Player Matchup

Maman Brigitte
Maman Brigitte
Foosle
Maman Brigitte
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
572W - 533L
1,609 Elo+
Solo
Ares
Ares
Fzengin
Ares
Level 89
God Stats
3W - 4L
1,705 SR
Queue Stats
16W - 24L
1,445 Elo+
Solo
Baron Samedi
Baron Samedi
Kalypos
Baron Samedi
Level 104
God Stats
5W - 2L
1,886 SR
Queue Stats
143W - 109L
1,506 Elo+
Solo
Neith
Neith
Ornitorunq
Neith
Level 121
God Stats
4W - 2L
1,763 SR
Queue Stats
43W - 44L
1,504 Elo+
Solo
Ne Zha
Ne Zha
jd1927
Ne Zha
Level 109
God Stats
2W - 4L
1,639 SR
Queue Stats
148W - 137L
1,487 Elo+
Solo
Team Averages
Level 110
1,699 SR
1,510 Elo+

VS

Team Averages
Level 132
1,645 SR
1,513 Elo+
Jing Wei
Jing Wei
Futurc
Jing Wei
Level 139
God Stats
19W - 21L
1,516 SR
Queue Stats
678W - 626L
1,540 Elo+
Solo
Da Ji
Da Ji
Joeyyp
Da Ji
Level 105
God Stats
20W - 11L
1,618 SR
Queue Stats
51W - 64L
1,400 Elo+
Solo
Bacchus
Bacchus
Marenasg03
Bacchus
Level 112
God Stats
4W - 1L
1,688 SR
Queue Stats
60W - 67L
1,386 Elo+
Solo
Anubis
Anubis
Minion14
Anubis
Level 147
God Stats
11W - 5L
1,835 SR
Queue Stats
105W - 71L
1,673 Elo+
Solo
Tsukuyomi
Tsukuyomi
N1kNaks
Tsukuyomi
Level 157
God Stats
28W - 19L
1,570 SR
Queue Stats
499W - 458L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Foosle
Maman Brigitte
17
1 / 7 / 0
10,537
555
6,578
20,055
6,321
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Fzengin
Ares
14
2 / 3 / 5
9,338
491
10,907
21,267
22,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Kalypos
Baron Samedi
16
4 / 10 / 3
10,162
535
13,925
18,528
7,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
17
3 / 3 / 1
10,724
564
13,834
10,897
4,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
jd1927
Ne Zha
17
3 / 10 / 3
10,510
553
9,212
23,799
12,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Futurc
Jing Wei
18
2 / 1 / 0
11,018
580
5,437
13,114
5,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
Joeyyp
Da Ji
16
10 / 1 / 8
10,927
575
12,228
13,536
6,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Marenasg03
Bacchus
16
3 / 4 / 10
10,304
542
5,919
16,571
21,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Minion14
Anubis
18
5 / 6 / 6
11,571
609
17,843
23,094
13,256
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
N1kNaks
Tsukuyomi
20
13 / 1 / 1
14,069
740
25,443
14,353
7,305
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
58
13
Kills
33
33
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Foosle
Maman Brigitte
1
7
0
0.14
W
Jing Wei
Futurc
Jing Wei
2
1
0
2
L
Ares
Fzengin
Ares
2
3
5
1.5
W
Da Ji
Joeyyp
Da Ji
10
1
8
14
L
Baron Samedi
Kalypos
Baron Samedi
4
10
3
0.55
W
Bacchus
Marenasg03
Bacchus
3
4
10
2
W
Anubis
Minion14
Anubis
5
6
6
1.33
W
Tsukuyomi
N1kNaks
Tsukuyomi
13
1
1
13.5
L
Neith
3
3
1
1.17
L
Ne Zha
jd1927
Ne Zha
3
10
3
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,456
Damage
66,870
94,546
Taken
80,668
54,129
Mitigated
54,865
20,354
Healing
23,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Foosle
Maman Brigitte
6,578
322
0
7,017
20,055
6,321
714
2,634
17,421
87,582
0
W
Jing Wei
Futurc
Jing Wei
5,437
4,577
0
3,990
13,114
5,957
408
861
12,253
0
97,734
L
Ares
Fzengin
Ares
10,907
1,545
0
3,368
21,267
22,865
21
6,338
14,929
26,656
0
W
Da Ji
Joeyyp
Da Ji
12,228
4,023
0
596
13,536
6,628
0
4,174
9,288
0
48,567
L
Baron Samedi
Kalypos
Baron Samedi
13,925
349
678
2,840
18,528
7,682
0
10,378
8,150
66,636
0
W
Bacchus
Marenasg03
Bacchus
5,919
505
0
4,404
16,571
21,719
0
6,077
10,309
27,428
0
W
Anubis
Minion14
Anubis
17,843
1,009
0
12,100
23,094
13,256
0
13,627
8,959
127,005
221
W
Tsukuyomi
N1kNaks
Tsukuyomi
25,443
6,435
0
2,540
14,353
7,305
153
6,684
7,609
0
129,475
L
Neith
13,834
5,830
0
2,912
10,897
4,989
664
2,195
8,702
0
93,076
L
Ne Zha
jd1927
Ne Zha
9,212
3,140
0
3,539
23,799
12,272
0
2,217
21,582
0
89,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,271
Gold Earned
57,889
588
Minions Killed
612
0
Camps Cleared
0
1,808,394
Distance Traveled
1,907,031
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
10,537
555
143
8
0
380,646
0
W
Jing Wei
11,018
580
150
8
0
377,142
4
L
Ares
9,338
491
25
1
0
367,505
0
W
Da Ji
10,927
575
55
3
0
414,508
0
L
Baron Samedi
10,162
535
131
7
0
343,566
0
W
Bacchus
10,304
542
48
3
0
359,777
1
W
Anubis
11,571
609
162
9
0
331,316
6
W
Tsukuyomi
14,069
740
197
10
0
424,288
2
L
Neith
10,724
564
170
9
0
346,121
4
L
Ne Zha
10,510
553
119
6
0
370,556
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role