Izanami
14
1 / 3 / 1
8,051
503
6,876
11,642
5,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
14
1 / 6 / 5
8,109
507
11,733
10,049
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Scyll1234567
Bacchus
10
1 / 3 / 3
6,942
434
4,195
14,215
16,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
esbany
Awilix
14
5 / 4 / 1
8,367
523
7,227
16,297
6,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
13
1 / 3 / 3
7,895
493
6,485
15,250
15,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
9
9
Deaths
19
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeanieBlinkGone
Zhong Kui
2
3
10
2.33
W
6
3
8
3.33
W
2
2
2
1.5
W
Sun Wukong
JuS1E1R0Ck
Sun Wukong
1
1
4
3
L
Izanami
LoeBundy-
Izanami
1
3
1
0.5
L
Janus
1
6
5
0.58
W
Atlas
ProzacLi
Atlas
7
0
3
8.5
L
Bacchus
Scyll1234567
Bacchus
1
3
3
0.83
L
Awilix
esbany
Awilix
5
4
1
1.38
L
Fenrir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
36,516
59,701
Taken
67,453
40,377
Mitigated
46,257
15,810
Healing
15,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeanieBlinkGone
Zhong Kui
11,560
1,327
0
5,663
15,576
12,913
834
4,051
11,309
59,808
13,838
W
13,073
4,076
90
2,501
11,169
4,518
903
3,893
7,022
65,241
0
W
10,406
2,771
0
862
9,897
3,876
1,705
1,555
8,342
0
80,320
W
Sun Wukong
JuS1E1R0Ck
Sun Wukong
5,963
1,128
0
3,526
10,370
7,623
0
502
9,850
0
75,068
L
Izanami
LoeBundy-
Izanami
6,876
4,907
0
3,046
11,642
5,054
321
1,577
10,057
0
70,799
L
Janus
11,733
523
0
750
10,049
3,258
0
7,157
2,706
82,892
0
W
Atlas
ProzacLi
Atlas
8,260
2,993
0
3,168
12,689
11,447
82
5,263
7,250
28,637
0
L
Bacchus
Scyll1234567
Bacchus
4,195
812
0
2,501
14,215
16,071
0
8,158
5,877
15,001
0
L
Awilix
esbany
Awilix
7,227
2,625
0
6,266
16,297
6,366
0
10,429
5,550
0
61,976
L
Fenrir
6,485
794
0
3,395
15,250
15,508
0
4,552
10,554
0
54,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
39,364
495
Minions Killed
463
0
Camps Cleared
0
1,531,583
Distance Traveled
1,528,850
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,528
533
100
6
0
289,012
2
W
Nu Wa
9,443
590
101
6
0
294,314
5
W
Skadi
8,931
558
143
9
0
278,300
0
W
Sun Wukong
9,730
608
132
8
0
321,289
4
L
Izanami
8,051
503
127
8
0
285,899
0
L
Janus
8,109
507
134
8
0
291,162
1
W
Atlas
9,336
584
19
1
0
348,668
7
L
Bacchus
6,942
434
17
1
0
300,878
0
L
Awilix
8,367
523
93
6
0
337,653
1
L
Fenrir
7,895
493
92
6
0
313,258
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role