Player Matchup

Sun Wukong
Sun Wukong
Alariax3
Sun Wukong
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 84L
1,504 Elo+
Party 1
Athena
Athena
Cloaut tvh
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,314 Elo+
Solo
Odin
Odin
RayTheMan1980
Odin
Level 121
God Stats
5W - 7L
1,382 SR
Queue Stats
657W - 692L
1,464 Elo+
Solo
Hera
Hera
izgoudnino
Hera
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,388 Elo+
Party 1
Da Ji
Da Ji
Незуко
Da Ji
Level 104
God Stats
3W - 12L
1,203 SR
Queue Stats
725W - 706L
1,436 Elo+
Solo
Team Averages
Level 80
1,417 SR
1,421 Elo+

VS

Team Averages
Level 121
1,470 SR
1,460 Elo+
Apollo
Apollo
Seymur19
Apollo
Level 109
God Stats
8W - 5L
1,608 SR
Queue Stats
258W - 235L
1,462 Elo+
Solo
Hachiman
Hachiman
Vault-27
Hachiman
Level 108
God Stats
5W - 4L
1,376 SR
Queue Stats
424W - 445L
1,450 Elo+
Solo
Jormungandr
Jormungandr
ZenatyMuz
Jormungandr
Level 131
God Stats
2W - 0L
1,505 SR
Queue Stats
295W - 292L
1,495 Elo+
Solo
Hades
Hades
aKa Leito
Hades
Level 133
God Stats
4W - 5L
1,447 SR
Queue Stats
203W - 211L
1,440 Elo+
Solo
Nu Wa
Nu Wa
anne-walker
Nu Wa
Level 124
God Stats
4W - 6L
1,412 SR
Queue Stats
263W - 276L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alariax3
Sun Wukong
19
3 / 4 / 11
10,282
791
9,670
18,012
26,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Cloaut tvh
Athena
15
2 / 7 / 9
8,920
686
6,701
19,610
21,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
2 / 4 / 10
9,268
713
8,615
17,372
21,734
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 5 / 10
10,474
806
12,042
10,357
4,409
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 10
9,642
742
9,357
16,526
12,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Seymur19
Apollo
19
3 / 2 / 14
11,059
851
12,013
12,264
7,260
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
Vault-27
Hachiman
17
6 / 2 / 11
10,511
809
11,429
8,127
4,247
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ZenatyMuz
Jormungandr
16
1 / 5 / 12
9,754
750
13,147
15,968
23,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hades
aKa Leito
Hades
20
11 / 5 / 6
12,059
928
20,524
13,193
9,376
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 2 / 14
10,081
775
11,072
6,087
2,690
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
82
16
Kills
25
26
Deaths
16
50
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alariax3
Sun Wukong
3
4
11
2.13
L
Athena
Cloaut tvh
Athena
2
7
9
0.93
L
2
4
10
1.75
W
Apollo
Seymur19
Apollo
3
2
14
5
W
Hachiman
Vault-27
Hachiman
6
2
11
5.75
W
Jormungandr
ZenatyMuz
Jormungandr
1
5
12
1.4
W
Hades
aKa Leito
Hades
11
5
6
2.8
W
4
2
14
5.5
L
5
5
10
2
L
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,385
Damage
68,185
81,877
Taken
55,639
85,587
Mitigated
46,883
20,880
Healing
18,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alariax3
Sun Wukong
9,670
1,069
2,113
4,404
18,012
26,029
386
8,639
9,032
0
35,413
L
Athena
Cloaut tvh
Athena
6,701
1,410
674
818
19,610
21,204
246
10,105
9,256
16,408
0
L
8,615
1,064
1,424
3,668
17,372
21,734
483
7,758
9,309
0
17,951
W
Apollo
Seymur19
Apollo
12,013
6,645
2,539
5,513
12,264
7,260
4,428
5,554
6,710
0
39,423
W
Hachiman
Vault-27
Hachiman
11,429
5,740
288
1,227
8,127
4,247
954
2,836
5,291
0
19,875
W
Jormungandr
ZenatyMuz
Jormungandr
13,147
4,673
1,077
2,097
15,968
23,310
252
4,761
11,207
29,176
0
W
Hades
aKa Leito
Hades
20,524
848
810
2,272
13,193
9,376
107
3,950
9,243
31,791
0
W
11,072
2,897
1,282
967
6,087
2,690
776
1,642
4,445
25,548
0
L
12,042
2,720
560
1,078
10,357
4,409
1,149
8,466
1,696
31,997
0
L
9,357
1,067
2,243
3,898
16,526
12,211
19
8,464
7,841
0
18,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,586
Gold Earned
53,464
154
Minions Killed
183
0
Camps Cleared
0
1,244,086
Distance Traveled
1,194,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,282
791
42
3
0
250,749
0
L
Athena
8,920
686
20
2
0
254,835
0
L
Odin
9,268
713
21
2
0
255,817
0
W
Apollo
11,059
851
67
5
0
254,276
0
W
Hachiman
10,511
809
20
2
0
250,434
0
W
Jormungandr
9,754
750
37
3
0
242,249
0
W
Hades
12,059
928
30
2
0
218,251
0
W
Nu Wa
10,081
775
29
2
0
229,354
1
L
Hera
10,474
806
50
4
0
234,174
0
L
Da Ji
9,642
742
21
2
0
248,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role