Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Fjalskar
Freya
Level 81
God Stats
3W - 2L
1,857 SR
Queue Stats
9W - 10L
1,535 Elo+
Party 1
Heimdallr
Heimdallr
Lil Scaby
Heimdallr
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 49L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
Mahamar
Cthulhu
Level 81
God Stats
3W - 5L
1,653 SR
Queue Stats
123W - 124L
1,496 Elo+
Solo
Mercury
Mercury
talayhod
Mercury
Level 124
God Stats
3W - 5L
1,578 SR
Queue Stats
35W - 37L
1,505 Elo+
Solo
Team Averages
Level 100
1,617 SR
1,474 Elo+

VS

Team Averages
Level 110
1,601 SR
1,467 Elo+
Chang'e
Chang'e
BARTEKn98
Chang'e
Level 156
God Stats
46W - 50L
1,471 SR
Queue Stats
783W - 877L
1,463 Elo+
Solo
Martichoras
Martichoras
Dragonscream021
Martichoras
Level 49
God Stats
2W - 1L
1,721 SR
Queue Stats
12W - 10L
1,557 Elo+
Party 2
Serqet
Serqet
DreamingFrisk
Serqet
Level 128
God Stats
3W - 0L
1,724 SR
Queue Stats
71W - 61L
1,583 Elo+
Party 2
Yemoja
Yemoja
Moody Dooby
Yemoja
Level 88
God Stats
7W - 12L
1,591 SR
Queue Stats
261W - 319L
1,428 Elo+
Solo
Sun Wukong
Sun Wukong
dreziinho22
Sun Wukong
Level 129
God Stats
4W - 1L
1,500 SR
Queue Stats
191W - 204L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
1 / 1 / 1
8,289
829
7,233
6,297
3,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
Fjalskar
Freya
15
2 / 1 / 3
8,402
840
9,748
7,922
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Lil Scaby
Heimdallr
15
2 / 2 / 0
8,345
835
8,110
10,557
4,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Mahamar
Cthulhu
13
0 / 3 / 3
7,637
764
4,959
9,429
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
talayhod
Mercury
15
1 / 2 / 0
8,032
803
6,206
8,310
2,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BARTEKn98
Chang'e
14
3 / 2 / 2
8,197
820
8,666
9,401
4,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
Dragonscream021
Martichoras
15
0 / 1 / 6
8,234
823
11,481
8,639
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 2 / 4
8,997
900
10,463
8,767
4,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
14
1 / 1 / 5
8,600
860
1,599
9,397
6,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
dreziinho22
Sun Wukong
15
1 / 0 / 6
8,293
829
4,909
9,124
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
9
9
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
1
1
1.5
W
Chang'e
BARTEKn98
Chang'e
3
2
2
2
W
Martichoras
Dragonscream021
Martichoras
0
1
6
3
W
4
2
4
3
L
Freya
Fjalskar
Freya
2
1
3
3.5
L
Heimdallr
Lil Scaby
Heimdallr
2
2
0
1
L
Cthulhu
Mahamar
Cthulhu
0
3
3
0.5
W
Yemoja
1
1
5
3.5
W
Sun Wukong
dreziinho22
Sun Wukong
1
0
6
4
L
Mercury
talayhod
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,256
Damage
37,118
42,515
Taken
45,328
21,296
Mitigated
27,234
7,829
Healing
19,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,233
653
286
1,128
6,297
3,574
0
749
5,392
29,919
0
W
Chang'e
BARTEKn98
Chang'e
8,666
359
3,726
2,101
9,401
4,041
0
4,989
4,167
20,251
0
W
Martichoras
Dragonscream021
Martichoras
11,481
2,436
0
857
8,639
4,105
1,005
3,809
4,459
0
35,497
W
10,463
922
0
226
8,767
4,819
0
3,292
5,237
0
34,315
L
Freya
Fjalskar
Freya
9,748
2,138
0
2,121
7,922
3,172
0
1,931
5,991
27,052
0
L
Heimdallr
Lil Scaby
Heimdallr
8,110
2,411
0
1,350
10,557
4,420
0
3,424
6,703
0
22,419
L
Cthulhu
Mahamar
Cthulhu
4,959
33
340
1,645
9,429
7,156
0
2,219
7,019
17,486
0
W
Yemoja
1,599
408
7,340
3,805
9,397
6,628
175
4,978
4,140
5,206
0
W
Sun Wukong
dreziinho22
Sun Wukong
4,909
785
0
1,402
9,124
7,641
0
3,538
5,371
0
22,264
L
Mercury
talayhod
Mercury
6,206
1,621
0
959
8,310
2,974
0
1,942
5,724
0
23,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,705
Gold Earned
42,321
225
Minions Killed
196
0
Camps Cleared
0
1,050,590
Distance Traveled
1,193,733
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,289
829
65
7
0
192,068
1
W
Chang'e
8,197
820
36
4
0
199,699
0
W
Martichoras
8,234
823
65
7
0
233,180
0
W
Serqet
8,997
900
48
5
0
259,959
0
L
Freya
8,402
840
40
4
0
220,315
0
L
Heimdallr
8,345
835
36
4
0
201,046
0
L
Cthulhu
7,637
764
39
4
0
172,636
0
W
Yemoja
8,600
860
9
1
0
219,169
1
W
Sun Wukong
8,293
829
38
4
0
281,726
2
L
Mercury
8,032
803
45
5
0
264,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role