Player Matchup

Anubis
Anubis
 
Anubis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
morpheus08
Athena
Level 46
God Stats
10W - 7L
1,595 SR
Queue Stats
39W - 35L
1,461 Elo+
Party 1
Ravana
Ravana
newnamegenerator
Ravana
Level 155
God Stats
10W - 4L
1,823 SR
Queue Stats
186W - 197L
1,493 Elo+
Solo
Surtr
Surtr
sondrevind
Surtr
Level 42
God Stats
12W - 7L
1,700 SR
Queue Stats
64W - 84L
1,366 Elo+
Solo
Team Averages
Level 106
1,624 SR
1,464 Elo+

VS

Team Averages
Level 127
1,614 SR
1,495 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ExTaZz_StoRaK
Sol
Level 128
God Stats
1W - 2L
1,696 SR
Queue Stats
83W - 84L
1,431 Elo+
Solo
Izanami
Izanami
TohkaBuccellati
Izanami
Level 113
God Stats
0W - 4L
1,625 SR
Queue Stats
36W - 29L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
irucatus kishi
Sun Wukong
Level 68
God Stats
9W - 5L
1,703 SR
Queue Stats
136W - 157L
1,459 Elo+
Solo
Athena
Athena
longesttoes
Athena
Level 168
God Stats
33W - 32L
1,547 SR
Queue Stats
239W - 237L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
4 / 2 / 0
6,872
687
7,071
8,156
3,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos
 
Chronos
10
1 / 0 / 1
5,599
560
5,413
5,846
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
morpheus08
Athena
8
1 / 0 / 1
5,202
520
2,259
7,017
4,044
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 2
6,246
625
3,522
6,385
2,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Surtr
11
2 / 1 / 1
5,870
587
5,910
9,018
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
3 / 2 / 0
5,911
591
4,851
8,393
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 3 / 2
5,286
529
3,833
7,296
1,696
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 1 / 0
4,874
487
5,216
4,688
1,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
irucatus kishi
Sun Wukong
11
1 / 3 / 0
6,124
612
5,349
9,266
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
7
0 / 1 / 0
5,059
506
3,257
7,690
4,124
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
10
Kills
4
4
Deaths
10
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
0
2
W
Chronos
 
Chronos
1
0
1
1.5
L
Tsukuyomi
 
Tsukuyomi
3
2
0
1.5
L
0
3
2
0.33
L
0
1
0
0
L
Sun Wukong
irucatus kishi
Sun Wukong
1
3
0
0.33
L
Athena
0
1
0
0
W
Athena
morpheus08
Athena
1
0
1
1.5
W
2
1
2
3
W
Surtr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
22,506
36,422
Taken
37,333
17,896
Mitigated
16,287
12,785
Healing
9,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,071
324
0
3,577
8,156
3,930
941
3,268
4,888
57,003
0
W
Chronos
 
Chronos
5,413
1,926
0
1,304
5,846
1,792
0
1,166
4,680
46,407
0
L
Tsukuyomi
 
Tsukuyomi
4,851
1,266
0
2,409
8,393
2,754
0
2,048
6,345
0
31,014
L
3,833
726
0
3,117
7,296
1,696
0
5,602
1,694
35,093
0
L
5,216
4,038
0
1,360
4,688
1,601
0
2,616
2,072
0
38,877
L
Sun Wukong
irucatus kishi
Sun Wukong
5,349
1,478
0
680
9,266
6,112
0
261
9,005
0
43,091
L
Athena
3,257
1,176
0
2,354
7,690
4,124
0
4,477
3,213
7,992
0
W
Athena
morpheus08
Athena
2,259
811
1,248
2,782
7,017
4,044
0
1,870
5,147
8,706
0
W
3,522
909
0
1,176
6,385
2,620
29
786
5,599
0
49,688
W
Surtr
5,910
2,104
0
2,698
9,018
5,510
0
0
9,018
354
33,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
27,254
325
Minions Killed
256
0
Camps Cleared
0
1,046,658
Distance Traveled
997,027
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,872
687
101
10
0
205,926
0
W
Chronos
5,599
560
80
8
0
205,901
1
L
Tsukuyomi
5,911
591
49
5
0
211,697
0
L
Sol
5,286
529
48
5
0
175,297
0
L
Izanami
4,874
487
71
7
0
203,341
0
L
Sun Wukong
6,124
612
76
8
0
197,637
2
L
Athena
5,059
506
12
1
0
209,055
3
W
Athena
5,202
520
15
2
0
210,780
1
W
Ravana
6,246
625
88
9
0
221,723
1
W
Surtr
5,870
587
41
4
0
202,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role