Player Matchup

Surtr
Surtr
I is Hyena
Surtr
Level 158
God Stats
6W - 4L
1,591 SR
Queue Stats
468W - 455L
1,542 Elo+
Solo
Janus
Janus
Linnkz__
Janus
Level 153
God Stats
13W - 10L
1,467 SR
Queue Stats
581W - 574L
1,562 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PauloRxD
Morgan Le Fay
Level 143
God Stats
7W - 5L
1,700 SR
Queue Stats
180W - 188L
1,500 Elo+
Solo
Olorun
Olorun
itsfrickintyler
Olorun
Level 144
God Stats
10W - 4L
1,692 SR
Queue Stats
1,032W - 1,029L
1,531 Elo+
Solo
Chiron
Chiron
the LASP GAM3R
Chiron
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 131L
1,495 Elo+
Solo
Team Averages
Level 141
1,590 SR
1,526 Elo+

VS

Team Averages
Level 125
1,481 SR
1,500 Elo+
Izanami
Izanami
 
Izanami
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PESCADORI
Cupid
Level 153
God Stats
4W - 4L
1,437 SR
Queue Stats
449W - 445L
1,475 Elo+
Solo
Merlin
Merlin
UWURIOT
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,492 Elo+
Solo
Lancelot
Lancelot
Zyenite
Lancelot
Level 169
God Stats
3W - 4L
1,466 SR
Queue Stats
187W - 204L
1,488 Elo+
Solo
Loki
Loki
existentialvoid
Loki
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 259L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
14
4 / 4 / 7
8,617
783
7,684
14,598
17,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Janus
Linnkz__
Janus
15
4 / 1 / 8
8,896
809
12,911
8,038
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
PauloRxD
Morgan Le Fay
16
3 / 2 / 8
9,277
843
13,084
10,059
5,074
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 1 / 10
8,957
814
10,283
7,864
3,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 9
8,632
785
6,751
8,510
3,701
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 6 / 4
6,421
584
4,698
10,179
3,807
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cupid
PESCADORI
Cupid
16
3 / 3 / 6
8,872
807
10,161
9,693
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
UWURIOT
Merlin
11
2 / 1 / 2
7,288
663
6,143
4,416
1,943
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Zyenite
Lancelot
15
3 / 3 / 5
8,173
743
8,752
15,814
9,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
2 / 2 / 5
8,128
739
5,595
16,174
8,968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
15
Kills
10
10
Deaths
15
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
4
0.33
W
Surtr
4
4
7
1.88
W
Janus
Linnkz__
Janus
4
1
8
8
L
Cupid
PESCADORI
Cupid
3
3
6
2
W
Morgan Le Fay
PauloRxD
Morgan Le Fay
3
2
8
3.5
L
Merlin
UWURIOT
Merlin
2
1
2
3
L
Lancelot
Zyenite
Lancelot
3
3
5
1.83
L
2
2
5
2.25
W
2
1
10
7
W
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,713
Damage
35,349
49,069
Taken
56,276
33,443
Mitigated
28,286
20,718
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,698
1,544
477
434
10,179
3,807
512
6,182
3,783
0
9,715
W
Surtr
7,684
2,323
1,321
2,416
14,598
17,267
214
2,336
12,262
417
12,437
W
Janus
Linnkz__
Janus
12,911
548
741
1,692
8,038
3,526
373
928
7,110
22,983
0
L
Cupid
PESCADORI
Cupid
10,161
1,932
3,226
2,479
9,693
4,129
816
5,886
3,537
0
24,741
W
Morgan Le Fay
PauloRxD
Morgan Le Fay
13,084
1,567
1,639
1,584
10,059
5,074
677
1,558
8,501
28,016
0
L
Merlin
UWURIOT
Merlin
6,143
358
856
1,791
4,416
1,943
0
3,497
855
10,660
0
L
Lancelot
Zyenite
Lancelot
8,752
735
627
3,429
15,814
9,439
0
10,269
5,321
0
17,283
L
5,595
1,053
0
5,711
16,174
8,968
0
9,750
6,085
0
20,518
W
10,283
4,202
3,951
3,219
7,864
3,875
2,411
118
7,746
26,382
0
W
6,751
2,341
2,244
1,911
8,510
3,701
593
1,203
7,306
0
13,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,379
Gold Earned
38,882
132
Minions Killed
111
0
Camps Cleared
0
1,062,163
Distance Traveled
970,189
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,421
584
14
1
0
182,770
0
W
Surtr
8,617
783
15
1
0
196,504
0
W
Janus
8,896
809
39
4
0
200,678
0
L
Cupid
8,872
807
45
4
0
185,847
0
W
Morgan Le Fay
9,277
843
28
3
0
229,963
0
L
Merlin
7,288
663
16
1
0
145,370
0
L
Lancelot
8,173
743
7
1
0
223,697
0
L
Loki
8,128
739
29
3
0
232,505
0
W
Olorun
8,957
814
30
3
0
213,400
0
W
Chiron
8,632
785
20
2
0
221,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role