Player Matchup

Discordia
Discordia
Masters
 
Discordia
Masters
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xbalanque
Xbalanque
Masters
RöNN1
Xbalanque
Masters
Level 101
God Stats
36W - 27L
1,723 SR
Queue Stats
762W - 313L
2,413 MMR
Party 1
Sobek
Sobek
Masters
maxut9
Sobek
Masters
Level 171
God Stats
29W - 5L
1,971 SR
Queue Stats
172W - 57L
2,018 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 172
1,732 SR
1,977 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 97
1,684 SR
1,851 MMR
Anhur
Anhur
Platinum IV
Trebok
Anhur
Platinum IV
Level 126
God Stats
2W - 1L
1,778 SR
Queue Stats
48W - 40L
1,932 MMR
Party 2
Bacchus
Bacchus
Gold IV
WasUnk
Bacchus
Gold IV
Level 68
God Stats
2W - 2L
1,637 SR
Queue Stats
14W - 10L
1,746 MMR
Party 2
Anubis
Anubis
Platinum III
mariomms98
Anubis
Platinum III
Level 98
God Stats
1W - 2L
1,635 SR
Queue Stats
80W - 76L
1,876 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 3 / 8
10,205
785
17,010
7,524
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
RöNN1
Xbalanque
14
4 / 1 / 5
10,789
830
12,220
9,059
3,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
maxut9
Sobek
14
4 / 2 / 6
10,233
787
9,098
14,386
15,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CharonThothKuzenboPersephoneAchilles

VS

Bans
Hou YiAresGaneshaShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Trebok
Anhur
12
1 / 2 / 3
9,282
714
8,225
12,844
4,260
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
WasUnk
Bacchus
13
2 / 2 / 1
9,586
737
5,859
16,877
23,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
mariomms98
Anubis
12
3 / 6 / 2
9,857
758
6,572
11,651
5,296
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
10
Kills
6
6
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
3
8
2
W
Xbalanque
RöNN1
Xbalanque
4
1
5
6.5
L
Anhur
Trebok
Anhur
1
2
3
1.25
L
Bacchus
WasUnk
Bacchus
2
2
1
1.25
L
Anubis
mariomms98
Anubis
3
6
2
0.67
W
Sobek
maxut9
Sobek
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,328
Damage
20,656
30,969
Taken
41,372
21,301
Mitigated
32,900
10,517
Healing
7,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
17,010
65
0
1,174
7,524
2,437
584
2,831
4,380
50,549
0
W
Xbalanque
RöNN1
Xbalanque
12,220
7,559
0
4,363
9,059
3,379
2,388
3,494
5,328
0
76,909
L
Anhur
Trebok
Anhur
8,225
4,786
0
1,564
12,844
4,260
0
9,411
2,643
0
33,180
L
Bacchus
WasUnk
Bacchus
5,859
1,092
0
2,136
16,877
23,344
0
7,479
8,261
13,939
0
L
Anubis
mariomms98
Anubis
6,572
89
0
3,319
11,651
5,296
0
6,738
4,321
35,740
0
W
Sobek
maxut9
Sobek
9,098
374
235
4,745
14,386
15,485
0
5,310
8,474
15,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,227
Gold Earned
28,725
183
Minions Killed
121
0
Camps Cleared
0
708,467
Distance Traveled
705,112
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,205
785
70
5
0
240,048
0
W
Xbalanque
10,789
830
107
8
0
213,403
0
L
Anhur
9,282
714
51
4
0
222,369
7
L
Bacchus
9,586
737
13
1
0
263,202
5
L
Anubis
9,857
758
57
4
0
219,541
0
W
Sobek
10,233
787
6
0
0
255,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role