Player Matchup

Khepri
Khepri
 
Khepri
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Muaddeep
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,443 Elo+
Solo
Discordia
Discordia
Zhychara1998
Discordia
Level 104
God Stats
3W - 2L
1,391 SR
Queue Stats
96W - 100L
1,443 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Шанго
Tsukuyomi
Level 128
God Stats
7W - 5L
1,657 SR
Queue Stats
536W - 522L
1,460 Elo+
Party 1
Kumbhakarna
Kumbhakarna
半夜夏微凉
Kumbhakarna
Level 148
God Stats
5W - 7L
1,463 SR
Queue Stats
487W - 490L
1,469 Elo+
Solo
Team Averages
Level 108
1,502 SR
1,463 Elo+

VS

Team Averages
Level 142
1,462 SR
1,510 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Loothill
Ravana
Level 143
God Stats
0W - 3L
1,266 SR
Queue Stats
112W - 102L
1,488 Elo+
Solo
Charybdis
Charybdis
TinyTaboo
Charybdis
Level 102
God Stats
0W - 2L
1,299 SR
Queue Stats
45W - 26L
1,630 Elo+
Solo
Tiamat
Tiamat
Yanagisawa991
Tiamat
Level 143
God Stats
1W - 2L
1,516 SR
Queue Stats
132W - 106L
1,496 Elo+
Solo
Scylla
Scylla
酷炫无敌马小帅
Scylla
Level 123
God Stats
1W - 6L
1,730 SR
Queue Stats
334W - 341L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 2 / 14
9,258
926
5,386
12,678
14,816
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Muaddeep
Medusa
15
6 / 3 / 9
9,357
936
8,162
10,464
5,827
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Zhychara1998
Discordia
18
8 / 0 / 11
10,520
1,052
16,446
5,145
3,648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Шанго
Tsukuyomi
15
3 / 2 / 10
8,996
900
10,930
9,555
4,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kumbhakarna
半夜夏微凉
Kumbhakarna
15
2 / 1 / 13
9,556
956
6,176
15,161
18,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 5 / 5
7,131
713
3,718
9,624
3,918
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Loothill
Ravana
12
2 / 4 / 4
7,140
714
5,633
10,763
10,482
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
TinyTaboo
Charybdis
12
1 / 4 / 5
7,052
705
4,840
9,428
3,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 4 / 6
7,192
719
7,002
9,286
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 4 / 4
8,275
828
12,200
10,211
4,017
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
21
Kills
8
8
Deaths
21
57
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
2
14
4.5
L
Jing Wei
 
Jing Wei
1
5
5
0.7
L
Ravana
Loothill
Ravana
2
4
4
1
W
Medusa
Muaddeep
Medusa
6
3
9
3.5
L
Charybdis
TinyTaboo
Charybdis
1
4
5
0.88
L
0
4
6
0.75
W
Discordia
Zhychara1998
Discordia
8
0
11
13.5
W
Tsukuyomi
Шанго
Tsukuyomi
3
2
10
4
W
Kumbhakarna
半夜夏微凉
Kumbhakarna
2
1
13
8.5
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,100
Damage
33,393
53,003
Taken
49,312
47,625
Mitigated
26,900
16,484
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
5,386
45
0
2,171
12,678
14,816
305
3,939
8,739
12,153
0
L
Jing Wei
 
Jing Wei
3,718
2,385
0
595
9,624
3,918
0
5,308
4,316
0
12,474
L
Ravana
Loothill
Ravana
5,633
1,057
715
850
10,763
10,482
0
5,089
5,674
0
8,384
W
Medusa
Muaddeep
Medusa
8,162
1,587
894
857
10,464
5,827
3,391
4,278
6,186
0
16,553
L
Charybdis
TinyTaboo
Charybdis
4,840
2,067
914
1,523
9,428
3,640
0
6,310
3,118
0
9,596
L
7,002
269
614
1,986
9,286
4,843
0
6,912
2,374
15,944
0
W
Discordia
Zhychara1998
Discordia
16,446
483
1,240
433
5,145
3,648
1,845
2,274
2,871
33,722
0
W
Tsukuyomi
Шанго
Tsukuyomi
10,930
1,655
653
2,269
9,555
4,696
332
5,278
4,277
0
26,959
W
Kumbhakarna
半夜夏微凉
Kumbhakarna
6,176
106
3,444
4,523
15,161
18,638
650
3,433
11,728
9,905
0
L
12,200
550
1,343
1,555
10,211
4,017
0
4,389
5,822
27,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,687
Gold Earned
36,790
135
Minions Killed
94
0
Camps Cleared
0
1,042,972
Distance Traveled
856,678
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,258
926
12
1
0
211,244
0
L
Jing Wei
7,131
713
18
2
0
173,874
0
L
Ravana
7,140
714
2
0
0
184,708
0
W
Medusa
9,357
936
36
4
0
199,307
0
L
Charybdis
7,052
705
20
2
0
148,272
0
L
Tiamat
7,192
719
15
2
0
180,871
0
W
Discordia
10,520
1,052
46
5
0
218,684
0
W
Tsukuyomi
8,996
900
25
3
0
210,594
0
W
Kumbhakarna
9,556
956
16
2
0
203,143
0
L
Scylla
8,275
828
39
4
0
168,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role