Player Matchup

Medusa
Medusa
CAHAGIYTYAHE
Medusa
Level 69
God Stats
2W - 6L
1,424 SR
Queue Stats
28W - 41L
1,418 Elo+
Solo
Thanatos
Thanatos
CaptainCocoaa
Thanatos
Level 124
God Stats
1W - 4L
1,062 SR
Queue Stats
97W - 86L
1,494 Elo+
Solo
Cthulhu
Cthulhu
HOBIWAN666
Cthulhu
Level 120
God Stats
3W - 3L
1,667 SR
Queue Stats
64W - 87L
1,491 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Judgeless
Maman Brigitte
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 5L
1,724 Elo+
Solo
Nike
Nike
x Hento x
Nike
Level 124
God Stats
0W - 2L
1,032 SR
Queue Stats
33W - 54L
1,399 Elo+
Party 1
Team Averages
Level 101
1,337 SR
1,505 Elo+

VS

Team Averages
Level 88
1,530 SR
1,481 Elo+
Nu Wa
Nu Wa
DIMEBAGDARRELL24
Nu Wa
Level 45
God Stats
24W - 28L
1,482 SR
Queue Stats
67W - 91L
1,450 Elo+
Solo
Nox
Nox
Eleatrope
Nox
Level 111
God Stats
100W - 80L
1,578 SR
Queue Stats
474W - 483L
1,520 Elo+
Solo
Kumbhakarna
Kumbhakarna
FrozenNV86
Kumbhakarna
Level 88
God Stats
130W - 75L
1,610 SR
Queue Stats
173W - 104L
1,579 Elo+
Solo
Rama
Rama
Mhir
Rama
Level 94
God Stats
21W - 22L
1,542 SR
Queue Stats
455W - 492L
1,435 Elo+
Party 2
Fenrir
Fenrir
s3ntenza
Fenrir
Level 103
God Stats
60W - 68L
1,436 SR
Queue Stats
517W - 566L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
0 / 4 / 0
9,798
980
6,636
10,944
3,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
CaptainCocoaa
Thanatos
15
2 / 12 / 0
9,970
997
11,158
20,345
8,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
HOBIWAN666
Cthulhu
15
0 / 4 / 1
9,801
980
13,075
20,388
21,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maman Brigitte
Judgeless
Maman Brigitte
16
1 / 4 / 1
10,226
1,023
11,822
12,649
4,905
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
15
0 / 1 / 1
9,682
968
6,553
8,947
6,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

193

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 17
10,959
1,096
14,903
6,259
2,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
4 / 0 / 13
11,459
1,146
11,948
9,208
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
FrozenNV86
Kumbhakarna
17
4 / 0 / 14
11,905
1,191
10,264
17,202
17,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Mhir
Rama
17
6 / 2 / 13
11,145
1,115
15,759
13,268
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
s3ntenza
Fenrir
17
9 / 0 / 8
11,853
1,185
13,260
9,035
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
90
3
Kills
25
25
Deaths
3
3
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
4
0
0
L
Thanatos
CaptainCocoaa
Thanatos
2
12
0
0.17
W
2
1
17
10.5
W
4
0
13
10.5
W
Kumbhakarna
FrozenNV86
Kumbhakarna
4
0
14
11
L
Cthulhu
HOBIWAN666
Cthulhu
0
4
1
0.13
L
Maman Brigitte
Judgeless
Maman Brigitte
1
4
1
0.38
W
Rama
Mhir
Rama
6
2
13
6.25
W
Fenrir
s3ntenza
Fenrir
9
0
8
13
L
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,244
Damage
66,134
73,273
Taken
54,972
45,353
Mitigated
33,278
10,090
Healing
7,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
6,636
2,006
339
1,919
10,944
3,779
0
7,310
2,952
0
40,495
L
Thanatos
CaptainCocoaa
Thanatos
11,158
2,646
40
6,040
20,345
8,842
0
7,703
11,844
0
23,893
W
14,903
5,609
0
0
6,259
2,086
0
3,985
1,908
31,246
0
W
11,948
986
0
435
9,208
3,952
0
4,509
4,235
31,000
0
W
Kumbhakarna
FrozenNV86
Kumbhakarna
10,264
868
0
3,924
17,202
17,729
0
6,572
9,859
23,630
0
L
Cthulhu
HOBIWAN666
Cthulhu
13,075
487
569
679
20,388
21,254
0
9,297
9,948
35,695
748
L
Maman Brigitte
Judgeless
Maman Brigitte
11,822
903
0
313
12,649
4,905
0
7,212
4,603
29,136
0
W
Rama
Mhir
Rama
15,759
11,922
0
1,988
13,268
4,986
0
6,530
6,549
0
24,396
W
Fenrir
s3ntenza
Fenrir
13,260
2,324
0
1,103
9,035
4,525
0
3,059
5,828
0
16,201
L
Nike
6,553
25
0
191
8,947
6,573
0
3,678
3,743
0
27,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
57,321
273
Minions Killed
203
8
Camps Cleared
7
1,011,315
Distance Traveled
1,032,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,798
980
86
9
3
176,110
0
L
Thanatos
9,970
997
38
4
4
195,441
0
W
Nu Wa
10,959
1,096
42
4
1
179,272
0
W
Nox
11,459
1,146
58
6
1
220,612
0
W
Kumbhakarna
11,905
1,191
35
4
0
219,972
0
L
Cthulhu
9,801
980
62
6
0
207,876
0
L
Maman Brigitte
10,226
1,023
45
5
1
208,363
0
W
Rama
11,145
1,115
37
4
3
169,463
0
W
Fenrir
11,853
1,185
31
3
2
243,450
0
L
Nike
9,682
968
42
4
0
223,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role