Player Matchup

Atlas
Atlas
LunarScratch
Atlas
Level 95
God Stats
10W - 5L
1,859 SR
Queue Stats
28W - 11L
1,585 Elo+
Party 1
Maman Brigitte
Maman Brigitte
QumGugzler
Maman Brigitte
Level 16
God Stats
0W - 6L
1,094 SR
Queue Stats
13W - 15L
1,463 Elo+
Party 2
Martichoras
Martichoras
Solfearion
Martichoras
Level 68
God Stats
1W - 2L
1,775 SR
Queue Stats
25W - 8L
1,585 Elo+
Party 1
Chang'e
Chang'e
StarrFox
Chang'e
Level 158
God Stats
2W - 8L
1,385 SR
Queue Stats
238W - 202L
1,555 Elo+
Solo
Ganesha
Ganesha
blakeblakeblake_
Ganesha
Level 131
God Stats
0W - 3L
1,418 SR
Queue Stats
28W - 37L
1,484 Elo+
Party 2
Team Averages
Level 94
1,506 SR
1,534 Elo+

VS

Team Averages
Level 149
1,541 SR
1,506 Elo+
He Bo
He Bo
 
He Bo
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BadLad14
Zhong Kui
Level 145
God Stats
101W - 65L
1,612 SR
Queue Stats
487W - 451L
1,507 Elo+
Solo
Charybdis
Charybdis
ctjudd
Charybdis
Level 93
God Stats
3W - 2L
1,586 SR
Queue Stats
20W - 24L
1,461 Elo+
Party 3
Geb
Geb
its Treeva
Geb
Level 147
God Stats
3W - 1L
1,270 SR
Queue Stats
132W - 133L
1,534 Elo+
Solo
Fenrir
Fenrir
jtrash
Fenrir
Level 159
God Stats
2W - 1L
1,739 SR
Queue Stats
61W - 64L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,021
502
5,772
11,871
5,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maman Brigitte
QumGugzler
Maman Brigitte
11
1 / 2 / 2
6,266
522
4,441
10,601
4,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Martichoras
Solfearion
Martichoras
11
1 / 3 / 1
6,493
541
5,025
7,410
3,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
StarrFox
Chang'e
13
1 / 1 / 0
6,860
572
2,855
5,561
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 2
5,762
480
1,779
9,764
8,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
4 / 0 / 4
8,151
679
8,353
7,040
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
BadLad14
Zhong Kui
12
2 / 1 / 2
7,576
631
6,036
5,529
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ctjudd
Charybdis
12
0 / 1 / 3
7,056
588
3,688
6,677
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 1 / 3
7,309
609
6,461
8,900
5,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
jtrash
Fenrir
11
4 / 1 / 3
7,139
595
3,588
10,316
7,803
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
0
4
6
W
Zhong Kui
BadLad14
Zhong Kui
2
1
2
3
L
1
2
0
0.5
L
Maman Brigitte
QumGugzler
Maman Brigitte
1
2
2
1
L
Martichoras
Solfearion
Martichoras
1
3
1
0.5
L
Chang'e
StarrFox
Chang'e
1
1
0
1
L
0
2
2
0.5
W
Charybdis
ctjudd
Charybdis
0
1
3
1.5
W
0
1
3
1.5
W
Fenrir
jtrash
Fenrir
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,872
Damage
28,126
45,207
Taken
38,462
23,710
Mitigated
22,147
9,757
Healing
18,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,353
652
0
4,348
7,040
2,560
0
2,260
4,686
66,628
0
W
Zhong Kui
BadLad14
Zhong Kui
6,036
1,405
0
3,275
5,529
4,244
978
1,109
4,420
57,752
0
L
5,772
2,553
0
1,385
11,871
5,419
0
6,747
4,618
32,784
0
L
Maman Brigitte
QumGugzler
Maman Brigitte
4,441
484
0
1,909
10,601
4,319
0
2,932
7,641
55,607
1,457
L
Martichoras
Solfearion
Martichoras
5,025
1,804
0
1,174
7,410
3,036
0
5,135
2,275
0
47,804
L
Chang'e
StarrFox
Chang'e
2,855
0
676
2,855
5,561
2,298
0
1,353
4,208
48,918
0
L
1,779
421
0
1,758
9,764
8,638
0
4,141
5,615
12,531
0
W
Charybdis
ctjudd
Charybdis
3,688
2,770
0
4,404
6,677
2,243
0
2,002
4,499
0
62,578
W
6,461
1,236
0
3,357
8,900
5,297
0
6,039
2,317
41,748
0
W
Fenrir
jtrash
Fenrir
3,588
574
0
2,675
10,316
7,803
18
2,634
7,568
0
19,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
37,231
370
Minions Killed
397
0
Camps Cleared
0
1,317,794
Distance Traveled
1,216,623
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,151
679
108
9
0
263,189
0
W
Zhong Kui
7,576
631
91
8
0
228,992
5
L
Atlas
6,021
502
57
5
0
261,587
2
L
Maman Brigitte
6,266
522
81
7
0
290,260
0
L
Martichoras
6,493
541
99
8
0
234,933
0
L
Chang'e
6,860
572
129
11
0
269,999
0
L
Ganesha
5,762
480
4
0
0
261,015
3
W
Charybdis
7,056
588
101
8
0
205,845
0
W
Geb
7,309
609
78
7
0
246,226
1
W
Fenrir
7,139
595
19
2
0
272,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role