Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Aceargon
Ravana
Level 181
God Stats
2W - 1L
1,824 SR
Queue Stats
370W - 365L
1,462 Elo+
Solo
Ao Kuang
Ao Kuang
Kiwik3y
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,543 Elo+
Solo
Geb
Geb
o K r y t p
Geb
Level 122
God Stats
4W - 2L
1,792 SR
Queue Stats
234W - 257L
1,530 Elo+
Solo
Team Averages
Level 142
1,623 SR
1,507 Elo+

VS

Team Averages
Level 116
1,538 SR
1,443 Elo+
Xbalanque
Xbalanque
DriIIshafter
Xbalanque
Level 150
God Stats
2W - 0L
1,385 SR
Queue Stats
74W - 75L
1,518 Elo+
Solo
Agni
Agni
GOT Y0UR NUMBER
Agni
Level 192
God Stats
3W - 6L
1,522 SR
Queue Stats
376W - 394L
1,503 Elo+
Solo
Jormungandr
Jormungandr
ItsEquilibrium
Jormungandr
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 91L
1,468 Elo+
Solo
Da Ji
Da Ji
Pandakiller1995
Da Ji
Level 56
God Stats
3W - 0L
1,782 SR
Queue Stats
70W - 79L
1,455 Elo+
Solo
Artemis
Artemis
loudloveko_2
Artemis
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
15
3 / 3 / 9
8,770
974
6,879
15,742
24,110
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
 
Bakasura
16
7 / 3 / 5
8,760
973
9,272
10,184
8,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ravana
Aceargon
Ravana
15
2 / 3 / 7
7,469
830
3,623
8,805
7,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Kiwik3y
Ao Kuang
10
0 / 6 / 1
6,528
725
1,123
7,425
3,931
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 2 / 6
7,738
860
5,903
10,733
9,297
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DriIIshafter
Xbalanque
14
3 / 3 / 10
8,192
910
13,993
7,160
3,386
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 10
8,265
918
8,441
5,091
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ItsEquilibrium
Jormungandr
15
3 / 3 / 9
8,141
905
7,637
10,409
9,287
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 5 / 9
8,375
931
5,020
8,969
4,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Artemis
loudloveko_2
Artemis
13
5 / 3 / 7
7,892
877
9,545
6,484
2,731
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
61
15
Kills
16
17
Deaths
16
28
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
3
3
9
2.5
L
Bakasura
 
Bakasura
7
3
5
3.17
L
Ravana
Aceargon
Ravana
2
3
7
1.83
W
Xbalanque
DriIIshafter
Xbalanque
3
3
10
2.67
W
2
2
10
3.5
W
Jormungandr
ItsEquilibrium
Jormungandr
3
3
9
2.5
L
Ao Kuang
Kiwik3y
Ao Kuang
0
6
1
0.08
W
3
5
9
1.5
W
Artemis
loudloveko_2
Artemis
5
3
7
2.83
L
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,800
Damage
44,636
52,889
Taken
38,113
52,676
Mitigated
22,379
12,633
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
6,879
1,879
1,926
3,214
15,742
24,110
338
3,945
11,797
13,165
202
L
Bakasura
 
Bakasura
9,272
4,324
214
1,548
10,184
8,078
900
2,437
7,747
0
11,445
L
Ravana
Aceargon
Ravana
3,623
1,274
802
492
8,805
7,260
0
1,785
7,020
0
12,546
W
Xbalanque
DriIIshafter
Xbalanque
13,993
5,414
605
550
7,160
3,386
811
3,261
3,899
0
28,419
W
8,441
1,144
1,413
779
5,091
2,262
543
1,856
2,955
21,189
0
W
Jormungandr
ItsEquilibrium
Jormungandr
7,637
2,280
1,296
1,252
10,409
9,287
105
3,566
5,564
15,893
552
L
Ao Kuang
Kiwik3y
Ao Kuang
1,123
803
0
57
7,425
3,931
0
2,280
5,145
2,942
0
W
5,020
684
365
609
8,969
4,713
172
2,805
5,608
0
8,263
W
Artemis
loudloveko_2
Artemis
9,545
5,142
320
798
6,484
2,731
473
2,169
3,704
0
17,844
L
5,903
354
1,580
2,800
10,733
9,297
304
5,079
5,654
10,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
40,865
69
Minions Killed
122
0
Camps Cleared
0
722,815
Distance Traveled
814,426
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,770
974
16
2
0
171,019
0
L
Bakasura
8,760
973
24
3
0
182,614
0
L
Ravana
7,469
830
15
2
0
127,174
0
W
Xbalanque
8,192
910
41
5
0
156,414
0
W
Agni
8,265
918
35
4
0
148,968
0
W
Jormungandr
8,141
905
18
2
0
185,399
0
L
Ao Kuang
6,528
725
5
1
0
119,361
0
W
Da Ji
8,375
931
12
1
0
172,382
0
W
Artemis
7,892
877
16
2
0
151,263
0
L
Geb
7,738
860
9
1
0
122,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role