Player Matchup

Merlin
Merlin
Banshimaimuna
Merlin
Level 80
God Stats
7W - 5L
1,625 SR
Queue Stats
134W - 113L
1,476 Elo+
Party 2
Pele
Pele
NooBSmoKE1441
Pele
Level 37
God Stats
1W - 2L
1,435 SR
Queue Stats
105W - 91L
1,495 Elo+
Party 2
Neith
Neith
katiamaran
Neith
Level 28
God Stats
4W - 7L
1,510 SR
Queue Stats
83W - 78L
1,452 Elo+
Party 2
Team Averages
Level 48
1,523 SR
1,474 Elo+

VS

Team Averages
Level 101
1,683 SR
1,746 Elo+
Heimdallr
Heimdallr
Arny689
Heimdallr
Level 49
God Stats
1W - 1L
1,194 SR
Queue Stats
33W - 31L
1,429 Elo+
Solo
Achilles
Achilles
Karl3000
Achilles
Level 110
God Stats
1W - 0L
1,830 SR
Queue Stats
112W - 18L
1,891 Elo+
Party 1
Olorun
Olorun
OfficerHot
Olorun
Level 145
God Stats
2W - 0L
2,026 SR
Queue Stats
351W - 50L
1,916 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,898
690
9,491
7,158
2,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 3 / 1
7,154
715
5,896
8,431
5,847
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
9
1 / 3 / 1
6,771
677
2,592
6,568
2,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arny689
Heimdallr
12
2 / 1 / 3
8,130
813
4,917
8,947
3,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
Karl3000
Achilles
11
2 / 2 / 4
7,964
796
6,515
12,139
12,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
OfficerHot
Olorun
12
4 / 0 / 4
8,689
869
8,832
7,327
2,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
3
Kills
8
8
Deaths
3
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Arny689
Heimdallr
2
1
3
3.5
L
0
2
3
0.75
W
Achilles
Karl3000
Achilles
2
2
4
2
L
2
3
1
0.83
W
Olorun
OfficerHot
Olorun
4
0
4
6
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,979
Damage
20,264
22,157
Taken
28,413
10,978
Mitigated
18,927
3,723
Healing
13,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Arny689
Heimdallr
4,917
1,480
0
5,281
8,947
3,769
116
4,435
4,512
0
27,978
L
9,491
802
0
2,023
7,158
2,556
0
2,454
4,704
34,464
0
W
Achilles
Karl3000
Achilles
6,515
748
0
4,684
12,139
12,405
97
3,571
8,568
304
16,845
L
5,896
970
0
1,240
8,431
5,847
0
3,277
5,154
281
15,350
W
Olorun
OfficerHot
Olorun
8,832
2,575
380
3,595
7,327
2,753
1,307
2,098
5,229
49,203
855
L
Neith
2,592
803
0
460
6,568
2,575
0
3,533
3,032
0
14,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,823
Gold Earned
24,783
78
Minions Killed
118
0
Camps Cleared
0
535,311
Distance Traveled
558,149
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,130
813
43
4
0
175,896
0
L
Merlin
6,898
690
38
4
0
163,978
0
W
Achilles
7,964
796
11
1
0
203,199
0
L
Pele
7,154
715
18
2
0
193,647
0
W
Olorun
8,689
869
64
6
0
179,054
1
L
Neith
6,771
677
22
2
0
177,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role